/external/skia/include/effects/ |
SkBicubicImageFilter.h | 38 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE; 41 SkBitmap* result, SkIPoint* loc) SK_OVERRIDE; 44 virtual bool canFilterImageGPU() const SK_OVERRIDE { return true; } 45 virtual bool filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBitmap* result) SK_OVERRIDE;
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SkDiscretePathEffect.h | 26 SkStrokeRec*, const SkRect*) const SK_OVERRIDE; 32 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
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SkLayerRasterizer.h | 39 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
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SkMagnifierImageFilter.h | 19 virtual bool asNewEffect(GrEffectRef** effect, GrTexture* texture) const SK_OVERRIDE; 25 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE; 28 SkBitmap* result, SkIPoint* offset) SK_OVERRIDE;
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SkMergeImageFilter.h | 27 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE; 30 SkBitmap* result, SkIPoint* loc) SK_OVERRIDE; 31 virtual bool onFilterBounds(const SkIRect&, const SkMatrix&, SkIRect*) SK_OVERRIDE;
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SkTestImageFilters.h | 18 SkBitmap* result, SkIPoint* loc) SK_OVERRIDE; 19 virtual bool onFilterBounds(const SkIRect&, const SkMatrix&, SkIRect*) SK_OVERRIDE; 36 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE; 39 SkBitmap* result, SkIPoint* loc) SK_OVERRIDE;
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SkTransparentShader.h | 17 virtual uint32_t getFlags() SK_OVERRIDE; 20 const SkMatrix& matrix) SK_OVERRIDE; 21 virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE; 22 virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE;
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SkAvoidXfermode.h | 44 const SkAlpha aa[]) const SK_OVERRIDE; 46 const SkAlpha aa[]) const SK_OVERRIDE; 48 const SkAlpha aa[]) const SK_OVERRIDE; 50 const SkAlpha aa[]) const SK_OVERRIDE; 57 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
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SkDashPathEffect.h | 44 SkStrokeRec*, const SkRect*) const SK_OVERRIDE; 48 const SkRect*) const SK_OVERRIDE; 50 virtual Factory getFactory() SK_OVERRIDE; 56 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
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/external/skia/include/utils/ |
SkProxyCanvas.h | 29 virtual int save(SaveFlags flags = kMatrixClip_SaveFlag) SK_OVERRIDE; 31 SaveFlags flags = kARGB_ClipLayer_SaveFlag) SK_OVERRIDE; 32 virtual void restore() SK_OVERRIDE; 34 virtual bool translate(SkScalar dx, SkScalar dy) SK_OVERRIDE; 35 virtual bool scale(SkScalar sx, SkScalar sy) SK_OVERRIDE; 36 virtual bool rotate(SkScalar degrees) SK_OVERRIDE; 37 virtual bool skew(SkScalar sx, SkScalar sy) SK_OVERRIDE; 38 virtual bool concat(const SkMatrix& matrix) SK_OVERRIDE; 39 virtual void setMatrix(const SkMatrix& matrix) SK_OVERRIDE; 41 virtual bool clipRect(const SkRect&, SkRegion::Op, bool) SK_OVERRIDE; [all...] |
SkUnitMappers.h | 27 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
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/external/skia/legacy/include/effects/ |
SkBlurImageFilter.h | 18 virtual bool asABlur(SkSize* sigma) const SK_OVERRIDE; 30 SkBitmap* result, SkIPoint* offset) SK_OVERRIDE; 31 virtual void flatten(SkFlattenableWriteBuffer& buffer) SK_OVERRIDE; 32 virtual Factory getFactory() SK_OVERRIDE { return CreateProc; }
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SkTransparentShader.h | 19 virtual uint32_t getFlags() SK_OVERRIDE; 22 const SkMatrix& matrix) SK_OVERRIDE; 23 virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE; 24 virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE; 27 virtual Factory getFactory() SK_OVERRIDE; 28 virtual void flatten(SkFlattenableWriteBuffer&) SK_OVERRIDE;
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/external/skia/legacy/include/utils/ |
SkProxyCanvas.h | 29 virtual int save(SaveFlags flags = kMatrixClip_SaveFlag) SK_OVERRIDE; 31 SaveFlags flags = kARGB_ClipLayer_SaveFlag) SK_OVERRIDE; 32 virtual void restore() SK_OVERRIDE; 34 virtual bool translate(SkScalar dx, SkScalar dy) SK_OVERRIDE; 35 virtual bool scale(SkScalar sx, SkScalar sy) SK_OVERRIDE; 36 virtual bool rotate(SkScalar degrees) SK_OVERRIDE; 37 virtual bool skew(SkScalar sx, SkScalar sy) SK_OVERRIDE; 38 virtual bool concat(const SkMatrix& matrix) SK_OVERRIDE; 39 virtual void setMatrix(const SkMatrix& matrix) SK_OVERRIDE; 41 virtual bool clipRect(const SkRect&, SkRegion::Op, bool) SK_OVERRIDE; [all...] |
/external/skia/src/core/ |
SkBBoxRecord.h | 32 virtual void drawOval(const SkRect& rect, const SkPaint& paint) SK_OVERRIDE; 33 virtual void drawRRect(const SkRRect& rrect, const SkPaint& paint) SK_OVERRIDE; 34 virtual void drawRect(const SkRect& rect, const SkPaint& paint) SK_OVERRIDE; 35 virtual void drawPath(const SkPath& path, const SkPaint& paint) SK_OVERRIDE; 37 const SkPaint& paint) SK_OVERRIDE; 38 virtual void drawPaint(const SkPaint& paint) SK_OVERRIDE; 39 virtual void clear(SkColor) SK_OVERRIDE; 41 const SkPaint& paint) SK_OVERRIDE; 43 const SkPaint* paint = NULL) SK_OVERRIDE; 45 const SkRect& dst, const SkPaint* paint) SK_OVERRIDE; [all...] |
SkBitmapProcShader.h | 21 virtual bool isOpaque() const SK_OVERRIDE; 22 virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&) SK_OVERRIDE; 23 virtual void endContext() SK_OVERRIDE; 24 virtual uint32_t getFlags() SK_OVERRIDE { return fFlags; } 25 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVERRIDE; 26 virtual ShadeProc asAShadeProc(void** ctx) SK_OVERRIDE; 27 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE; 28 virtual BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*) const SK_OVERRIDE; 36 GrEffectRef* asNewEffect(GrContext*, const SkPaint&) const SK_OVERRIDE; 41 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE; [all...] |
SkFilterShader.h | 20 virtual uint32_t getFlags() SK_OVERRIDE; 22 const SkMatrix&) SK_OVERRIDE; 23 virtual void endContext() SK_OVERRIDE; 24 virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE; 25 virtual void shadeSpan16(int x, int y, uint16_t[], int count) SK_OVERRIDE; 32 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
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/external/skia/src/effects/gradients/ |
SkLinearGradient.h | 20 virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&) SK_OVERRIDE; 21 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVERRIDE; 22 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE; 23 virtual BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*) const SK_OVERRIDE; 24 virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE; 25 virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint&) const SK_OVERRIDE; 32 virtual void flatten(SkFlattenableWriteBuffer& buffer) const SK_OVERRIDE;
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SkRadialGradient.h | 20 SK_OVERRIDE; 22 int count) SK_OVERRIDE; 25 TileMode* xy) const SK_OVERRIDE; 26 virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE; 27 virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint&) const SK_OVERRIDE; 34 virtual void flatten(SkFlattenableWriteBuffer& buffer) const SK_OVERRIDE;
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/external/skia/src/gpu/ |
GrAAHairLinePathRenderer.h | 23 bool antiAlias) const SK_OVERRIDE; 29 bool antiAlias) SK_OVERRIDE;
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GrDefaultPathRenderer.h | 25 bool antiAlias) const SK_OVERRIDE; 31 const GrDrawTarget*) const SK_OVERRIDE; 36 bool antiAlias) SK_OVERRIDE; 40 GrDrawTarget*) SK_OVERRIDE;
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/external/skia/src/gpu/gl/ |
GrGLPath.h | 31 virtual size_t sizeInBytes() const SK_OVERRIDE { return 100; } 34 virtual void onRelease() SK_OVERRIDE; 35 virtual void onAbandon() SK_OVERRIDE;
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/external/skia/src/gpu/gl/debug/ |
GrShaderObj.h | 27 virtual void deleteAction() SK_OVERRIDE;
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/external/skia/include/core/ |
SkColorShader.h | 35 virtual uint32_t getFlags() SK_OVERRIDE; 36 virtual uint8_t getSpan16Alpha() const SK_OVERRIDE; 37 virtual bool isOpaque() const SK_OVERRIDE; 39 const SkMatrix& matrix) SK_OVERRIDE; 40 virtual void shadeSpan(int x, int y, SkPMColor span[], int count) SK_OVERRIDE; 41 virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE; 42 virtual void shadeSpanAlpha(int x, int y, uint8_t alpha[], int count) SK_OVERRIDE; 47 TileMode xy[2]) const SK_OVERRIDE; 49 virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE; 56 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE; [all...] |
SkMallocPixelRef.h | 39 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
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