HomeSort by relevance Sort by last modified time
    Searched refs:resourceMode (Results 1 - 14 of 14) sorted by null

  /external/webkit/Source/WebCore/rendering/svg/
RenderSVGResourceSolidColor.cpp 45 bool RenderSVGResourceSolidColor::applyResource(RenderObject* object, RenderStyle* style, GraphicsContext*& context, unsigned short resourceMode)
51 ASSERT(resourceMode != ApplyToDefaultMode);
56 if (resourceMode & ApplyToFillMode) {
61 if (resourceMode & ApplyToTextMode)
63 } else if (resourceMode & ApplyToStrokeMode) {
70 if (resourceMode & ApplyToTextMode)
77 void RenderSVGResourceSolidColor::postApplyResource(RenderObject*, GraphicsContext*& context, unsigned short resourceMode, const Path* path)
80 ASSERT(resourceMode != ApplyToDefaultMode);
82 if (path && !(resourceMode & ApplyToTextMode)) {
83 if (resourceMode & ApplyToFillMode
    [all...]
RenderSVGResourceSolidColor.h 38 virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode);
39 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short resourceMode, const Path*);
RenderSVGResourceGradient.h 52 virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode);
53 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short resourceMode, const Path*);
RenderSVGResourcePattern.h 54 virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode);
55 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short resourceMode, const Path*);
RenderSVGResourcePattern.cpp 73 bool RenderSVGResourcePattern::applyResource(RenderObject* object, RenderStyle* style, GraphicsContext*& context, unsigned short resourceMode)
78 ASSERT(resourceMode != ApplyToDefaultMode);
153 if (resourceMode & ApplyToFillMode) {
157 } else if (resourceMode & ApplyToStrokeMode) {
165 if (resourceMode & ApplyToTextMode) {
166 if (resourceMode & ApplyToFillMode) {
172 } else if (resourceMode & ApplyToStrokeMode) {
184 void RenderSVGResourcePattern::postApplyResource(RenderObject*, GraphicsContext*& context, unsigned short resourceMode, const Path* path)
187 ASSERT(resourceMode != ApplyToDefaultMode);
189 if (path && !(resourceMode & ApplyToTextMode))
    [all...]
RenderSVGResourceGradient.cpp 141 bool RenderSVGResourceGradient::applyResource(RenderObject* object, RenderStyle* style, GraphicsContext*& context, unsigned short resourceMode)
146 ASSERT(resourceMode != ApplyToDefaultMode);
172 bool isPaintingText = resourceMode & ApplyToTextMode;
211 context->setTextDrawingMode(resourceMode & ApplyToFillMode ? TextModeFill : TextModeStroke);
217 if (resourceMode & ApplyToFillMode) {
221 } else if (resourceMode & ApplyToStrokeMode) {
232 void RenderSVGResourceGradient::postApplyResource(RenderObject* object, GraphicsContext*& context, unsigned short resourceMode, const Path* path)
235 ASSERT(resourceMode != ApplyToDefaultMode);
237 if (resourceMode & ApplyToTextMode) {
261 if (resourceMode & ApplyToFillMode
    [all...]
RenderSVGResourceFilter.h 74 virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode);
75 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short resourceMode, const Path*);
RenderSVGResource.h 63 virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) = 0;
RenderSVGResourceClipper.h 54 virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode);
RenderSVGResourceMasker.h 50 virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode);
RenderSVGResourceFilter.cpp 139 bool RenderSVGResourceFilter::applyResource(RenderObject* object, RenderStyle*, GraphicsContext*& context, unsigned short resourceMode)
144 ASSERT(resourceMode == ApplyToDefaultMode);
146 UNUSED_PARAM(resourceMode);
262 void RenderSVGResourceFilter::postApplyResource(RenderObject* object, GraphicsContext*& context, unsigned short resourceMode, const Path*)
267 ASSERT(resourceMode == ApplyToDefaultMode);
269 UNUSED_PARAM(resourceMode);
RenderSVGResourceMasker.cpp 83 bool RenderSVGResourceMasker::applyResource(RenderObject* object, RenderStyle*, GraphicsContext*& context, unsigned short resourceMode)
88 ASSERT(resourceMode == ApplyToDefaultMode);
90 UNUSED_PARAM(resourceMode);
RenderSVGResourceClipper.cpp 94 bool RenderSVGResourceClipper::applyResource(RenderObject* object, RenderStyle*, GraphicsContext*& context, unsigned short resourceMode)
99 ASSERT(resourceMode == ApplyToDefaultMode);
101 UNUSED_PARAM(resourceMode);
  /external/webkit/Source/WebCore/svg/
SVGFont.cpp 526 RenderSVGResourceMode resourceMode = context->textDrawingMode() == TextModeStroke ? ApplyToStrokeMode : ApplyToFillMode;
549 if (activePaintingResource->applyResource(referencingRenderObjectParent, referencingRenderObjectParentStyle, context, resourceMode)) {
554 activePaintingResource->postApplyResource(referencingRenderObjectParent, context, resourceMode, &glyphPath);

Completed in 161 milliseconds