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  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/heightmap/
ImageHeightmap.java 5 package com.jme3.terrain.heightmap;
HeightMapGrid.java 5 package com.jme3.terrain.heightmap;
Namer.java 5 package com.jme3.terrain.heightmap;
CombinerHeightMap.java 32 package com.jme3.terrain.heightmap;
HeightMap.java 33 package com.jme3.terrain.heightmap;
140 * <code>setSize</code> sets the size of the terrain where the area is
144 * the new size of the terrain.
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/picking/
TerrainPicker.java 33 package com.jme3.terrain.geomipmap.picking;
40 * Pick the location on the terrain from a given ray.
47 * Ask for the point of intersection between the given ray and the terrain.
TerrainPickData.java 33 package com.jme3.terrain.geomipmap.picking;
36 import com.jme3.terrain.geomipmap.TerrainPatch;
39 * Pick result on a terrain patch with the intersection on the bounding box
40 * of that terrain patch.
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/modulator/
Modulator.java 30 package com.jme3.terrain.noise.modulator;
NoiseModulator.java 30 package com.jme3.terrain.noise.modulator;
CatRom2.java 30 package com.jme3.terrain.noise.modulator;
35 import com.jme3.terrain.noise.ShaderUtils;
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/
NormalRecalcControl.java 32 package com.jme3.terrain.geomipmap;
47 * Handles the normal vector updates when the terrain changes heights.
52 private TerrainQuad terrain; field in class:NormalRecalcControl
56 public NormalRecalcControl(TerrainQuad terrain) {
57 this.terrain = terrain;
62 terrain.updateNormals();
71 NormalRecalcControl control = new NormalRecalcControl(terrain);
81 this.terrain = (TerrainQuad)spatial;
85 return terrain;
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TerrainGridListener.java 32 package com.jme3.terrain.geomipmap;
TerrainGridTileLoader.java 5 package com.jme3.terrain.geomipmap;
LRUCache.java 1 package com.jme3.terrain.geomipmap;
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/
ProgressMonitor.java 32 package com.jme3.terrain;
35 * Monitor the progress of an expensive terrain operation.
Terrain.java 32 package com.jme3.terrain;
37 import com.jme3.terrain.geomipmap.lodcalc.LodCalculator;
41 * Terrain can be one or many meshes comprising of a, probably large, piece of land.
42 * Terrain is Y-up in the grid axis, meaning gravity acts in the -Y direction.
44 * also be disabled if you so desire, however some terrain implementations can choose to ignore
46 * Terrain implementations should extend Node, or at least Spatial.
50 public interface Terrain {
53 * Get the real-world height of the terrain at the specified X-Z coorindate.
60 * Get the normal vector for the surface of the terrain at the specified
78 * To set the height of the terrain and see it, you will have
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  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/lodcalc/
LodCalculatorFactory.java 33 package com.jme3.terrain.geomipmap.lodcalc;
36 import com.jme3.terrain.geomipmap.TerrainPatch;
39 * Creates LOD Calculator objects for the terrain patches.
LodThreshold.java 33 package com.jme3.terrain.geomipmap.lodcalc;
40 * This is plugged into the Terrain system and any terrain
42 * terrain should switch Levels of Detail.
LodCalculator.java 33 package com.jme3.terrain.geomipmap.lodcalc;
37 import com.jme3.terrain.geomipmap.TerrainPatch;
38 import com.jme3.terrain.geomipmap.UpdatedTerrainPatch;
43 * Calculate the Level of Detail of a terrain patch based on the
59 * If true, then this calculator can cause neighbouring terrain chunks to
LodDistanceCalculatorFactory.java 33 package com.jme3.terrain.geomipmap.lodcalc;
39 import com.jme3.terrain.geomipmap.TerrainPatch;
LodPerspectiveCalculatorFactory.java 33 package com.jme3.terrain.geomipmap.lodcalc;
38 import com.jme3.terrain.geomipmap.TerrainPatch;
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/
Filter.java 30 package com.jme3.terrain.noise;
Basis.java 30 package com.jme3.terrain.noise;
34 import com.jme3.terrain.noise.basis.ImprovedNoise;
35 import com.jme3.terrain.noise.modulator.Modulator;
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/fractal/
Fractal.java 30 package com.jme3.terrain.noise.fractal;
32 import com.jme3.terrain.noise.Basis;
  /external/jmonkeyengine/engine/src/test/jme3test/terrain/
TerrainFractalGridTest.java 1 package jme3test.terrain;
9 import com.jme3.terrain.geomipmap.TerrainGrid;
10 import com.jme3.terrain.geomipmap.TerrainLodControl;
11 import com.jme3.terrain.geomipmap.grid.FractalTileLoader;
12 import com.jme3.terrain.geomipmap.lodcalc.DistanceLodCalculator;
13 import com.jme3.terrain.noise.ShaderUtils;
14 import com.jme3.terrain.noise.basis.FilteredBasis;
15 import com.jme3.terrain.noise.filter.IterativeFilter;
16 import com.jme3.terrain.noise.filter.OptimizedErode;
17 import com.jme3.terrain.noise.filter.PerturbFilter
27 private TerrainGrid terrain; field in class:TerrainFractalGridTest
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