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  /external/skia/legacy/src/animator/
SkMemberInfo.cpp 188 SkScriptValue scriptValue;
189 scriptValue.fType = SkType_Unknown;
190 scriptValue.fOperand.fS32 = 0;
252 success = engine.evaluateScript(&script, &scriptValue);
259 if (scriptValue.fType == SkType_Displayable) {
262 maker.findKey(scriptValue.fOperand.fDisplayable, &charPtr);
263 scriptValue.fOperand.fString = new SkString(charPtr);
264 scriptValue.fType = SkType_String;
265 engine.SkScriptEngine::track(scriptValue.fOperand.fString);
270 displayable->setReference(this, scriptValue.fOperand.fDisplayable)
    [all...]
SkDisplayTypes.cpp 127 SkScriptValue* scriptValue) {
128 if (scriptValue == NULL)
133 scriptValue->fType = SkType_String;
145 scriptValue->fOperand.fString = new SkString(&value.c_str()[start], end - start);
147 scriptValue->fOperand.fString = new SkString(value);
156 bool SkDisplayString::getProperty(int index, SkScriptValue* scriptValue) const {
159 scriptValue->fType = SkType_Int;
160 scriptValue->fOperand.fS32 = (int32_t) value.size();
SkAnimatorScript.cpp 91 bool SkAnimatorScript::Box(void* user, SkScriptValue* scriptValue) {
93 SkDisplayTypes type = scriptValue->fType;
97 SkDisplayArray* boxedValue = new SkDisplayArray(*scriptValue->fOperand.fArray);
103 boxedValue->value = !! scriptValue->fOperand.fS32;
108 boxedValue->value = scriptValue->fOperand.fS32;
113 boxedValue->value = scriptValue->fOperand.fScalar;
116 SkDisplayString* boxedValue = new SkDisplayString(*scriptValue->fOperand.fString);
120 scriptValue->fOperand.fObject = scriptValue->fOperand.fDisplayable;
121 scriptValue->fType = SkType_Displayable
    [all...]
SkDrawTextBox.cpp 65 bool SkDrawTextBox::setProperty(int index, SkScriptValue& scriptValue)
67 return this->INHERITED::setProperty(index, scriptValue);
SkDrawMatrix.cpp 214 bool SkDrawMatrix::setProperty(int index, SkScriptValue& scriptValue) {
215 SkScalar number = scriptValue.fOperand.fScalar;
219 SkASSERT(scriptValue.fType == SkType_Array);
220 SkASSERT(scriptValue.fOperand.fArray->getType() == SkType_Float);
221 SkASSERT(scriptValue.fOperand.fArray->count() == 2);
222 // SkParse::FindScalars(scriptValue.fOperand.fString->c_str(), xy, 2);
223 fMatrix.setTranslateX((*scriptValue.fOperand.fArray)[0].fScalar);
224 fMatrix.setTranslateY((*scriptValue.fOperand.fArray)[1].fScalar);
SkScript2.h 227 SkScriptValue2 scriptValue;
228 scriptValue.fOperand = *operand;
229 scriptValue.fType = type;
230 convertTo(SkOperand2::kString, &scriptValue);
231 *operand = scriptValue.fOperand;
237 SkOperand2::OpType getUnboxType(SkOperand2 scriptValue);
244 bool handleUnbox(SkScriptValue2* scriptValue);
SkScript.h 195 SkScriptValue scriptValue;
196 scriptValue.fOperand = operand;
197 scriptValue.fType = type;
198 convertTo(SkType_String, &scriptValue);
199 operand = scriptValue.fOperand;
211 bool handleUnbox(SkScriptValue* scriptValue);
SkDisplayApply.cpp 128 SkScriptValue scriptValue;
129 scriptValue.fOperand = values[0];
130 scriptValue.fType = info->getType();
131 target->setProperty(info->propertyIndex(), scriptValue);
473 SkScriptValue scriptValue;
474 bool success = target->getProperty(info->propertyIndex(), &scriptValue);
476 last[0] = scriptValue.fOperand;
477 scriptValue.fOperand = fActive->fSaveRestore[activeIndex][0];
478 target->setProperty(info->propertyIndex(), scriptValue);
763 SkScriptValue scriptValue;
    [all...]
SkAnimateBase.cpp 215 SkScriptValue scriptValue;
216 bool success = engine.evaluateScript(&script, &scriptValue);
217 if (success && scriptValue.fType == SkType_Displayable)
218 fTarget = scriptValue.fOperand.fDrawable;
SkAnimator.cpp 320 SkScriptValue scriptValue;
321 bool success = element->getProperty(info->propertyIndex(), &scriptValue);
322 if (success && scriptValue.fType == SkType_Int)
323 return scriptValue.fOperand.fS32;
346 SkScriptValue scriptValue;
347 bool success = element->getProperty(info->propertyIndex(), &scriptValue);
348 if (success && scriptValue.fType == SkType_Float)
349 return scriptValue.fOperand.fScalar;
574 SkScriptValue scriptValue;
575 scriptValue.fType = SkType_Int
    [all...]
SkDisplayMath.cpp 144 SkScriptValue* scriptValue) {
145 if (scriptValue == NULL)
224 scriptValue->fOperand.fScalar = scalarResult;
225 scriptValue->fType = SkType_Float;
  /external/skia/src/animator/
SkMemberInfo.cpp 188 SkScriptValue scriptValue;
189 scriptValue.fType = SkType_Unknown;
190 scriptValue.fOperand.fS32 = 0;
252 success = engine.evaluateScript(&script, &scriptValue);
259 if (scriptValue.fType == SkType_Displayable) {
262 maker.findKey(scriptValue.fOperand.fDisplayable, &charPtr);
263 scriptValue.fOperand.fString = new SkString(charPtr);
264 scriptValue.fType = SkType_String;
265 engine.SkScriptEngine::track(scriptValue.fOperand.fString);
270 displayable->setReference(this, scriptValue.fOperand.fDisplayable)
    [all...]
SkDisplayTypes.cpp 123 SkScriptValue* scriptValue) {
124 if (scriptValue == NULL)
129 scriptValue->fType = SkType_String;
141 scriptValue->fOperand.fString = new SkString(&value.c_str()[start], end - start);
143 scriptValue->fOperand.fString = new SkString(value);
152 bool SkDisplayString::getProperty(int index, SkScriptValue* scriptValue) const {
155 scriptValue->fType = SkType_Int;
156 scriptValue->fOperand.fS32 = (int32_t) value.size();
SkAnimatorScript.cpp 91 bool SkAnimatorScript::Box(void* user, SkScriptValue* scriptValue) {
93 SkDisplayTypes type = scriptValue->fType;
97 SkDisplayArray* boxedValue = new SkDisplayArray(*scriptValue->fOperand.fArray);
103 boxedValue->value = !! scriptValue->fOperand.fS32;
108 boxedValue->value = scriptValue->fOperand.fS32;
113 boxedValue->value = scriptValue->fOperand.fScalar;
116 SkDisplayString* boxedValue = new SkDisplayString(*scriptValue->fOperand.fString);
120 scriptValue->fOperand.fObject = scriptValue->fOperand.fDisplayable;
121 scriptValue->fType = SkType_Displayable
    [all...]
SkDrawTextBox.cpp 65 bool SkDrawTextBox::setProperty(int index, SkScriptValue& scriptValue)
67 return this->INHERITED::setProperty(index, scriptValue);
SkDrawMatrix.cpp 214 bool SkDrawMatrix::setProperty(int index, SkScriptValue& scriptValue) {
215 SkScalar number = scriptValue.fOperand.fScalar;
219 SkASSERT(scriptValue.fType == SkType_Array);
220 SkASSERT(scriptValue.fOperand.fArray->getType() == SkType_Float);
221 SkASSERT(scriptValue.fOperand.fArray->count() == 2);
222 // SkParse::FindScalars(scriptValue.fOperand.fString->c_str(), xy, 2);
223 fMatrix.setTranslateX((*scriptValue.fOperand.fArray)[0].fScalar);
224 fMatrix.setTranslateY((*scriptValue.fOperand.fArray)[1].fScalar);
SkScript2.h 227 SkScriptValue2 scriptValue;
228 scriptValue.fOperand = *operand;
229 scriptValue.fType = type;
230 convertTo(SkOperand2::kString, &scriptValue);
231 *operand = scriptValue.fOperand;
237 SkOperand2::OpType getUnboxType(SkOperand2 scriptValue);
244 bool handleUnbox(SkScriptValue2* scriptValue);
SkScript.h 195 SkScriptValue scriptValue;
196 scriptValue.fOperand = operand;
197 scriptValue.fType = type;
198 convertTo(SkType_String, &scriptValue);
199 operand = scriptValue.fOperand;
211 bool handleUnbox(SkScriptValue* scriptValue);
SkDisplayApply.cpp 128 SkScriptValue scriptValue;
129 scriptValue.fOperand = values[0];
130 scriptValue.fType = info->getType();
131 target->setProperty(info->propertyIndex(), scriptValue);
473 SkScriptValue scriptValue;
474 SkDEBUGCODE(bool success = ) target->getProperty(info->propertyIndex(), &scriptValue);
476 last[0] = scriptValue.fOperand;
477 scriptValue.fOperand = fActive->fSaveRestore[activeIndex][0];
478 target->setProperty(info->propertyIndex(), scriptValue);
763 SkScriptValue scriptValue;
    [all...]
SkAnimateBase.cpp 211 SkScriptValue scriptValue;
212 bool success = engine.evaluateScript(&script, &scriptValue);
213 if (success && scriptValue.fType == SkType_Displayable)
214 fTarget = scriptValue.fOperand.fDrawable;
SkAnimator.cpp 320 SkScriptValue scriptValue;
321 bool success = element->getProperty(info->propertyIndex(), &scriptValue);
322 if (success && scriptValue.fType == SkType_Int)
323 return scriptValue.fOperand.fS32;
346 SkScriptValue scriptValue;
347 bool success = element->getProperty(info->propertyIndex(), &scriptValue);
348 if (success && scriptValue.fType == SkType_Float)
349 return scriptValue.fOperand.fScalar;
574 SkScriptValue scriptValue;
575 scriptValue.fType = SkType_Int
    [all...]
SkDisplayMath.cpp 144 SkScriptValue* scriptValue) {
145 if (scriptValue == NULL)
224 scriptValue->fOperand.fScalar = scalarResult;
225 scriptValue->fType = SkType_Float;
  /external/webkit/Source/WebKit2/Shared/API/c/
WKSerializedScriptValue.h 39 WK_EXPORT JSValueRef WKSerializedScriptValueDeserialize(WKSerializedScriptValueRef scriptValue, JSContextRef context, JSValueRef* exception);
  /external/webkit/Tools/TestWebKitAPI/
JavaScriptTest.cpp 53 JSValueRef scriptValue = WKSerializedScriptValueDeserialize(resultSerializedScriptValue, scriptContext, 0);
54 TEST_ASSERT(scriptValue);
56 JSStringRef scriptString = JSValueToStringCopy(scriptContext, scriptValue, 0);
  /external/webkit/Tools/TestWebKitAPI/Tests/WebKit2/
PreventEmptyUserAgent.cpp 45 JSValueRef scriptValue = WKSerializedScriptValueDeserialize(resultSerializedScriptValue, scriptContext, 0);
46 TEST_ASSERT(JSValueIsString(scriptContext, scriptValue));
50 JSStringRef scriptString = JSValueToStringCopy(scriptContext, scriptValue, 0);

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