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    Searched defs:SK_OVERRIDE (Results 26 - 50 of 181) sorted by null

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  /external/skia/include/effects/
SkBicubicImageFilter.h 38 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
41 SkBitmap* result, SkIPoint* loc) SK_OVERRIDE;
44 virtual bool canFilterImageGPU() const SK_OVERRIDE { return true; }
45 virtual bool filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBitmap* result) SK_OVERRIDE;
SkDiscretePathEffect.h 26 SkStrokeRec*, const SkRect*) const SK_OVERRIDE;
32 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
SkLayerRasterizer.h 39 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
SkMagnifierImageFilter.h 19 virtual bool asNewEffect(GrEffectRef** effect, GrTexture* texture) const SK_OVERRIDE;
25 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
28 SkBitmap* result, SkIPoint* offset) SK_OVERRIDE;
SkMergeImageFilter.h 27 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
30 SkBitmap* result, SkIPoint* loc) SK_OVERRIDE;
31 virtual bool onFilterBounds(const SkIRect&, const SkMatrix&, SkIRect*) SK_OVERRIDE;
SkTestImageFilters.h 18 SkBitmap* result, SkIPoint* loc) SK_OVERRIDE;
19 virtual bool onFilterBounds(const SkIRect&, const SkMatrix&, SkIRect*) SK_OVERRIDE;
36 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
39 SkBitmap* result, SkIPoint* loc) SK_OVERRIDE;
SkTransparentShader.h 17 virtual uint32_t getFlags() SK_OVERRIDE;
20 const SkMatrix& matrix) SK_OVERRIDE;
21 virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE;
22 virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE;
SkAvoidXfermode.h 44 const SkAlpha aa[]) const SK_OVERRIDE;
46 const SkAlpha aa[]) const SK_OVERRIDE;
48 const SkAlpha aa[]) const SK_OVERRIDE;
50 const SkAlpha aa[]) const SK_OVERRIDE;
57 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
SkDashPathEffect.h 44 SkStrokeRec*, const SkRect*) const SK_OVERRIDE;
48 const SkRect*) const SK_OVERRIDE;
50 virtual Factory getFactory() SK_OVERRIDE;
56 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
  /external/skia/include/utils/
SkProxyCanvas.h 29 virtual int save(SaveFlags flags = kMatrixClip_SaveFlag) SK_OVERRIDE;
31 SaveFlags flags = kARGB_ClipLayer_SaveFlag) SK_OVERRIDE;
32 virtual void restore() SK_OVERRIDE;
34 virtual bool translate(SkScalar dx, SkScalar dy) SK_OVERRIDE;
35 virtual bool scale(SkScalar sx, SkScalar sy) SK_OVERRIDE;
36 virtual bool rotate(SkScalar degrees) SK_OVERRIDE;
37 virtual bool skew(SkScalar sx, SkScalar sy) SK_OVERRIDE;
38 virtual bool concat(const SkMatrix& matrix) SK_OVERRIDE;
39 virtual void setMatrix(const SkMatrix& matrix) SK_OVERRIDE;
41 virtual bool clipRect(const SkRect&, SkRegion::Op, bool) SK_OVERRIDE;
    [all...]
SkUnitMappers.h 27 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
  /external/skia/legacy/include/effects/
SkBlurImageFilter.h 18 virtual bool asABlur(SkSize* sigma) const SK_OVERRIDE;
30 SkBitmap* result, SkIPoint* offset) SK_OVERRIDE;
31 virtual void flatten(SkFlattenableWriteBuffer& buffer) SK_OVERRIDE;
32 virtual Factory getFactory() SK_OVERRIDE { return CreateProc; }
SkTransparentShader.h 19 virtual uint32_t getFlags() SK_OVERRIDE;
22 const SkMatrix& matrix) SK_OVERRIDE;
23 virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE;
24 virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE;
27 virtual Factory getFactory() SK_OVERRIDE;
28 virtual void flatten(SkFlattenableWriteBuffer&) SK_OVERRIDE;
  /external/skia/legacy/include/utils/
SkProxyCanvas.h 29 virtual int save(SaveFlags flags = kMatrixClip_SaveFlag) SK_OVERRIDE;
31 SaveFlags flags = kARGB_ClipLayer_SaveFlag) SK_OVERRIDE;
32 virtual void restore() SK_OVERRIDE;
34 virtual bool translate(SkScalar dx, SkScalar dy) SK_OVERRIDE;
35 virtual bool scale(SkScalar sx, SkScalar sy) SK_OVERRIDE;
36 virtual bool rotate(SkScalar degrees) SK_OVERRIDE;
37 virtual bool skew(SkScalar sx, SkScalar sy) SK_OVERRIDE;
38 virtual bool concat(const SkMatrix& matrix) SK_OVERRIDE;
39 virtual void setMatrix(const SkMatrix& matrix) SK_OVERRIDE;
41 virtual bool clipRect(const SkRect&, SkRegion::Op, bool) SK_OVERRIDE;
    [all...]
  /external/skia/src/core/
SkBBoxRecord.h 32 virtual void drawOval(const SkRect& rect, const SkPaint& paint) SK_OVERRIDE;
33 virtual void drawRRect(const SkRRect& rrect, const SkPaint& paint) SK_OVERRIDE;
34 virtual void drawRect(const SkRect& rect, const SkPaint& paint) SK_OVERRIDE;
35 virtual void drawPath(const SkPath& path, const SkPaint& paint) SK_OVERRIDE;
37 const SkPaint& paint) SK_OVERRIDE;
38 virtual void drawPaint(const SkPaint& paint) SK_OVERRIDE;
39 virtual void clear(SkColor) SK_OVERRIDE;
41 const SkPaint& paint) SK_OVERRIDE;
43 const SkPaint* paint = NULL) SK_OVERRIDE;
45 const SkRect& dst, const SkPaint* paint) SK_OVERRIDE;
    [all...]
SkBitmapProcShader.h 21 virtual bool isOpaque() const SK_OVERRIDE;
22 virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&) SK_OVERRIDE;
23 virtual void endContext() SK_OVERRIDE;
24 virtual uint32_t getFlags() SK_OVERRIDE { return fFlags; }
25 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVERRIDE;
26 virtual ShadeProc asAShadeProc(void** ctx) SK_OVERRIDE;
27 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
28 virtual BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*) const SK_OVERRIDE;
36 GrEffectRef* asNewEffect(GrContext*, const SkPaint&) const SK_OVERRIDE;
41 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
    [all...]
SkFilterShader.h 20 virtual uint32_t getFlags() SK_OVERRIDE;
22 const SkMatrix&) SK_OVERRIDE;
23 virtual void endContext() SK_OVERRIDE;
24 virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE;
25 virtual void shadeSpan16(int x, int y, uint16_t[], int count) SK_OVERRIDE;
32 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
  /external/skia/src/effects/gradients/
SkLinearGradient.h 20 virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&) SK_OVERRIDE;
21 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVERRIDE;
22 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
23 virtual BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*) const SK_OVERRIDE;
24 virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
25 virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint&) const SK_OVERRIDE;
32 virtual void flatten(SkFlattenableWriteBuffer& buffer) const SK_OVERRIDE;
SkRadialGradient.h 20 SK_OVERRIDE;
22 int count) SK_OVERRIDE;
25 TileMode* xy) const SK_OVERRIDE;
26 virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
27 virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint&) const SK_OVERRIDE;
34 virtual void flatten(SkFlattenableWriteBuffer& buffer) const SK_OVERRIDE;
  /external/skia/src/gpu/
GrAAHairLinePathRenderer.h 23 bool antiAlias) const SK_OVERRIDE;
29 bool antiAlias) SK_OVERRIDE;
GrDefaultPathRenderer.h 25 bool antiAlias) const SK_OVERRIDE;
31 const GrDrawTarget*) const SK_OVERRIDE;
36 bool antiAlias) SK_OVERRIDE;
40 GrDrawTarget*) SK_OVERRIDE;
  /external/skia/src/gpu/gl/
GrGLPath.h 31 virtual size_t sizeInBytes() const SK_OVERRIDE { return 100; }
34 virtual void onRelease() SK_OVERRIDE;
35 virtual void onAbandon() SK_OVERRIDE;
  /external/skia/src/gpu/gl/debug/
GrShaderObj.h 27 virtual void deleteAction() SK_OVERRIDE;
  /external/skia/include/core/
SkColorShader.h 35 virtual uint32_t getFlags() SK_OVERRIDE;
36 virtual uint8_t getSpan16Alpha() const SK_OVERRIDE;
37 virtual bool isOpaque() const SK_OVERRIDE;
39 const SkMatrix& matrix) SK_OVERRIDE;
40 virtual void shadeSpan(int x, int y, SkPMColor span[], int count) SK_OVERRIDE;
41 virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE;
42 virtual void shadeSpanAlpha(int x, int y, uint8_t alpha[], int count) SK_OVERRIDE;
47 TileMode xy[2]) const SK_OVERRIDE;
49 virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
56 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
    [all...]
SkMallocPixelRef.h 39 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;

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