/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
TestRagdollCharacter.java | 148 mat2.setTexture("ColorMap", tex);
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TestAttachDriver.java | 113 mat.setTexture("ColorMap", tex);
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TestBoneRagdoll.java | 242 matBullet.setTexture("ColorMap", tex2);
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/external/libvpx/libvpx/examples/includes/geshi/geshi/ |
matlab.php | 76 'colordef','colormap','colperm','comet','comet3','compan','compass',
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/external/qemu/distrib/sdl-1.2.15/src/video/dga/ |
SDL_dgavideo.c | 466 /* Free any previous colormap */ 525 /* Create a colormap if necessary */ 533 /* Initialize the colormap to the identity mapping */ 1058 /* Free colormap, if necessary */
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/external/quake/quake/src/QW/client/ |
gl_vidandroid.c | 231 vid.colormap = host_colormap;
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quakeasm.h | 87 .extern C(colormap)
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gl_vidlinux_x11.c | 664 vid.colormap = host_colormap; 665 vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048)); 711 attr.colormap=XCreateColormap(dpy,root,visinfo->visual,AllocNone);
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gl_vidlinuxglx.c | 614 vid.colormap = host_colormap; 615 vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048)); 659 attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone);
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protocol.h | 261 int colormap; member in struct:__anon14206
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/external/quake/quake/src/WinQuake/ |
quakeasm.h | 93 .extern C(colormap)
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gl_vidlinuxglx.cpp | 751 vid.colormap = host_colormap; 752 vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048)); 849 attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone);
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quakedef.h | 231 int colormap; member in struct:__anon14607
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/external/qemu/distrib/sdl-1.2.15/src/video/Xext/Xxf86dga/ |
XF86DGA2.c | 475 Colormap cmap 675 Colormap SDL_NAME(XDGACreateColormap)( 683 Colormap cid;
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/external/llvm/unittests/Support/ |
YAMLIOTest.cpp | 289 struct ColorMap { 310 struct MappingTraits<ColorMap> { 311 static void mapping(IO &io, ColorMap& c) { 328 ColorMap map; 950 ColorMap map;
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/external/qemu/distrib/sdl-1.2.15/include/ |
SDL_video.h | 351 * i.e. if the colormap is shared, then the video surface may be created 452 * Sets a portion of the colormap for the given 8-bit surface. If 'surface' 460 * display colormap will be updated with the requested colors. If 463 * you desire, even if the window colormap has to be warped or run under 470 * Sets a portion of the colormap for a given 8-bit surface. [all...] |
/prebuilts/tools/darwin-x86/sdl/include/SDL/ |
SDL_video.h | 351 * i.e. if the colormap is shared, then the video surface may be created 452 * Sets a portion of the colormap for the given 8-bit surface. If 'surface' 460 * display colormap will be updated with the requested colors. If 463 * you desire, even if the window colormap has to be warped or run under 470 * Sets a portion of the colormap for a given 8-bit surface. [all...] |
/prebuilts/tools/linux-x86/sdl/include/SDL/ |
SDL_video.h | 351 * i.e. if the colormap is shared, then the video surface may be created 452 * Sets a portion of the colormap for the given 8-bit surface. If 'surface' 460 * display colormap will be updated with the requested colors. If 463 * you desire, even if the window colormap has to be warped or run under 470 * Sets a portion of the colormap for a given 8-bit surface. [all...] |
/prebuilts/tools/windows/sdl/include/SDL/ |
SDL_video.h | 351 * i.e. if the colormap is shared, then the video surface may be created 452 * Sets a portion of the colormap for the given 8-bit surface. If 'surface' 460 * display colormap will be updated with the requested colors. If 463 * you desire, even if the window colormap has to be warped or run under 470 * Sets a portion of the colormap for a given 8-bit surface. [all...] |
/external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/ |
MTLLoader.java | 136 material.setTexture("ColorMap", diffuseMap);
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/external/jpeg/ |
jdapimin.c | 206 cinfo->colormap = NULL;
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/external/qemu/distrib/jpeg-6b/ |
jdapimin.c | 206 cinfo->colormap = NULL;
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/external/qemu/distrib/sdl-1.2.15/src/video/ggi/ |
SDL_ggivideo.c | 360 /* Set up the colormap */
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/external/qemu/distrib/sdl-1.2.15/test/ |
testpalette.c | 197 * colormap. We have divided the palette as follows:
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/external/quake/quake/src/QW/progs/ |
files.dat | 219 1 gfx/colormap.lmp
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