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Searched
refs:yuvTexHeight
(Results
1 - 2
of
2
) sorted by null
/frameworks/native/opengl/tests/gl_yuvtex/
gl_yuvtex.cpp
79
const int
yuvTexHeight
= 480;
85
const int yuvTexOffsetV = yuvTexStrideY *
yuvTexHeight
;
87
const int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV *
yuvTexHeight
/2;
95
int blockHeight =
yuvTexHeight
> 16 ?
yuvTexHeight
/ 16 : 1;
96
yuvTexBuffer = new GraphicBuffer(yuvTexWidth,
yuvTexHeight
, yuvTexFormat,
105
for (int y = 0; y <
yuvTexHeight
; y++) {
110
if (x < yuvTexWidth / 2 && y <
yuvTexHeight
/ 2) {
114
} else if (x < yuvTexWidth / 4 && y <
yuvTexHeight
/ 4) {
151
GLint crop[4] = { 0, 0, yuvTexWidth,
yuvTexHeight
};
[
all
...]
/frameworks/native/opengl/tests/gl2_yuvtex/
gl2_yuvtex.cpp
184
const int
yuvTexHeight
= 480;
195
int blockHeight =
yuvTexHeight
> 16 ?
yuvTexHeight
/ 16 : 1;
196
yuvTexBuffer = new GraphicBuffer(yuvTexWidth,
yuvTexHeight
, yuvTexFormat,
199
int yuvTexOffsetV = yuvTexStrideY *
yuvTexHeight
;
201
int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV *
yuvTexHeight
/2;
210
for (int y = 0; y <
yuvTexHeight
; y++) {
215
if (x < yuvTexWidth / 2 && y <
yuvTexHeight
/ 2) {
219
} else if (x < yuvTexWidth / 4 && y <
yuvTexHeight
/ 4) {
Completed in 23 milliseconds