HomeSort by relevance Sort by last modified time
    Searched refs:usingVBO (Results 1 - 2 of 2) sorted by null

  /sdk/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Context.cpp 121 bool usingVBO = p->isVBO();
129 if(!usingVBO) {
  /sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmContext.cpp 219 bool usingVBO = p->isVBO();
231 bool byteVBO = (arrType == GL_BYTE) && usingVBO;
236 if(!usingVBO || byteVBO) {

Completed in 167 milliseconds