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    Searched refs:topStartShift (Results 1 - 2 of 2) sorted by null

  /external/webkit/Source/WebCore/rendering/mathml/
RenderMathMLRoot.cpp 129 int topStartShift = 0;
137 topStartShift = static_cast<int>(gRadicalBottomPointXPos * frontWidth * shift);
140 width += topStartShift;
146 FloatPoint topStart(start - topStartShift, ty);
219 int topStartShift = 0;
226 topStartShift = static_cast<int>(gRadicalBottomPointXPos * frontWidth * shift);
239 int indexShift = indexBox->offsetWidth() + topStartShift;
RenderMathMLSquareRoot.cpp 99 int topStartShift = 0;
107 topStartShift = static_cast<int>(gRadicalBottomPointXPos * frontWidth * shift);
110 width += topStartShift;
112 FloatPoint topStart(tx + frontWidth - topStartShift, ty);

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