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    Searched refs:vid_stretch_by_2 (Results 1 - 5 of 5) sorted by null

  /external/quake/quake/src/WinQuake/
vid_dos.cpp 50 cvar_t vid_stretch_by_2 = {"vid_stretch_by_2","1", true}; variable
100 Cvar_RegisterVariable (&vid_stretch_by_2);
gl_vidnt.cpp 153 cvar_t vid_stretch_by_2 = {"vid_stretch_by_2","1", true}; variable
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vid_win.cpp 75 cvar_t vid_stretch_by_2 = {"vid_stretch_by_2","1", true}; variable
1033 modelist[mode].stretched = (int)vid_stretch_by_2.value;
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  /external/quake/quake/src/QW/client/
gl_vidnt.c 153 cvar_t vid_stretch_by_2 = {"vid_stretch_by_2","1", true}; variable
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vid_win.c 79 cvar_t vid_stretch_by_2 = {"vid_stretch_by_2","1", true}; variable
1074 modelist[mode].stretched = (int)vid_stretch_by_2.value;
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