HomeSort by relevance Sort by last modified time
    Searched defs:player (Results 26 - 50 of 94) sorted by null

12 3 4

  /external/jmonkeyengine/engine/src/test/jme3test/games/
CubeField.java 70 private Node player; field in class:CubeField
103 player = createPlayer();
104 rootNode.attachChild(player);
139 player.setLocalTranslation(0,0,0);
155 cam.setLocation(player.getLocalTranslation().add(-8, 2, 0));
156 cam.lookAt(player.getLocalTranslation(), Vector3f.UNIT_Y);
169 System.out.println("Player has Collided. Final Score is " + Score);
174 * Randomly Places a cube on the map between 30 and 90 paces away from player
178 int playerX = (int) player.getLocalTranslation().getX();
179 int playerZ = (int) player.getLocalTranslation().getZ()
    [all...]
  /external/jmonkeyengine/engine/src/test/jme3test/audio/
TestAmbient.java 72 Geometry player = new Geometry("Player", box1); local
76 player.setMaterial(mat1);
77 rootNode.attachChild(player);
  /external/jmonkeyengine/engine/src/test/jme3test/helloworld/
HelloAnimation.java 53 Node player; field in class:HelloAnimation
73 player = (Node) assetManager.loadModel("Models/Oto/Oto.mesh.xml");
74 player.setLocalScale(0.5f);
75 rootNode.attachChild(player);
78 control = player.getControl(AnimControl.class);
HelloAudio.java 18 private Geometry player; field in class:HelloAudio
31 player = new Geometry("Player", box1);
35 player.setMaterial(mat1);
36 rootNode.attachChild(player);
  /frameworks/wilhelm/tests/examples/
slesTestPlayFdPath.cpp 55 /* Objects this application uses: one player and an ouput mix */
56 SLObjectItf player, outputMix; local
63 /* Data sinks for the audio player */
67 /* Play and PrefetchStatus interfaces for the audio player */
87 /* Create Output Mix object to be used by the player */
102 /* Configuration of the player */
129 /* Create the audio player */
130 result = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink, 1,
134 /* Realize the player in synchronous mode. */
135 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result)
    [all...]
slesTestBassBoostPath.cpp 55 /* Objects this application uses: one player and an ouput mix */
56 SLObjectItf player, outputMix; local
67 /* Data sinks for the audio player */
71 /* Interfaces for the audio player */
92 /* Create Output Mix object to be used by the player */
107 /* Configuration of the player */
144 /* Create the audio player */
145 result = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink, 2,
149 /* Realize the player in synchronous mode. */
150 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result)
    [all...]
slesTestEqFdPath.cpp 60 /* Objects this application uses: one player and an ouput mix */
61 SLObjectItf player, outputMix; local
72 /* Data sinks for the audio player */
76 /* Play and PrefetchStatus interfaces for the audio player */
97 /* Create Output Mix object to be used by the player */
112 /* Configuration of the player */
149 /* Create the audio player */
150 result = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink, 2,
154 /* Realize the player in synchronous mode. */
155 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result)
    [all...]
slesTestEqOutputPath.cpp 60 /* Objects this application uses: one player and an ouput mix */
61 SLObjectItf player, outputMix; local
72 /* Data sinks for the audio player */
76 /* Play and PrefetchStatus interfaces for the audio player */
103 /* Create Output Mix object to be used by the player */
121 /* Configuration of the player */
156 /* Create the audio player */
157 result = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink, 1,
161 /* Realize the player in synchronous mode. */
162 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result)
    [all...]
slesTestSawtoothBufferQueue.cpp 121 SLObjectItf player; local
151 // Create Output Mix object to be used by player
202 /* Create the music player */
203 res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player,
207 /* Realizing the player in synchronous mode. */
208 res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res);
212 res = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf);
216 res = (*player)->GetInterface(player, SL_IID_BUFFERQUEUE
    [all...]
slesTestVirtualizerPath.cpp 56 /* Objects this application uses: one player and an ouput mix */
57 SLObjectItf player, outputMix; local
68 /* Data sinks for the audio player */
72 /* Play and PrefetchStatus interfaces for the audio player */
93 /* Create Output Mix object to be used by the player */
108 /* Configuration of the player */
145 /* Create the audio player */
146 result = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink, 2,
150 /* Realize the player in synchronous mode. */
151 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result)
    [all...]
  /frameworks/wilhelm/tests/mimeUri/
slesTestPlayStreamType.cpp 53 /* Objects this application uses: one player and an ouput mix */
54 SLObjectItf player, outputMix; local
61 /* Data sinks for the audio player */
65 /* Play, Volume and AndroidStreamType interfaces for the audio player */
88 /* Create Output Mix object to be used by the player */
103 /* Configuration of the player */
127 /* Create the audio player */
128 result = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink,
132 /* Retrieve the configuration interface before the player is realized so its resources
136 result = (*player)->GetInterface(player, SL_IID_ANDROIDCONFIGURATION, (void*)&configItf)
    [all...]
slesTestPlayUri2.cpp 38 /* PlayItf callback for an audio player */
69 SLObjectItf player, player2, outputMix; local
107 /* Create Output Mix object to be used each player */
136 /* Create the first audio player */
137 result = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink, 2,
141 /* Create the second audio player with a different path for its data source */
149 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
150 result = (*player)->Realize(player2, SL_BOOLEAN_FALSE); ExitOnError(result);
153 /* Get the SLPlayItf, SLVolumeItf and SLPrefetchStatusItf interfaces for each player */
    [all...]
slesTest_playStates.cpp 53 /* Objects this application uses: one player and an ouput mix */
54 SLObjectItf player, outputMix; local
61 /* Data sinks for the audio player */
65 /* Play, Volume and PrefetchStatus interfaces for the audio player */
86 /* Create Output Mix object to be used by the player */
101 /* Configuration of the player */
122 /* Create the audio player */
123 result = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink,
127 /* Realize the player in synchronous mode. */
128 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result)
    [all...]
slesTestGetPositionUri.cpp 65 /* PrefetchStatusItf callback for an audio player */
143 SLObjectItf player; local
173 // Create Output Mix object to be used by player
197 /* Create the audio player */
198 res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink,
201 /* Realizing the player in synchronous mode. */
202 res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res);
206 res = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf)
    [all...]
slesTestLoopUri.cpp 62 /* PrefetchStatusItf callback for an audio player */
138 SLObjectItf player; local
160 // Create Output Mix object to be used by player
184 /* Create the audio player */
189 res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink,
192 /* Realizing the player in synchronous mode. */
193 res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res);
197 res = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf)
    [all...]
slesTestPlayUri.cpp 71 /* PrefetchStatusItf callback for an audio player */
141 SLObjectItf player; local
166 // Create Output Mix object to be used by player
190 /* Create the audio player */
191 res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink,
194 /* Realizing the player in synchronous mode. */
195 res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res);
199 res = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf)
    [all...]
  /external/replicaisland/src/com/replica/replicaisland/
PatrolComponent.java 25 * may change direction. Patrollers can also be configured via this component to attack the player
79 GameObject player = null; local
81 player = manager.getPlayer();
85 updateAttack(player, parentObject);
109 if (mTurnToFacePlayer && player != null && player.life > 0) {
110 final float horizontalDelta = player.getCenteredPositionX()
113 final float closestDistance = player.width / 2.0f;
201 private void updateAttack(GameObject player, GameObject parentObject) {
218 if (mAttackAtDistance > 0 && player != null && player.life > 0
    [all...]
  /packages/apps/DeskClock/src/com/android/deskclock/
TimerRingService.java 144 // Must reset the media player to clear the error state.
159 private void startAlarm(MediaPlayer player)
166 player.setAudioStreamType(AudioManager.STREAM_ALARM);
167 player.setLooping(true);
168 player.prepare();
169 player.start();
174 MediaPlayer player, int res) throws java.io.IOException {
177 player.setDataSource(afd.getFileDescriptor(), afd.getStartOffset(),
AlarmKlaxon.java 210 // Must reset the media player to clear the error state.
222 /* Start the vibrator after everything is ok with the media player */
235 private void startAlarm(MediaPlayer player)
242 player.setAudioStreamType(AudioManager.STREAM_ALARM);
243 player.setLooping(true);
244 player.prepare();
245 player.start();
250 MediaPlayer player, int res) throws java.io.IOException {
253 player.setDataSource(afd.getFileDescriptor(), afd.getStartOffset(),
  /external/quake/quake/src/QW/client/
cl_demo.c 386 player_info_t *player; local
591 player = cl.players + i;
595 MSG_WriteShort (&buf, player->frags);
599 MSG_WriteShort (&buf, player->ping);
603 MSG_WriteByte (&buf, player->pl);
607 MSG_WriteFloat (&buf, player->entertime);
611 MSG_WriteLong (&buf, player->userid);
612 MSG_WriteString (&buf, player->userinfo);
gl_rmisc.c 231 Translates a skin texture by the per-player color lookup
247 player_info_t *player; local
253 player = &cl.players[playernum];
254 if (!player->name[0])
257 strcpy(s, Info_ValueForKey(player->userinfo, "skin"));
259 if (player->skin && !stricmp(s, player->skin->name))
260 player->skin = NULL;
262 if (player->_topcolor != player->topcolor |
    [all...]
  /external/webkit/Source/WebCore/html/
HTMLVideoElement.cpp 128 if (!player() || !player()->supportsFullscreen() || !player()->hasVideo())
142 if (!player())
144 return player()->naturalSize().width();
149 if (!player())
151 return player()->naturalSize().height();
188 if (oldMode != Video && player())
189 player()->prepareForRendering();
193 } else if (oldMode != Video && player())
217 MediaPlayer* player = HTMLMediaElement::player(); local
    [all...]
  /external/webkit/Source/WebCore/rendering/
RenderVideo.cpp 59 if (MediaPlayer* p = mediaElement()->player()) {
111 MediaPlayer* player = mediaElement()->player(); local
112 if (player && video->readyState() >= HTMLVideoElement::HAVE_METADATA)
113 return player->naturalSize();
189 MediaPlayer* mediaPlayer = mediaElement()->player();
233 MediaPlayer* mediaPlayer = mediaElement()->player();
270 MediaPlayer* p = mediaElement()->player();
279 MediaPlayer* p = mediaElement()->player();
  /frameworks/wilhelm/tests/
mimeUri_test.cpp 73 /* PrefetchStatusItf callback for an audio player */
115 SLObjectItf player; local
140 // Create Output Mix object to be used by player
164 /* Create the audio player */
165 res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player,
168 /* Realizing the player in synchronous mode. */
169 res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res);
172 res = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf)
    [all...]
  /packages/apps/CellBroadcastReceiver/src/com/android/cellbroadcastreceiver/
CellBroadcastAlertAudio.java 317 // future optimization: reuse media player object
355 private static void startAlarm(MediaPlayer player)
357 player.setAudioStreamType(AudioManager.STREAM_NOTIFICATION);
358 player.setLooping(true);
359 player.prepare();
360 player.start();
364 MediaPlayer player, int res) throws java.io.IOException {
367 player.setDataSource(afd.getFileDescriptor(), afd.getStartOffset(),
411 loge("exception trying to stop media player");

Completed in 738 milliseconds

12 3 4