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Searched
refs:tex_id
(Results
1 - 3
of
3
) sorted by null
/frameworks/base/media/mca/filterfw/jni/
jni_gl_frame.h
37
jint
tex_id
,
jni_gl_frame.cpp
63
jint
tex_id
,
69
if (frame->InitWithTexture(
tex_id
, width, height)) {
/frameworks/base/media/mca/filterfw/native/core/
shader_program.cpp
205
const GLuint
tex_id
= input[i]->GetTextureId();
local
207
if (
tex_id
== 0) {
211
textures.push_back(
tex_id
);
[
all
...]
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