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  /frameworks/native/opengl/libagl/
context.h 105 // these constant matter for our clipping
106 CLIP_L = 0x0001, // clipping flags
116 USER_CLIP_0 = 0x0100, // user clipping flags
  /external/skia/include/core/
SkCanvas.h 85 * area may be small (due to clipping or saveLayer). For a canvas with
259 clipped to it, though that clipping is not guaranteed to
260 happen. If exact clipping is desired, use clipRect().
275 clipped to it, though that clipping is not guaranteed to
276 happen. If exact clipping is desired, use clipRect().
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SkRRect.h 32 // clipping opt
  /external/skia/legacy/include/core/
SkCanvas.h 71 * area may be small (due to clipping or saveLayer). For a canvas with
251 clipped to it, though that clipping is not guaranteed to
252 happen. If exact clipping is desired, use clipRect().
267 clipped to it, though that clipping is not guaranteed to
268 happen. If exact clipping is desired, use clipRect().
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  /external/freetype/src/raster/
ftraster.c 256 /* for clipping computations. It simply uses the FT_MulDiv() function */
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  /external/qemu/distrib/sdl-1.2.15/
WhatsNew 80 Added a function to query the clipping rectangle for a surface:
131 The old source clipping function SDL_SetClipping() has been replaced
132 with a more useful function to set the destination clipping rectangle:
  /external/quake/quake/src/QW/client/
cl_ents.c 942 Calculate the new position of players, without other player clipping
945 Players are predicted twice, first without clipping other players,
946 then with clipping against them.
gl_model.h 363 // solid volume for clipping
model.h 329 // solid volume for clipping (sent from server)
r_local.h 196 #define MAXBVERTINDEXES 1000 // new clipped vertices when clipping bmodels
  /frameworks/base/libs/hwui/
OpenGLRenderer.h 570 * Sets the clipping rectangle using glScissor. The clip is defined by
576 * Sets the clipping region using the stencil buffer. The clip region
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  /external/chromium/chrome/browser/download/
download_util.h 161 // clipping the foreground to 'percent' full. If percent is -1, then we don't
  /external/chromium/chrome/browser/ui/cocoa/bookmarks/
bookmark_button.mm 413 // Draw the image with the appropriate opacity, clipping it tightly.
  /external/chromium/chrome/browser/ui/cocoa/
browser_frame_view.mm 132 // after a clipping path is set, the rounded corners at the top of the window
  /external/chromium/chrome/browser/ui/cocoa/location_bar/
autocomplete_text_field_cell.mm 16 // Matches the clipping radius of |GradientButtonCell|.
  /external/chromium/webkit/glue/media/
video_renderer_impl.cc 235 // to within the clipping rect.
  /external/qemu/distrib/sdl-1.2.15/include/
SDL_audio.h 253 * them, performing addition, volume adjustment, and overflow clipping.
  /external/quake/quake/src/WinQuake/
gl_model.h 360 // solid volume for clipping
r_local.h 195 #define MAXBVERTINDEXES 1000 // new clipped vertices when clipping bmodels
  /external/skia/legacy/src/core/
SkScan_Hairline.cpp 58 // now perform clipping again, as the rounding to dot6 can wiggle us
  /external/webkit/Source/WebCore/platform/graphics/win/
WebTiledLayer.cpp 285 // Set the context clipping rectangle to the current tile
  /external/webkit/Source/WebCore/plugins/symbian/
PluginViewSymbian.cpp 270 // if setMask is set with an empty QRegion, no clipping will
  /external/webkit/Source/WebKit/android/jni/
PicturePile.cpp 123 // TODO: Instead of clipping here, we should take the invals as given
  /frameworks/base/graphics/java/android/renderscript/
Script.java 346 * Class used to specify clipping for a kernel launch.
  /prebuilts/tools/darwin-x86/sdl/include/SDL/
SDL_audio.h 253 * them, performing addition, volume adjustment, and overflow clipping.

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