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Searched
refs:syncbase
(Results
1 - 11
of
11
) sorted by null
/external/quake/quake/src/QW/client/
render.h
49
float
syncbase
;
member in struct:entity_s
r_alias.c
589
skintime = cl.time + currententity->
syncbase
;
694
time = cl.time + currententity->
syncbase
;
r_sprite.c
262
time = cl.time + currententity->
syncbase
;
gl_rmain.c
173
time = cl.time + currententity->
syncbase
;
/external/quake/quake/src/WinQuake/
render.h
55
float
syncbase
; // for client-side animations
member in struct:entity_s
cl_parse.cpp
388
ent->
syncbase
= (float)(rand()&0x7fff) / 0x7fff;
390
ent->
syncbase
= 0.0;
r_alias.cpp
589
skintime = cl.time + currententity->
syncbase
;
679
time = cl.time + currententity->
syncbase
;
r_sprite.cpp
262
time = cl.time + currententity->
syncbase
;
gl_rmain.cpp
172
time = cl.time + currententity->
syncbase
;
[
all
...]
/external/webkit/Source/WebCore/svg/animation/
SVGSMILElement.h
140
Syncbase
,
164
//
Syncbase
timing
171
void createInstanceTimesFromSyncbase(SVGSMILElement*
syncbase
, NewOrExistingInterval);
SVGSMILElement.cpp
199
// Calling disconnectConditions() may kill us if there are
syncbase
conditions.
333
type = Condition::
Syncbase
;
448
} else if (condition.m_type == Condition::
Syncbase
) {
455
SVGSMILElement*
syncbase
= static_cast<SVGSMILElement*>(condition.m_syncbase.get());
local
456
syncbase
->addTimeDependent(this);
482
} else if (condition.m_type == Condition::
Syncbase
) {
[
all
...]
Completed in 478 milliseconds