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Searched
refs:setChannelMemory
(Results
1 - 7
of
7
) sorted by null
/external/webkit/Source/WebKit/chromium/src/
AudioDestinationChromium.cpp
121
m_renderBus.
setChannelMemory
(0, audioData[0] + i * renderBufferSize, renderBufferSize);
122
m_renderBus.
setChannelMemory
(1, audioData[1] + i * renderBufferSize, renderBufferSize);
/external/webkit/Source/WebCore/platform/audio/mac/
AudioDestinationMac.cpp
154
m_renderBus.
setChannelMemory
(0, (float*)buffers[0].mData, numberOfFrames);
155
m_renderBus.
setChannelMemory
(1, (float*)buffers[1].mData, numberOfFrames);
/external/webkit/Source/WebCore/platform/audio/
AudioBus.h
62
// If allocate is false then
setChannelMemory
() has to be called later on for each channel before the AudioBus is useable...
66
void
setChannelMemory
(unsigned channelIndex, float* storage, size_t length);
AudioResampler.cpp
97
m_sourceBus->
setChannelMemory
(i, fillPointer, framesNeeded);
AudioBus.cpp
65
void AudioBus::
setChannelMemory
(unsigned channelIndex, float* storage, size_t length)
/external/webkit/Source/WebCore/webaudio/
ConvolverNode.cpp
132
bufferBus.
setChannelMemory
(i, buffer->getChannelData(i)->data(), bufferLength);
AudioBufferSourceNode.cpp
220
currentDestinationBus.
setChannelMemory
(0, destinationL, framesThisTime);
222
currentDestinationBus.
setChannelMemory
(1, destinationR, framesThisTime);
Completed in 201 milliseconds