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Searched
refs:s_glBindTexture
(Results
1 - 6
of
6
) sorted by null
/sdk/emulator/opengl/tests/ut_renderer/
RenderingThread.h
87
static void
s_glBindTexture
(GLenum target, GLuint texture);
RenderingThread.cpp
104
void RenderingThread::
s_glBindTexture
(GLenum target, GLuint texture)
307
m_glBindTexture = m_glDec.set_glBindTexture(
s_glBindTexture
);
/device/generic/goldfish/opengl/system/GLESv1_enc/
GLEncoder.h
135
static void
s_glBindTexture
(void* self, GLenum target, GLuint texture);
GLEncoder.cpp
615
void GLEncoder::
s_glBindTexture
(void* self, GLenum target, GLuint texture)
[
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...]
/device/generic/goldfish/opengl/system/GLESv2_enc/
GL2Encoder.h
207
static void
s_glBindTexture
(void* self, GLenum target, GLuint texture);
GL2Encoder.cpp
106
m_glBindTexture_enc = set_glBindTexture(
s_glBindTexture
);
[
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...]
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