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  /frameworks/volley/src/com/android/volley/toolbox/
NetworkImageView.java 153 // inside of a layout. Instead, defer setting the image by posting back to
  /external/chromium/base/
message_pump_win.h 51 // The nested loop is exited by either posting a quit, or returning false
151 // between the posting of each kMsgHaveWork message (i.e., after kMsgHaveWork
observer_list_unittest.cc 121 // This task just keeps posting to itself in an attempt
  /frameworks/base/services/java/com/android/server/
DeviceStorageMonitorService.java 298 if(localLOGV) Slog.i(TAG, "Posting Message again");
299 //keep posting messages to itself periodically
  /development/samples/ApiDemos/src/com/example/android/apis/app/
IncomingMessage.java 35 * UI for posting an example notification.
StatusBarNotifications.java 243 // This method sets the defaults on the notification before posting it.
  /development/samples/CubeLiveWallpaper/src/com/example/android/livecubes/cube1/
CubeWallpaper1.java 149 * by posting a delayed Runnable. You can do any drawing you want in
  /development/samples/CubeLiveWallpaper/src/com/example/android/livecubes/cube2/
CubeWallpaper2.java 213 * by posting a delayed Runnable. You can do any drawing you want in
  /external/chromium/chrome/browser/automation/
ui_controls_linux.cc 175 // mouse move. Posting the task to the message loop hopefully guarantees
  /external/chromium/chrome/browser/prerender/
prerender_manager.h 116 // in posting a task to the UI thread if we are not in the UI thread.
  /external/chromium/net/disk_cache/
file_posix.cc 43 // the object. Both methods should be called from a worker thread, by posting
  /external/skia/include/views/
SkWidget.h 35 // override to add slots to an event before posting
  /frameworks/base/services/java/com/android/server/display/
OverlayDisplayAdapter.java 46 * get confused. The main handler is used to posting messages to the display manager
  /frameworks/native/services/surfaceflinger/DisplayHardware/
FramebufferSurface.cpp 132 ALOGE("error posting framebuffer: %d", err);
  /frameworks/native/services/surfaceflinger/tests/
Transaction_test.cpp 156 // posting three buffers to it should ensure that at least two
  /frameworks/volley/src/com/android/volley/
RequestQueue.java 96 * @param delivery A ResponseDelivery interface for posting responses and errors
  /packages/apps/Mms/src/com/android/mms/ui/
ConversationListItem.java 61 // For posting UI update Runnables from other threads:
  /frameworks/base/core/java/android/view/
Choreographer.java 75 // wait before posting the next animation message. It is important that the
239 * posting the animation callback but let the animation timer take care of the remaining
245 * we might still wait 6ms before posting an animation callback that we want to run
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  /development/samples/SampleSyncAdapter/src/com/example/android/samplesync/authenticator/
AuthenticatorActivity.java 75 /** for posting authentication attempts back to UI thread */
  /external/chromium/chrome/browser/chromeos/
proxy_config_service_impl.h 247 // proxy config, so as to avoid posting a call to SetNewProxyConfig when we
  /external/chromium/chrome/browser/debugger/
extension_ports_remote_service.cc 50 // Posting a message from external client:
  /external/chromium/chrome/browser/sync/engine/net/
server_connection_manager.h 163 // The ServerConnectionManager currently supports POSTing protocol buffers.
  /external/chromium/chrome/browser/sync/engine/
syncer.cc 208 VLOG(1) << "Posting a commit request";
syncer_proto_util.cc 156 LOG(WARNING) << "Error posting from syncer:" << http_response;
syncer_thread.h 338 // don't need refcounting for posting tasks to this internal thread.

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