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Searched
refs:surfaceDefault
(Results
1 - 2
of
2
) sorted by null
/frameworks/rs/driver/
rsdGL.cpp
165
RSD_CALL_GL(eglDestroySurface, dc->gl.egl.display, dc->gl.egl.
surfaceDefault
);
334
dc->gl.egl.
surfaceDefault
= eglCreateWindowSurface(dc->gl.egl.display, dc->gl.egl.config,
339
if (dc->gl.egl.
surfaceDefault
== EGL_NO_SURFACE) {
347
ret = eglMakeCurrent(dc->gl.egl.display, dc->gl.egl.
surfaceDefault
,
348
dc->gl.egl.
surfaceDefault
, dc->gl.egl.context);
432
ret = eglMakeCurrent(dc->gl.egl.display, dc->gl.egl.
surfaceDefault
,
433
dc->gl.egl.
surfaceDefault
, dc->gl.egl.context);
rsdGL.h
40
EGLSurface
surfaceDefault
;
Completed in 43 milliseconds