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    Searched refs:syncbase (Results 1 - 11 of 11) sorted by null

  /external/quake/quake/src/QW/client/
render.h 49 float syncbase; member in struct:entity_s
r_alias.c 589 skintime = cl.time + currententity->syncbase;
694 time = cl.time + currententity->syncbase;
r_sprite.c 262 time = cl.time + currententity->syncbase;
gl_rmain.c 173 time = cl.time + currententity->syncbase;
  /external/quake/quake/src/WinQuake/
render.h 55 float syncbase; // for client-side animations member in struct:entity_s
cl_parse.cpp 388 ent->syncbase = (float)(rand()&0x7fff) / 0x7fff;
390 ent->syncbase = 0.0;
r_alias.cpp 589 skintime = cl.time + currententity->syncbase;
679 time = cl.time + currententity->syncbase;
r_sprite.cpp 262 time = cl.time + currententity->syncbase;
gl_rmain.cpp 172 time = cl.time + currententity->syncbase;
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  /external/webkit/Source/WebCore/svg/animation/
SVGSMILElement.h 140 Syncbase,
164 // Syncbase timing
171 void createInstanceTimesFromSyncbase(SVGSMILElement* syncbase, NewOrExistingInterval);
SVGSMILElement.cpp 199 // Calling disconnectConditions() may kill us if there are syncbase conditions.
333 type = Condition::Syncbase;
448 } else if (condition.m_type == Condition::Syncbase) {
455 SVGSMILElement* syncbase = static_cast<SVGSMILElement*>(condition.m_syncbase.get()); local
456 syncbase->addTimeDependent(this);
482 } else if (condition.m_type == Condition::Syncbase) {
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