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  /external/chromium/chrome/browser/sync/glue/
data_type_manager_impl.h 25 const DataTypeController::TypeMap& controllers);
31 virtual const DataTypeController::TypeMap& controllers();
50 // association. If non-null, fills |needs_start| with all such controllers.
62 // Map of all data type controllers that are available for sync.
data_type_manager_impl.cc 42 // Comparator used when sorting data type controllers.
62 const DataTypeController::TypeMap& controllers)
64 controllers_(controllers),
69 // Ensure all data type controllers are stopped.
84 // Add any data type controllers into the needs_start_ list that are
125 // Add any data type controllers into that needs_stop_ list that are
217 // Do a fresh calculation to see if controllers need starting to account for
365 const DataTypeController::TypeMap& DataTypeManagerImpl::controllers() { function in class:browser_sync::DataTypeManagerImpl
data_type_manager_mock.h 39 MOCK_METHOD0(controllers, const DataTypeController::TypeMap&());
data_type_manager.h 95 // Reference to map of data type controllers.
96 virtual const DataTypeController::TypeMap& controllers() = 0;
data_type_controller.h 21 // Data type controllers need to be refcounted threadsafe, as they may
frontend_data_type_controller.h 88 // specific datatype controllers must implement this themselves.
  /external/chromium/chrome/browser/chromeos/login/
views_login_display.cc 45 const std::vector<chromeos::UserController*>& controllers) {
47 for (size_t i = 0; i + 1 < controllers.size(); ++i) {
49 controllers[i]->user().GetDisplayName();
52 for (size_t i = 0; i < controllers.size(); ++i) {
54 controllers[i]->user().GetDisplayName();
55 bool show_tooltip = controllers[i]->is_new_user() ||
56 controllers[i]->is_guest() ||
58 controllers[i]->EnableNameTooltip(show_tooltip);
base_login_display_host.h 29 // It encapsulates controllers, background integration and flow.
wizard_in_process_browser_test.cc 36 // LoginDisplayHost owns controllers and all windows.
login_display_host.h 21 // OOBE/login controllers, views/WebUI UI implementation (such as LoginDisplay).
  /external/chromium/chrome/browser/sync/
profile_sync_factory_impl.h 28 const browser_sync::DataTypeController::TypeMap& controllers);
profile_sync_factory.h 57 // list of data type controllers. The return pointer is owned by
61 const browser_sync::DataTypeController::TypeMap& controllers) = 0;
  /external/chromium/chrome/browser/ui/cocoa/
view_resizer.h 13 // Defines a protocol that allows controllers to delegate resizing their views
base_bubble_controller.h 16 // Base class for bubble controllers. Manages a xib that contains an
  /external/chromium/chrome/browser/ui/webui/chromeos/
enterprise_enrollment_ui.h 18 // This defines the interface for controllers which will be called back when
  /external/chromium/chrome/browser/ui/cocoa/bookmarks/
bookmark_bar_state.h 23 // The interface for controllers (etc.) which can give information about the
bookmark_button.h 62 // Protocol to be implemented by controllers that logically own
65 // protocol directly; it is used when BookmarkButton controllers talk
69 // button controllers have a parent controller.
156 // the bookmark button contents of two controllers (such as when a bookmark is
160 // implemented by the controllers and are dispatched by the bookmark bar
bookmark_bar_folder_controller.h 39 // controllers, this is passed up the chain so we begin with a top
46 // Bookmark bar folder controllers own their buttons. When doing
51 // away (windows close, controllers autoreleased) since you're
  /external/sonivox/jet_tools/JetCreator/
JetCreatorhlp.dat 74 chase controllers = This option will force JET to chase controllers up to the beginning of a given segment. This help keep a segment in sync with its parent MIDI file.
94 chase controllers = If on, MIDI CC messages and program changes will be read from the beginning of the segment when playing or triggering events in the middle of the segment. This should almost always be checked.
109 chase controllers = If on, MIDI CC messages and program changes will be read from the beginning of the segment when playing or triggering events in the middle of the segment. This should almost always be checked.
  /external/chromium/chrome/browser/ssl/
ssl_host_state.h 24 // controllers.
  /external/jmonkeyengine/engine/src/core/com/jme3/input/
JoyInput.java 36 * A specific API for interfacing with joysticks or gaming controllers.
  /external/kernel-headers/original/asm-mips/mips-boards/
malta.h 34 * Bonito system controllers.
  /frameworks/base/docs/html/guide/topics/connectivity/usb/
index.jd 19 include robotics controllers; docking stations; diagnostic and musical equipment; kiosks; card
25 cameras, keyboards, mice, and game controllers. USB devices that are designed for a wide range of
  /external/quake/quake/src/WinQuake/kit/
JOYSTICK.TXT 11 The joystick support with Windows 95 Quake has been significantly enhanced. Standard joysticks, digital joysticks and new advanced controllers like the FPgaming Assassin 3D, the Logitech WingMan Warrior and the SpaceTec IMC SpaceOrb are all supported.
13 To make it work, just verify that your joystick or game controller is selected in the Joystick control panel applet and has been calibrated and tested, then launch Windows 95 Quake (WinQuake.exe or glquake.exe). For standard and new digital joysticks, WinQuake will detect the joystick and automatically configure it. For advanced controllers, you will additionally need to run a config file (or run it from your autoexec.cfg) prior to the device operating. This will set the advanced features for your particular device. This config file should be obtained from your game controller company. The config files for the comman game controllers are included below. If you don't want your joystick or game controller enabled, add '-nojoy' to your command-line.
  /external/chromium/chrome/browser/ui/cocoa/download/
download_shelf_controller.h 96 // Called by individual item controllers when their downloads are opened.

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