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Searched
full:destructor
(Results
226 - 250
of
2255
) sorted by null
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/external/skia/legacy/include/images/
SkFlipPixelRef.h
95
// optional. This gets automatically called in the
destructor
(only once)
/external/skia/legacy/include/pipe/
SkGPipe.h
84
// called in
destructor
, but can be called sooner once you know there
/external/skia/legacy/src/xml/
SkXMLParser.cpp
29
// need a virtual
destructor
for our subclasses
/external/skia/src/gpu/
GrMemoryPool.h
18
* pool's
destructor
is called. Allocations will be 8-byte aligned.
/external/skia/src/gpu/gl/
GrGLTexture.h
16
* A ref counted tex id that deletes the texture in its
destructor
.
/external/skia/src/xml/
SkXMLParser.cpp
29
// need a virtual
destructor
for our subclasses
/external/webkit/Source/JavaScriptCore/wtf/
ThreadSpecificWin.cpp
49
data->
destructor
(data);
/external/webrtc/test/testsupport/
frame_writer.h
37
// to use anymore. Will also be invoked by the
destructor
.
/frameworks/av/drm/libdrmframework/include/
ReadWriteUtils.h
37
*
Destructor
for ReadWriteUtils
/frameworks/av/include/drm/
DrmConvertedStatus.h
52
*
Destructor
for DrmConvertedStatus
/frameworks/av/include/media/
SingleStateQueue.h
35
// needs to be part of a union so don't define constructor or
destructor
/frameworks/base/libs/hwui/
FboCache.cpp
29
// Constructors/
destructor
/frameworks/base/tools/aapt/
DirectoryWalker.h
55
// Default constructor, copy constructor, and
destructor
are fine
/frameworks/compile/mclinker/unittests/
BinTreeTest.h
36
//
Destructor
can do clean-up work that doesn't throw exceptions here.
DirIteratorTest.h
37
//
Destructor
can do clean-up work that doesn't throw exceptions here.
ELFReaderTest.h
33
//
Destructor
can do clean-up work that doesn't throw exceptions here.
FactoriesTest.h
29
//
Destructor
can do clean-up work that doesn't throw exceptions here.
FileHandleTest.h
34
//
Destructor
can do clean-up work that doesn't throw exceptions here.
FragmentTest.h
34
//
Destructor
can do clean-up work that doesn't throw exceptions here.
InputTreeTest.h
36
//
Destructor
can do clean-up work that doesn't throw exceptions here.
LDSymbolTest.cpp
22
//
Destructor
can do clean-up work that doesn't throw exceptions here.
MemoryAreaTest.h
34
//
Destructor
can do clean-up work that doesn't throw exceptions here.
NamePoolTest.h
34
//
Destructor
can do clean-up work that doesn't throw exceptions here.
PathSetTest.cpp
23
//
Destructor
can do clean-up work that doesn't throw exceptions here.
PathSetTest.h
34
//
Destructor
can do clean-up work that doesn't throw exceptions here.
Completed in 1069 milliseconds
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