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    Searched refs:soundcursor (Results 1 - 3 of 3) sorted by null

  /external/qemu/distrib/sdl-1.2.15/src/audio/nds/
SDL_ndsaudio.c 151 if((soundsystem->soundcursor + soundsystem->numsamples) > soundsystem->buffersize)
153 SoundMixCallback(&soundsystem->mixbuffer[soundsystem->soundcursor],soundsystem->buffersize - soundsystem->soundcursor);
154 remain = soundsystem->numsamples - (soundsystem->buffersize - soundsystem->soundcursor);
159 SoundMixCallback(&soundsystem->mixbuffer[soundsystem->soundcursor],soundsystem->numsamples);
164 if((soundsystem->soundcursor + soundsystem->numsamples) > (soundsystem->buffersize >> 1))
166 SoundMixCallback(&soundsystem->mixbuffer[soundsystem->soundcursor << 1],(soundsystem->buffersize >> 1) - soundsystem->soundcursor);
167 remain = soundsystem->numsamples - ((soundsystem->buffersize >> 1) - soundsystem->soundcursor);
172 SoundMixCallback(&soundsystem->mixbuffer[soundsystem->soundcursor << 1],soundsystem->numsamples)
    [all...]
sound9.c 41 soundsystem->soundcursor = 0;
soundcommon.h 58 u32 soundcursor,numsamples; member in struct:__anon13307

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