HomeSort by relevance Sort by last modified time
    Searched refs:surfaceDefault (Results 1 - 2 of 2) sorted by null

  /frameworks/rs/driver/
rsdGL.cpp 165 RSD_CALL_GL(eglDestroySurface, dc->gl.egl.display, dc->gl.egl.surfaceDefault);
334 dc->gl.egl.surfaceDefault = eglCreateWindowSurface(dc->gl.egl.display, dc->gl.egl.config,
339 if (dc->gl.egl.surfaceDefault == EGL_NO_SURFACE) {
347 ret = eglMakeCurrent(dc->gl.egl.display, dc->gl.egl.surfaceDefault,
348 dc->gl.egl.surfaceDefault, dc->gl.egl.context);
432 ret = eglMakeCurrent(dc->gl.egl.display, dc->gl.egl.surfaceDefault,
433 dc->gl.egl.surfaceDefault, dc->gl.egl.context);
rsdGL.h 40 EGLSurface surfaceDefault;

Completed in 43 milliseconds