HomeSort by relevance Sort by last modified time
    Searched full:hand (Results 76 - 100 of 1648) sorted by null

1 2 34 5 6 7 8 91011>>

  /external/webkit/Source/WebKit2/Shared/mac/
UpdateChunk.h 59 // This needs to be mutable, because encoding an update chunk will hand over its memory to the target process.
  /external/webkit/Tools/MiniBrowser/qt/
MiniBrowser.pro 38 # Do the rpath by hand since it's not possible to use ORIGIN in QMAKE_RPATHDIR
  /external/webkit/Tools/QtTestBrowser/
QtTestBrowser.pro 44 # Do the rpath by hand since it's not possible to use ORIGIN in QMAKE_RPATHDIR
  /external/webkit/Tools/WebKitTestRunner/qt/
WebKitTestRunner.pro 55 # Do the rpath by hand since it's not possible to use ORIGIN in QMAKE_RPATHDIR
  /frameworks/av/services/camera/libcameraservice/camera3/
Camera3IOStreamBase.h 88 // Hand out the buffer to a native location,
Camera3InputStream.h 48 * Get the producer interface for this stream, to hand off to a producer.
  /ndk/sources/host-tools/sed-4.2.1/testsuite/
linecnt.inp 50 With rod in hand, to our sleeping place,
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/linux/netfilter_ipv4/
ip_queue.h 36 unsigned int value; /* Verdict to hand to netfilter */
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/linux/netfilter_ipv4/
ip_queue.h 36 unsigned int value; /* Verdict to hand to netfilter */
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/linux/netfilter_ipv4/
ip_queue.h 36 unsigned int value; /* Verdict to hand to netfilter */
  /frameworks/base/graphics/java/android/renderscript/
Matrix2f.java 133 * @param lhs left hand side matrix
134 * @param rhs right hand side matrix
153 * @param rhs right hand side to multiply by
Matrix3f.java 207 * @param lhs left hand side matrix
208 * @param rhs right hand side matrix
230 * @param rhs right hand side to multiply by
  /frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/
Matrix2f.java 133 * @param lhs left hand side matrix
134 * @param rhs right hand side matrix
153 * @param rhs right hand side to multiply by
Matrix3f.java 207 * @param lhs left hand side matrix
208 * @param rhs right hand side matrix
230 * @param rhs right hand side to multiply by
  /packages/apps/LegacyCamera/src/com/android/camera/ui/
ZoomControlBar.java 59 // For left-hand users, as the device is rotated for 180 degree for
119 // layout for the left-hand camera control
130 // For left-hand users, as the device is rotated for 180 degree,
  /bionic/libm/upstream-freebsd/lib/msun/src/
s_lround.c 45 * from 0. On the other hand, if type has less precision than dtype, then
  /bionic/linker/
Android.mk 52 # hand, as we want to insert an extra step that is not supported by the build system, and
  /external/arduino/
readme.txt 5 The boards can be assembled by hand or purchased preassembled; the open-source
  /external/chromium/chrome/browser/net/
connect_interceptor.cc 35 // learn from short-hand typing entries, such as "cnn.com" redirects to
  /external/dropbear/libtommath/
bn_s_mp_sqr.c 46 /* left hand side of A[ix] * A[iy] */
  /external/eigen/doc/
C02_TutorialMatrixArithmetic.dox 34 The left hand side and right hand side must, of course, have the same numbers of rows and of columns. They must
35 also have the same \c Scalar type, as Eigen doesn't do automatic type promotion. The operators at hand here are:
53 Multiplication and division by a scalar is very simple too. The operators at hand here are:
  /external/eigen/unsupported/Eigen/src/IterativeSolvers/
IncompleteLU.h 85 && "IncompleteLU::solve(): invalid number of rows of the right hand side matrix b");
  /external/proguard/src/proguard/classfile/visitor/
package.html 10 releases of the Java class file specifications. On the other hand, the kinds
  /external/qemu/distrib/sdl-1.2.15/docs/man3/
SDL_AudioCVT.3 64 .IP "\fBdouble\fP \fBlen_ratio\fR" 10When you have finished converting your audio data, you need to know how much of your audio buffer is valid\&. \fBlen\fR*\fBlen_ratio\fR is the size of the converted audio data in bytes\&. This is very similar to \fBlen_mult\fR, however when the convert audio data is shorter than the original \fBlen_mult\fR would be 1\&. \fBlen_ratio\fR, on the other hand, would be a fractional number between 0 and 1\&.
  /external/skia/src/gpu/gl/
GrGLUniformManager.h 60 // name strings. Otherwise, we'd have to hand out copies.

Completed in 1244 milliseconds

1 2 34 5 6 7 8 91011>>