/frameworks/rs/driver/ |
rsdShader.cpp | 120 uint32_t uniformCount = 0; 127 mUniformNames, mUniformArraySizes, &uniformCount, RS_SHADER_UNI); 130 mTextureUniformIndexStart = uniformCount; 132 mUniformNames[uniformCount].setTo("UNI_"); 133 mUniformNames[uniformCount].append(textureNames[ct], textureNamesLength[ct]); 134 mUniformArraySizes[uniformCount] = 1; 135 uniformCount++;
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES30.spec | 69 void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) 70 void glGetActiveUniformsiv ( GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params )
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/development/ndk/platforms/android-18/samples/gles3jni/jni/ |
gl3stub.c | 301 GL_APICALL void (* GL_APIENTRY glGetUniformIndices) (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices); 302 GL_APICALL void (* GL_APIENTRY glGetActiveUniformsiv) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);
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gl3stub.h | 444 extern GL_APICALL void (* GL_APIENTRY glGetUniformIndices) (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices); 445 extern GL_APICALL void (* GL_APIENTRY glGetActiveUniformsiv) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params); [all...] |
/frameworks/base/opengl/java/android/opengl/ |
GLES30.java | [all...] |
/development/ndk/platforms/android-18/include/GLES3/ |
gl3.h | [all...] |
/frameworks/native/opengl/include/GLES3/ |
gl3.h | [all...] |
/frameworks/native/opengl/libs/GLES_trace/src/ |
gltrace_api.h | 228 void GLTrace_glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices); 229 void GLTrace_glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params); [all...] |
gltrace_api.cpp | [all...] |
/frameworks/base/core/jni/ |
android_opengl_GLES30.cpp | [all...] |