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    Searched refs:strikeThru (Results 1 - 4 of 4) sorted by null

  /external/skia/legacy/src/animator/
SkDrawPaint.h 53 SkBool strikeThru;
SkDrawPaint.cpp 49 SK_MEMBER(strikeThru, Boolean),
71 shader((SkDrawShader*) -1), strikeThru(-1), stroke(-1),
243 if (strikeThru != -1)
244 paint->setStrikeThruText(SkToBool(strikeThru));
  /external/skia/src/animator/
SkDrawPaint.h 53 SkBool strikeThru;
SkDrawPaint.cpp 49 SK_MEMBER(strikeThru, Boolean),
71 shader((SkDrawShader*) -1), strikeThru(-1), stroke(-1),
243 if (strikeThru != -1)
244 paint->setStrikeThruText(SkToBool(strikeThru));

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