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Searched
refs:tanBuf
(Results
1 - 2
of
2
) sorted by null
/external/jmonkeyengine/engine/src/core/com/jme3/animation/
SkeletonControl.java
440
float[]
tanBuf
= vars.skinTangents;
448
tanLength = Math.min(
tanBuf
.length, ftb.remaining());
451
ftb.get(
tanBuf
, 0, tanLength);
466
float tnx =
tanBuf
[idxTangents++];
467
float tny =
tanBuf
[idxTangents++];
468
float tnz =
tanBuf
[idxTangents++];
505
tanBuf
[idxTangents++] = rtx;
506
tanBuf
[idxTangents++] = rty;
507
tanBuf
[idxTangents++] = rtz;
518
ftb.put(
tanBuf
, 0, tanLength)
[
all
...]
/external/jmonkeyengine/engine/src/core/com/jme3/scene/
BatchNode.java
156
FloatBuffer
tanBuf
= (FloatBuffer) tvb.getData();
157
doTransformsTangents(posBuf, normBuf,
tanBuf
, bg.startIndex, bg.startIndex + bg.getVertexCount(), bg.cachedOffsetMat);
158
tvb.updateData(
tanBuf
);
Completed in 56 milliseconds