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Searched
refs:toGLMatrix
(Results
1 - 7
of
7
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/android/rendering/
GLUtils.h
55
static void
toGLMatrix
(GLfloat* flattened, const TransformationMatrix& matrix);
ShaderProgram.cpp
433
GLUtils::
toGLMatrix
(m_transferProjMtx, matrix);
[
all
...]
GLUtils.cpp
60
void GLUtils::
toGLMatrix
(GLfloat* flattened, const TransformationMatrix& m)
/external/webkit/Source/WebCore/platform/graphics/chromium/cc/
CCLayerImpl.cpp
39
void
toGLMatrix
(float* flattened, const WebCore::TransformationMatrix& m)
179
toGLMatrix
(&glMatrix[0], layerRenderer()->projectionMatrix() * renderMatrix);
/external/webkit/Source/WebCore/platform/graphics/chromium/
LayerChromium.cpp
274
void LayerChromium::
toGLMatrix
(float* flattened, const TransformationMatrix& m)
335
toGLMatrix
(&glMatrix[0], projectionMatrix * renderMatrix);
LayerChromium.h
201
static void
toGLMatrix
(float*, const TransformationMatrix&);
LayerTilerChromium.cpp
446
LayerChromium::
toGLMatrix
(&glMatrix[0], projectionMatrix * renderMatrix);
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