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Searched
refs:stretchX
(Results
1 - 4
of
4
) sorted by null
/external/skia/legacy/src/utils/
SkNinePatch.cpp
77
const SkScalar
stretchX
, int width) {
86
vx += computeVertexDelta(x & 1, tx, prev,
stretchX
);
153
SkScalar
stretchX
= 0, stretchY = 0;
162
stretchX
= (bounds.width() - fixed) / stretchSize;
163
else // reuse
stretchX
, but keep it negative as a signal
164
stretchX
= SkScalarDiv(-bounds.width(), fixed);
175
else // reuse
stretchX
, but keep it negative as a signal
184
SkScalarToFloat(
stretchX
), SkScalarToFloat(stretchY));
213
stretchX
, bitmap.width());
232
stretchX
, bitmap.width())
[
all
...]
/external/skia/src/utils/
SkNinePatch.cpp
77
const SkScalar
stretchX
, int width) {
86
vx += computeVertexDelta(x & 1, tx, prev,
stretchX
);
153
SkScalar
stretchX
= 0, stretchY = 0;
162
stretchX
= (bounds.width() - fixed) / stretchSize;
163
else // reuse
stretchX
, but keep it negative as a signal
164
stretchX
= SkScalarDiv(-bounds.width(), fixed);
175
else // reuse
stretchX
, but keep it negative as a signal
184
SkScalarToFloat(
stretchX
), SkScalarToFloat(stretchY));
213
stretchX
, bitmap.width());
232
stretchX
, bitmap.width())
[
all
...]
/frameworks/base/libs/hwui/
Patch.cpp
119
float
stretchX
= 0.0f;
133
stretchX
= xStretch / xStretchTex;
177
generateRow(vertex, y1, y2, v1, v2,
stretchX
, rescaleX, right - left,
196
generateRow(vertex, y1, y2, v1, 1.0f,
stretchX
, rescaleX, right - left,
218
float
stretchX
, float rescaleX, float width, float bitmapWidth, uint32_t& quadCount) {
231
x2 = x1 + floorf(segment *
stretchX
+ 0.5f);
Patch.h
76
float v1, float v2, float
stretchX
, float rescaleX,
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