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Searched
full:hand
(Results
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/external/webkit/Source/WebKit2/Shared/mac/
UpdateChunk.h
59
// This needs to be mutable, because encoding an update chunk will
hand
over its memory to the target process.
/external/webkit/Tools/MiniBrowser/qt/
MiniBrowser.pro
38
# Do the rpath by
hand
since it's not possible to use ORIGIN in QMAKE_RPATHDIR
/external/webkit/Tools/QtTestBrowser/
QtTestBrowser.pro
44
# Do the rpath by
hand
since it's not possible to use ORIGIN in QMAKE_RPATHDIR
/external/webkit/Tools/WebKitTestRunner/qt/
WebKitTestRunner.pro
55
# Do the rpath by
hand
since it's not possible to use ORIGIN in QMAKE_RPATHDIR
/frameworks/av/services/camera/libcameraservice/camera3/
Camera3IOStreamBase.h
88
//
Hand
out the buffer to a native location,
Camera3InputStream.h
48
* Get the producer interface for this stream, to
hand
off to a producer.
/ndk/sources/host-tools/sed-4.2.1/testsuite/
linecnt.inp
50
With rod in
hand
, to our sleeping place,
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/linux/netfilter_ipv4/
ip_queue.h
36
unsigned int value; /* Verdict to
hand
to netfilter */
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/linux/netfilter_ipv4/
ip_queue.h
36
unsigned int value; /* Verdict to
hand
to netfilter */
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/linux/netfilter_ipv4/
ip_queue.h
36
unsigned int value; /* Verdict to
hand
to netfilter */
/frameworks/base/graphics/java/android/renderscript/
Matrix2f.java
133
* @param lhs left
hand
side matrix
134
* @param rhs right
hand
side matrix
153
* @param rhs right
hand
side to multiply by
Matrix3f.java
207
* @param lhs left
hand
side matrix
208
* @param rhs right
hand
side matrix
230
* @param rhs right
hand
side to multiply by
/frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/
Matrix2f.java
133
* @param lhs left
hand
side matrix
134
* @param rhs right
hand
side matrix
153
* @param rhs right
hand
side to multiply by
Matrix3f.java
207
* @param lhs left
hand
side matrix
208
* @param rhs right
hand
side matrix
230
* @param rhs right
hand
side to multiply by
/packages/apps/LegacyCamera/src/com/android/camera/ui/
ZoomControlBar.java
59
// For left-
hand
users, as the device is rotated for 180 degree for
119
// layout for the left-
hand
camera control
130
// For left-
hand
users, as the device is rotated for 180 degree,
/bionic/libm/upstream-freebsd/lib/msun/src/
s_lround.c
45
* from 0. On the other
hand
, if type has less precision than dtype, then
/bionic/linker/
Android.mk
52
#
hand
, as we want to insert an extra step that is not supported by the build system, and
/external/arduino/
readme.txt
5
The boards can be assembled by
hand
or purchased preassembled; the open-source
/external/chromium/chrome/browser/net/
connect_interceptor.cc
35
// learn from short-
hand
typing entries, such as "cnn.com" redirects to
/external/dropbear/libtommath/
bn_s_mp_sqr.c
46
/* left
hand
side of A[ix] * A[iy] */
/external/eigen/doc/
C02_TutorialMatrixArithmetic.dox
34
The left
hand
side and right
hand
side must, of course, have the same numbers of rows and of columns. They must
35
also have the same \c Scalar type, as Eigen doesn't do automatic type promotion. The operators at
hand
here are:
53
Multiplication and division by a scalar is very simple too. The operators at
hand
here are:
/external/eigen/unsupported/Eigen/src/IterativeSolvers/
IncompleteLU.h
85
&& "IncompleteLU::solve(): invalid number of rows of the right
hand
side matrix b");
/external/proguard/src/proguard/classfile/visitor/
package.html
10
releases of the Java class file specifications. On the other
hand
, the kinds
/external/qemu/distrib/sdl-1.2.15/docs/man3/
SDL_AudioCVT.3
64
.IP "\fBdouble\fP \fBlen_ratio\fR" 10When you have finished converting your audio data, you need to know how much of your audio buffer is valid\&. \fBlen\fR*\fBlen_ratio\fR is the size of the converted audio data in bytes\&. This is very similar to \fBlen_mult\fR, however when the convert audio data is shorter than the original \fBlen_mult\fR would be 1\&. \fBlen_ratio\fR, on the other
hand
, would be a fractional number between 0 and 1\&.
/external/skia/src/gpu/gl/
GrGLUniformManager.h
60
// name strings. Otherwise, we'd have to
hand
out copies.
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