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  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/
Color.java 30 package com.jme3.terrain.noise;
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/basis/
Noise.java 30 package com.jme3.terrain.noise.basis;
36 import com.jme3.terrain.noise.Basis;
37 import com.jme3.terrain.noise.modulator.Modulator;
38 import com.jme3.terrain.noise.modulator.NoiseModulator;
NoiseAggregator.java 30 package com.jme3.terrain.noise.basis;
32 import com.jme3.terrain.noise.Basis;
ImprovedNoise.java 30 package com.jme3.terrain.noise.basis;
32 import com.jme3.terrain.noise.ShaderUtils;
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/filter/
AbstractFilter.java 30 package com.jme3.terrain.noise.filter;
36 import com.jme3.terrain.noise.Filter;
IterativeFilter.java 30 package com.jme3.terrain.noise.filter;
36 import com.jme3.terrain.noise.Filter;
SmoothFilter.java 30 package com.jme3.terrain.noise.filter;
OptimizedErode.java 30 package com.jme3.terrain.noise.filter;
PerturbFilter.java 30 package com.jme3.terrain.noise.filter;
35 import com.jme3.terrain.noise.ShaderUtils;
36 import com.jme3.terrain.noise.fractal.FractalSum;
ThermalErodeFilter.java 30 package com.jme3.terrain.noise.filter;
  /external/jmonkeyengine/engine/src/test/jme3test/terrain/
TerrainTestAdvanced.java 32 package jme3test.terrain;
47 import com.jme3.terrain.geomipmap.TerrainLodControl;
48 import com.jme3.terrain.geomipmap.TerrainQuad;
49 import com.jme3.terrain.geomipmap.lodcalc.DistanceLodCalculator;
50 import com.jme3.terrain.heightmap.AbstractHeightMap;
51 import com.jme3.terrain.heightmap.ImageBasedHeightMap;
59 * Uses the terrain's lighting texture with normal maps and lights.
65 private TerrainQuad terrain; field in class:TerrainTestAdvanced
95 // First, we load up our textures and the heightmap texture for the terrain
97 // TERRAIN TEXTURE materia
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TerrainTestCollision.java 32 package jme3test.terrain;
59 import com.jme3.terrain.geomipmap.TerrainLodControl;
60 import com.jme3.terrain.geomipmap.TerrainQuad;
61 import com.jme3.terrain.geomipmap.lodcalc.DistanceLodCalculator;
62 import com.jme3.terrain.heightmap.AbstractHeightMap;
63 import com.jme3.terrain.heightmap.ImageBasedHeightMap;
69 * Creates a terrain object and a collision node to go with it. Then
70 * drops several balls from the sky that collide with the terrain
72 * Left click to place a sphere on the ground where the crosshairs intersect the terrain.
73 * Hit keys 1 or 2 to raise/lower the terrain at that spot
79 TerrainQuad terrain; field in class:TerrainTestCollision
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TerrainGridSerializationTest.java 1 package jme3test.terrain;
18 import com.jme3.terrain.geomipmap.TerrainGrid;
19 import com.jme3.terrain.geomipmap.TerrainGridListener;
20 import com.jme3.terrain.geomipmap.TerrainLodControl;
21 import com.jme3.terrain.geomipmap.TerrainQuad;
22 import com.jme3.terrain.geomipmap.lodcalc.DistanceLodCalculator;
27 private TerrainGrid terrain; field in class:TerrainGridSerializationTest
49 this.terrain= (TerrainGrid) assetManager.loadModel("TerrainGrid/TerrainGrid.j3o");
51 this.rootNode.attachChild(this.terrain);
53 TerrainLodControl control = new TerrainLodControl(this.terrain, getCamera())
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TerrainGridTest.java 1 package jme3test.terrain;
19 import com.jme3.terrain.geomipmap.TerrainGrid;
20 import com.jme3.terrain.geomipmap.TerrainGridListener;
21 import com.jme3.terrain.geomipmap.TerrainLodControl;
22 import com.jme3.terrain.geomipmap.TerrainQuad;
23 import com.jme3.terrain.geomipmap.grid.ImageTileLoader;
24 import com.jme3.terrain.geomipmap.lodcalc.DistanceLodCalculator;
25 import com.jme3.terrain.heightmap.Namer;
33 private TerrainGrid terrain; field in class:TerrainGridTest
59 // TERRAIN TEXTURE materia
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TerrainGridTileLoaderTest.java 1 package jme3test.terrain;
18 import com.jme3.terrain.geomipmap.TerrainGrid;
19 import com.jme3.terrain.geomipmap.TerrainGridListener;
20 import com.jme3.terrain.geomipmap.TerrainLodControl;
21 import com.jme3.terrain.geomipmap.TerrainQuad;
22 import com.jme3.terrain.geomipmap.grid.AssetTileLoader;
23 import com.jme3.terrain.geomipmap.lodcalc.DistanceLodCalculator;
31 private TerrainGrid terrain; field in class:TerrainGridTileLoaderTest
57 // TERRAIN TEXTURE material
58 this.mat_terrain = new Material(this.assetManager, "Common/MatDefs/Terrain/HeightBasedTerrain.j3md")
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  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/
TerrainLodControl.java 32 package com.jme3.terrain.geomipmap;
46 import com.jme3.terrain.Terrain;
47 import com.jme3.terrain.geomipmap.lodcalc.DistanceLodCalculator;
48 import com.jme3.terrain.geomipmap.lodcalc.LodCalculator;
54 * Tells the terrain to update its Level of Detail.
64 * terrain to the scene!
70 private Terrain terrain; field in class:TerrainLodControl
79 public TerrainLodControl(Terrain terrain, Camera camera) {
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TerrainQuad.java 33 package com.jme3.terrain.geomipmap;
52 import com.jme3.terrain.ProgressMonitor;
53 import com.jme3.terrain.Terrain;
54 import com.jme3.terrain.geomipmap.lodcalc.LodCalculator;
55 import com.jme3.terrain.geomipmap.picking.BresenhamTerrainPicker;
56 import com.jme3.terrain.geomipmap.picking.TerrainPickData;
57 import com.jme3.terrain.geomipmap.picking.TerrainPicker;
71 * A terrain quad is a node in the quad tree of the terrain system.
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  /external/jmonkeyengine/engine/src/test/jme3test/post/
TestDepthOfField.java 18 import com.jme3.terrain.geomipmap.TerrainQuad;
19 import com.jme3.terrain.heightmap.AbstractHeightMap;
20 import com.jme3.terrain.heightmap.ImageBasedHeightMap;
35 TerrainQuad terrain; field in class:TestDepthOfField
139 matRock = new Material(assetManager, "Common/MatDefs/Terrain/TerrainLighting.j3md");
142 matRock.setTexture("AlphaMap", assetManager.loadTexture("Textures/Terrain/splat/alphamap.png"));
143 Texture heightMapImage = assetManager.loadTexture("Textures/Terrain/splat/mountains512.png");
144 Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg");
148 Texture dirt = assetManager.loadTexture("Textures/Terrain/splat/dirt.jpg");
152 Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg")
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  /external/jmonkeyengine/engine/src/test/jme3test/light/
TestSpotLightTerrain.java 47 import com.jme3.terrain.geomipmap.TerrainLodControl;
48 import com.jme3.terrain.geomipmap.TerrainQuad;
49 import com.jme3.terrain.geomipmap.lodcalc.DistanceLodCalculator;
50 import com.jme3.terrain.heightmap.AbstractHeightMap;
51 import com.jme3.terrain.heightmap.ImageBasedHeightMap;
58 * Uses the terrain's lighting texture with normal maps and lights.
64 private TerrainQuad terrain; field in class:TestSpotLightTerrain
118 // TERRAIN TEXTURE material
119 matTerrain = new Material(assetManager, "Common/MatDefs/Terrain/TerrainLighting.j3md");
124 matTerrain.setTexture("AlphaMap", assetManager.loadTexture("Textures/Terrain/splat/alpha1.png"))
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  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/grid/
AssetTileLoader.java 5 package com.jme3.terrain.geomipmap.grid;
13 import com.jme3.terrain.geomipmap.TerrainGridTileLoader;
14 import com.jme3.terrain.geomipmap.TerrainQuad;
43 Logger.getLogger(this.getClass().getName()).log(Level.INFO, "Load terrain grid tile: {0}", modelName);
51 Logger.getLogger(this.getClass().getName()).log(Level.WARNING, "Could not load terrain grid tile: {0}", modelName);
54 Logger.getLogger(this.getClass().getName()).log(Level.INFO, "Loaded terrain grid tile: {0}", modelName);
FractalTileLoader.java 5 package com.jme3.terrain.geomipmap.grid;
12 import com.jme3.terrain.geomipmap.TerrainGridTileLoader;
13 import com.jme3.terrain.geomipmap.TerrainQuad;
14 import com.jme3.terrain.heightmap.AbstractHeightMap;
15 import com.jme3.terrain.heightmap.HeightMap;
18 import com.jme3.terrain.noise.Basis;
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/lodcalc/
SimpleLodThreshold.java 33 package com.jme3.terrain.geomipmap.lodcalc;
39 import com.jme3.terrain.Terrain;
40 import com.jme3.terrain.geomipmap.TerrainQuad;
45 * Just multiplies the terrain patch size by 2. So every two
54 private int size; // size of a terrain patch
61 public SimpleLodThreshold(Terrain terrain) {
62 if (terrain instanceof TerrainQuad)
63 this.size = ((TerrainQuad)terrain).getPatchSize();
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  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/heightmap/
ImageBasedHeightMap.java 33 package com.jme3.terrain.heightmap;
ImageBasedHeightMapGrid.java 5 package com.jme3.terrain.heightmap;
16 * Loads Terrain grid tiles with image heightmaps.
52 // HEIGHTMAP image (for the terrain heightmap)
RawHeightMap.java 32 package com.jme3.terrain.heightmap;
70 * height of the terrain, where dark is low point and bright is high point.

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