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  /external/libyuv/files/unit_test/
scale_argb_test.cc 20 static int ARGBTestFilter(int src_width, int src_height,
24 int src_argb_plane_size = (src_width + b * 2) * (src_height + b * 2) * 4;
25 int src_stride_argb = (b * 2 + src_width) * 4;
37 for (j = b; j < (src_width + b) * 4; ++j) {
50 src_width, src_height,
55 src_width, src_height,
63 src_width, src_height,
73 src_width, src_height,
105 const int src_width = 1280; local
107 const int dst_width = src_width / 2
120 const int src_width = 1280; local
135 const int src_width = 1280; local
150 const int src_width = 1280; local
165 const int src_width = 1280; local
180 const int src_width = 1280; local
195 int src_width = 1280; local
210 int src_width = 1280; local
225 int src_width = 2880 * 2; local
241 int src_width = 1280; local
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scale_test.cc 20 static int TestFilter(int src_width, int src_height,
24 int src_width_uv = (src_width + rounding) >> 1;
27 int src_y_plane_size = (src_width + b * 2) * (src_height + b * 2);
30 int src_stride_y = b * 2 + src_width;
50 for (j = b; j < (src_width + b); ++j) {
74 src_width, src_height,
83 src_width, src_height,
95 src_width, src_height,
109 src_width, src_height,
166 const int src_width = 1280 local
181 const int src_width = 1280; local
196 const int src_width = 1280; local
211 const int src_width = 1280; local
226 const int src_width = 1280; local
241 const int src_width = 1280; local
256 int src_width = 1280; local
271 int src_width = 1280; local
286 int src_width = 2880 * 2; local
301 int src_width = 1280; local
316 int src_width = 1280; local
332 int src_width = 686; local
347 int src_width = 686; local
362 int src_width = 684; local
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rotate_argb_test.cc 20 static int ARGBTestRotate(int src_width, int src_height,
24 int src_argb_plane_size = (src_width + b * 2) * (src_height + b * 2) * 4;
25 int src_stride_argb = (b * 2 + src_width) * 4;
37 for (j = b; j < (src_width + b) * 4; ++j) {
51 src_width, src_height, mode);
55 src_width, src_height, mode);
62 src_width, src_height, mode);
71 src_width, src_height, mode);
100 const int src_width = 1280; local
105 int err = ARGBTestRotate(src_width, src_height
112 const int src_width = 1280; local
124 const int src_width = 1280; local
136 const int src_width = 1280; local
148 const int src_width = 1277; local
160 const int src_width = 1277; local
172 const int src_width = 1277; local
184 const int src_width = 1277; local
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  /external/libyuv/files/include/libyuv/
rotate_argb.h 26 int src_width, int src_height, RotationMode mode);
scale_argb.h 24 int src_width, int src_height,
scale.h 31 int src_width, int src_height,
50 int src_width, int src_height,
61 int src_width, int src_height,
69 int ScaleOffset(const uint8* src, int src_width, int src_height,
rotate.h 42 int src_width, int src_height, RotationMode mode);
51 int src_width, int src_height, RotationMode mode);
convert_argb.h 181 // src_width/height provided by capture
186 int src_width, int src_height,
204 // To center, crop_x = (src_width - dst_width) / 2
206 // "src_width" / "src_height" is size of src_frame in pixels.
209 // Must be less than or equal to src_width/src_height
218 int src_width, int src_height,
convert.h 199 // src_width/height provided by capture.
206 int src_width, int src_height,
224 // To center, crop_x = (src_width - dst_width) / 2
226 // "src_width" / "src_height" is size of src_frame in pixels.
229 // Must be less than or equal to src_width/src_height
240 int src_width, int src_height,
  /external/libvpx/libvpx/third_party/libyuv/include/libyuv/
scale.h 41 int src_width, int src_height,
51 int src_width, int src_height,
58 int ScaleOffset(const uint8* src, int src_width, int src_height,
  /external/webp/src/utils/
rescaler.h 31 int src_width, src_height; // source dimensions member in struct:__anon18250
39 void WebPRescalerInit(WebPRescaler* const wrk, int src_width, int src_height,
rescaler.c 25 void WebPRescalerInit(WebPRescaler* const wrk, int src_width, int src_height,
29 wrk->x_expand = (src_width < dst_width);
30 wrk->src_width = src_width;
  /external/libyuv/files/source/
convert_argb.cc 996 // src_width is used for source stride computation
1004 int src_width, int src_height,
1009 src_width <= 0 || dst_width <= 0 ||
1013 int aligned_src_width = (src_width + 1) & ~1;
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convert.cc 276 void ScalePlaneBilinear(int src_width, int src_height,
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scale.cc 872 uint16* dst_ptr, int src_width,
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scale_argb.cc 794 static void ScaleARGBDown2(int /* src_width */, int /* src_height */,
827 static void ScaleARGBDownEven(int src_width, int src_height,
832 assert(IS_ALIGNED(src_width, 2));
845 int src_step = src_width / dst_width;
861 static void ScaleARGBBilinear(int src_width, int src_height,
867 assert(src_width <= kMaxInputWidth);
885 int dx = (src_width << 16) / dst_width;
894 ScaleARGBFilterRows(row, src, src_stride, src_width, yf);
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convert_from.cc 102 void ScalePlaneBilinear(int src_width, int src_height,
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  /external/libvpx/libvpx/third_party/libyuv/source/
scale.c     [all...]
  /external/qemu/distrib/sdl-1.2.15/src/video/ps3/spulibs/
bilin_scaler.c 134 unsigned int src_width = parms.src_pixel_width; local
140 unsigned int src_linestride_y = src_width;
141 unsigned int src_dbl_linestride_y = src_width<<1;
142 unsigned int src_linestride_vu = src_width>>1;
143 unsigned int src_dbl_linestride_vu = src_width;
169 vector float vf_x_scale = spu_splats( (float)src_width/(float)dst_width );
440 unsigned int src_width = parms.src_pixel_width; local
446 unsigned int src_linestride_y = src_width;
447 unsigned int src_dbl_linestride_y = src_width<<1;
448 unsigned int src_linestride_vu = src_width>>1
743 unsigned int src_width = parms.src_pixel_width; local
1031 unsigned int src_width = parms.src_pixel_width; local
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  /frameworks/native/services/surfaceflinger/
DisplayDevice.cpp 391 float src_width = viewport.width(); local
395 if (src_width != dst_width || src_height != dst_height) {
396 float sx = dst_width / src_width;
  /external/webp/src/enc/
picture.c 375 int src_width, int src_height, int src_stride,
382 WebPRescalerInit(&rescaler, src_width, src_height,
385 src_width, dst_width,
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  /external/opencv/cv/src/
cvlkpyramid.cpp 229 int src_width = src_size.width, dst_width = src_size.width-2; local
231 float* buffer1 = buffer0 + src_width;
241 for( x = 0; x < src_width; x++ )
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