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  /external/srec/portable/include/
phashtable.h 145 * Destructor. The keys and values need to be deleted (if necessary) before
  /external/stlport/src/
ios.cpp 296 // ios's destructor.
strstream.cpp 33 // strstreambuf constructor, destructor.
  /external/stlport/stlport/stl/
_ios_base.h 150 public: // Destructor.
_istream.h 85 public: // Constructor and destructor.
_ostream.h 70 public: // Constructor and destructor.
_streambuf.h 71 public: // Destructor.
  /external/stlport/stlport/stl/debug/
_deque.h 128 // Constructor, destructor.
  /external/webkit/Source/ThirdParty/ANGLE/src/compiler/
PoolAlloc.h 121 // Don't call the destructor just to free up the memory, call pop()
  /external/webkit/Source/WebCore/platform/graphics/chromium/
TransparencyWin.h 139 // Calling this function before the destructor runs is mandatory in most
  /external/webkit/Source/WebKit/qt/WebCoreSupport/
InspectorClientQt.cpp 396 // Clear pointer before deleting WebView to avoid recursive calls to its destructor.
  /external/webkit/Source/WebKit2/WebProcess/Plugins/Netscape/
NetscapePluginStream.cpp 315 // Delete the file after calling NPP_StreamAsFile(), instead of in the destructor. It should be OK
  /frameworks/av/services/audioflinger/
Effects.h 219 bool mDestroyed; // Set to true by destructor. Access with EffectModule
  /frameworks/base/core/jni/android/graphics/
Path.cpp 39 android::uirenderer::Caches::getInstance().resourceCache.destructor(obj);
  /frameworks/base/docs/html/training/articles/
perf-jni.jd 91 can use <code>pthread_key_create</code> to define a destructor
95 thread-local-storage; that way it'll be passed into your destructor as
538 destructor function to avoid the "thread must be detached before
539 exit" check. (The runtime also uses a pthread key destructor function,
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  /frameworks/base/libs/hwui/
Caches.cpp 47 // Constructors/destructor
Patch.cpp 31 // Constructors/destructor
  /frameworks/base/media/jni/
android_media_MediaScanner.cpp 142 ALOGV("MyMediaScannerClient destructor");
  /frameworks/base/media/mca/filterfw/jni/
jni_util.h 56 // Destructor.
  /frameworks/base/media/mca/filterfw/native/core/
gl_env.h 67 // Destructor. Tears down and deallocates any GL objects that were created
  /frameworks/compile/mclinker/include/mcld/ADT/
BinTree.h 384 // ----- constructors and destructor ----- //
  /frameworks/compile/mclinker/lib/LD/
ELFObjectReader.cpp 52 /// destructor
  /frameworks/compile/mclinker/unittests/
BinTreeTest.cpp 26 // Destructor can do clean-up work that doesn't throw exceptions here.
HashTableTest.cpp 25 // Destructor can do clean-up work that doesn't throw exceptions here.
  /frameworks/native/include/utils/
TypeHelpers.h 47 // whether this type's destructor is a no-op

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