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    Searched refs:shadowBlur (Results 1 - 18 of 18) sorted by null

  /external/webkit/Source/WebKit/win/
WebKitGraphics.h 62 int shadowBlur;
WebKitGraphics.cpp 112 (info->shadowOffset.cx || info->shadowOffset.cy || info->shadowBlur || info->shadowColor))
113 context.setShadow(FloatSize(info->shadowOffset.cx, info->shadowOffset.cy), info->shadowBlur, info->shadowColor, ColorSpaceDeviceRGB);
  /external/webkit/Source/WebCore/platform/graphics/cg/
GraphicsContextCG.cpp 38 #include "ShadowBlur.h"
662 return state.shadowColor.isValid() && state.shadowColor.alpha() && state.shadowBlur;
698 bool drawOwnShadow = !isAcceleratedContext() && hasBlurredShadow(m_state) && !m_state.shadowsIgnoreTransforms; // Don't use ShadowBlur for canvas yet.
700 float shadowBlur = m_state.shadowsUseLegacyRadius ? radiusToLegacyRadius(m_state.shadowBlur) : m_state.shadowBlur;
705 ShadowBlur contextShadow(shadowBlur, m_state.shadowOffset, m_state.shadowColor, m_state.shadowColorSpace);
727 bool drawOwnShadow = !isAcceleratedContext() && hasBlurredShadow(m_state) && !m_state.shadowsIgnoreTransforms; // Don't use ShadowBlur for canvas yet.
729 float shadowBlur = m_state.shadowsUseLegacyRadius ? radiusToLegacyRadius(m_state.shadowBlur) : m_state.shadowBlur
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  /external/webkit/Source/WebCore/platform/graphics/mac/
FontMac.mm 219 float shadowBlur;
223 context->getShadow(shadowOffset, shadowBlur, shadowColor, shadowColorSpace);
225 bool hasSimpleShadow = context->textDrawingMode() == TextModeFill && shadowColor.isValid() && !shadowBlur && !platformData.isColorBitmapFont() && (!context->shadowsIgnoreTransforms() || context->getCTM().isIdentityOrTranslationOrFlipped());
246 context->setShadow(shadowOffset, shadowBlur, shadowColor, shadowColorSpace);
  /external/webkit/Source/WebCore/platform/graphics/chromium/
FontChromiumWin.cpp 279 float shadowBlur;
282 if (m_graphicsContext->getShadow(shadowOffset, shadowBlur, shadowColor, shadowColorSpace)) {
287 ASSERT(shadowBlur == 0);
512 float shadowBlur;
515 if (graphicsContext->getShadow(shadowOffset, shadowBlur, shadowColor, shadowColorSpace) && windowsCanHandleDrawTextShadow(graphicsContext)) {
GLES2Canvas.cpp 319 void GLES2Canvas::setShadowBlur(float shadowBlur)
321 m_state->m_shadowBlur = shadowBlur;
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  /external/webkit/Source/WebCore/platform/graphics/skia/
SkiaFontWin.cpp 228 float shadowBlur;
232 bool hasShadow = context->getShadow(shadowOffset, shadowBlur, shadowColor, shadowColorSpace);
233 return !hasShadow || (!shadowBlur && (shadowColor.alpha() == 255) && (context->fillColor().alpha() == 255));
  /external/webkit/Source/WebCore/rendering/
RenderBoxModelObject.cpp     [all...]
InlineTextBox.cpp 372 int shadowBlur = shadow->blur();
377 shadowRect.inflate(shadowBlur);
382 extraOffset = FloatSize(0, 2 * textRect.height() + max(0.0f, shadowOffset.height()) + shadowBlur);
386 context->setShadow(shadowOffset, shadowBlur, shadowColor, context->fillColorSpace());
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  /external/webkit/Source/WebCore/platform/graphics/win/
FontCGWin.cpp 359 float shadowBlur;
362 graphicsContext->getShadow(shadowOffset, shadowBlur, shadowColor, shadowColorSpace);
364 bool hasSimpleShadow = graphicsContext->textDrawingMode() == TextModeFill && shadowColor.isValid() && !shadowBlur && (!graphicsContext->shadowsIgnoreTransforms() || graphicsContext->getCTM().isIdentityOrTranslationOrFlipped());
391 graphicsContext->setShadow(shadowOffset, shadowBlur, shadowColor, ColorSpaceDeviceRGB);
  /external/webkit/Source/WebCore/platform/graphics/
GraphicsContext.cpp 139 m_state.shadowBlur = blur;
148 m_state.shadowBlur = blur;
160 m_state.shadowBlur = 0;
169 && (m_state.shadowBlur || m_state.shadowOffset.width() || m_state.shadowOffset.height());
175 blur = m_state.shadowBlur;
GraphicsContext.h 164 , shadowBlur(0)
198 float shadowBlur;
  /external/webkit/Source/WebCore/html/canvas/
CanvasRenderingContext2D.h 102 float shadowBlur() const;
CanvasRenderingContext2D.idl 59 attribute float shadowBlur;
CanvasRenderingContext2D.cpp 484 float CanvasRenderingContext2D::shadowBlur() const
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  /external/webkit/Source/WebCore/inspector/front-end/
SummaryBar.js 200 ctx.shadowBlur = 2;
  /external/webkit/Source/WebCore/platform/graphics/android/fonts/
FontAndroid.cpp 100 float shadowBlur;
107 bool hasShadow = gc->getShadow(shadowOffset, shadowBlur, shadowColor, shadowColorSpace);
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  /external/webkit/Source/WebCore/platform/graphics/wince/
GraphicsContextWinCE.cpp     [all...]

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