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Searched
refs:uncompressedFrmt
(Results
1 - 2
of
2
) sorted by null
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
TextureUtils.cpp
95
GLenum
uncompressedFrmt
;
96
unsigned char* uncompressed = uncompressTexture(internalformat,
uncompressedFrmt
,width,height,imageSize,data,i);
97
glTexImage2DPtr(target,i,
uncompressedFrmt
,tmpWidth,tmpHeight,border,
uncompressedFrmt
,GL_UNSIGNED_BYTE,uncompressed);
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmImp.cpp
452
GLenum
uncompressedFrmt
;
453
unsigned char* uncompressed = uncompressTexture(format,
uncompressedFrmt
,width,height,imageSize,data,level);
454
ctx->dispatcher().glTexSubImage2D(target,level,xoffset,yoffset,width,height,
uncompressedFrmt
,GL_UNSIGNED_BYTE,uncompressed);
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