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    Searched refs:upY (Results 1 - 15 of 15) sorted by null

  /external/webkit/Source/WebCore/webaudio/
AudioListener.h 53 void setOrientation(double x, double y, double z, double upX, double upY, double upZ)
56 setUpVector(FloatPoint3D(upX, upY, upZ));
  /frameworks/testing/uiautomator/library/core-src/com/android/uiautomator/core/
UiScrollable.java 424 int upY = 0;
434 upY = rect.top + swipeAreaAdjust;
442 upY = rect.centerY();
444 return getInteractionController().scrollSwipe(downX, downY, upX, upY, steps);
503 int upY = 0;
514 upY = rect.bottom - swipeAreaAdjust;
523 upY = rect.centerY();
525 return getInteractionController().scrollSwipe(downX, downY, upX, upY, steps);
InteractionController.java 344 * @param upY
348 public boolean scrollSwipe(final int downX, final int downY, final int upX, final int upY,
351 + upY + ", " + steps +")");
356 swipe(downX, downY, upX, upY, steps);
389 } else if (downY == upY) {
420 * @param upY
424 public boolean swipe(int downX, int downY, int upX, int upY, int steps) {
425 return swipe(downX, downY, upX, upY, steps, false /*drag*/);
433 * @param upY
438 public boolean swipe(int downX, int downY, int upX, int upY, int steps, boolean drag)
    [all...]
  /frameworks/native/opengl/tests/gl_jni/jni/
gl_code.cpp 25 float centerX, float centerY, float centerZ, float upX, float upY,
42 float rlup = 1.0f / sqrtf(upX*upX + upY*upY + upZ*upZ);
44 upY *= rlup;
49 float sx = fy * upZ - fz * upY;
51 float sz = fx * upY - fy * upX;
  /frameworks/native/opengl/tests/tritex/
tritex.cpp 36 float centerX, float centerY, float centerZ, float upX, float upY,
53 float rlup = 1.0f / sqrtf(upX*upX + upY*upY + upZ*upZ);
55 upY *= rlup;
60 float sx = fy * upZ - fz * upY;
62 float sz = fx * upY - fy * upX;
  /frameworks/native/opengl/tests/gl_basic/
gl_basic.cpp 39 float centerX, float centerY, float centerZ, float upX, float upY,
56 float rlup = 1.0f / sqrtf(upX*upX + upY*upY + upZ*upZ);
58 upY *= rlup;
63 float sx = fy * upZ - fz * upY;
65 float sz = fx * upY - fy * upX;
  /frameworks/base/opengl/java/android/opengl/
GLU.java 68 * @param upY up vector Y
72 float centerX, float centerY, float centerZ, float upX, float upY,
78 upX, upY, upZ);
Matrix.java 666 * @param upY up vector Y
671 float centerX, float centerY, float centerZ, float upX, float upY,
688 float sx = fy * upZ - fz * upY;
690 float sz = fx * upY - fy * upX;
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/
Spatial.java 372 Vector3f upY = compVecA.set(Vector3f.UNIT_Y);
374 rot.multLocal(upY);
377 float angle = upY.angleBetween(newUp);
380 Vector3f rotAxis = upY.crossLocal(newUp).normalizeLocal();
    [all...]
  /frameworks/ex/carousel/java/com/android/ex/carousel/
carousel.rs 443 float upX, float upY, float upZ)
452 camera.up.y = upY;
    [all...]
  /prebuilts/sdk/14/
android.jar 
  /prebuilts/sdk/15/
android.jar 
  /prebuilts/sdk/4/
android.jar 
  /prebuilts/sdk/5/
android.jar 
  /prebuilts/sdk/6/
android.jar 

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