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Searched
refs:sumAngle
(Results
1 - 2
of
2
) sorted by null
/packages/inputmethods/LatinIME/native/jni/src/
proximity_info_state_utils.h
129
const int time, const bool lastPoint, const float nearest, const float
sumAngle
,
138
const float
sumAngle
, NearKeysDistanceMap *const currentNearKeysDistances,
proximity_info_state_utils.cpp
87
// "
sumAngle
" is accumulated by each angle of input points. And when "
sumAngle
" exceeds
88
// the threshold we save that point, reset
sumAngle
. This aims to keep the figure of
90
float
sumAngle
= 0.0f;
111
sumAngle
+= getAngleDiff(prevAngle, currentAngle);
116
sumAngle
, currentNearKeysDistances, prevNearKeysDistances,
128
sumAngle
= 0.0f;
400
const float
sumAngle
, const NearKeysDistanceMap *const currentNearKeysDistances,
435
&& (
sumAngle
> ProximityInfoParams::CORNER_SUM_ANGLE_THRESHOLD
447
const bool isLastPoint, const float
sumAngle
,
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