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  /frameworks/base/docs/html/about/versions/
android-2.0.jd 338 <p>In general, intercepting the BACK key in an application is not recommended,
  /frameworks/base/docs/html/distribute/googleplay/policies/
ads.jd 236 A recommended approach is to provide an ads disclosure in an End-User License
  /frameworks/base/docs/html/google/play/billing/
api.jd 126 <p>Subsequently, when the user starts up or logs in to your application, you should check if the user owns any outstanding consumable in-app products; if so, make sure to consume and provision those items. Here's the recommended application startup flow if you implement consumable in-app products in your application:</p>
  /frameworks/base/docs/html/google/play/licensing/
overview.jd 159 {@code ServerManagedPolicy} is highly recommended.</dd>
  /frameworks/base/docs/html/google/play-services/
auth.jd 202 Many Google services provide client libraries, so it is recommended that you use these when
  /frameworks/base/docs/html/guide/practices/ui_guidelines/
icon_design.jd 151 <p>In general, the recommended approach is to create a separate set of icons for
  /frameworks/base/docs/html/guide/topics/renderscript/
compute.jd 110 highly recommended that those be declared <code>static</code>.</li> </ul>
  /frameworks/base/docs/html/guide/topics/resources/
runtime-changes.jd 152 configuration change and is not recommended for most applications.</p>
  /frameworks/base/docs/html/tools/projects/
templates.jd 287 <li>Recommended user interface for requesting login information</li>
  /frameworks/base/docs/html/training/cloudsync/
gcm.jd 100 contact the server for fresh data. In GCM, it's possible (and recommended) to
  /frameworks/base/docs/html/training/displaying-bitmaps/
cache-bitmap.jd 60 this is not recommended. Starting from Android 2.3 (API Level 9) the garbage collector is more
  /frameworks/base/docs/html/training/in-app-billing/
preparing-iab-app.jd 100 <p class="note"><strong>Security Recommendation:</strong> It is highly recommended that you do not hard-code the exact public license key string value as provided by Google Play. Instead, you can construct the whole public license key string at runtime from substrings, or retrieve it from an encrypted store, before passing it to the constructor. This approach makes it more difficult for malicious third-parties to modify the public license key string in your APK file.</p>
  /frameworks/native/libs/utils/
README 211 convention <original.package.name>.overlay.<name> is recommended.
  /frameworks/native/opengl/libagl/
vertex.cpp 63 // means ]0, +inf[ -- however, it is always recommended
  /frameworks/opt/vcard/java/com/android/vcard/
VCardConfig.java 127 * dialect but the name order should be European", but it is not recommended.
  /frameworks/support/v4/java/android/support/v4/app/
ActionBarDrawerToggle.java 36 * {@link DrawerLayout} and the framework <code>ActionBar</code> to implement the recommended
TaskStackBuilder.java 38 * <p>In API level 11 (Android 3.0/Honeycomb) the recommended conventions for
  /frameworks/volley/src/com/android/volley/toolbox/
ImageLoader.java 73 * must not block. Implementation with an LruCache is recommended.
  /frameworks/wilhelm/src/
sles_allinclusive.h 438 // recommended recovery is to either retry later, or log a warning or error as appropriate.
  /libcore/luni/src/main/java/java/util/concurrent/locks/
Lock.java 83 * It is recommended that to avoid confusion you never use {@code Lock}
  /libcore/luni/src/main/java/libcore/net/http/
ResponseHeaders.java 303 * As recommended by the HTTP RFC and implemented in Firefox, the
  /libcore/luni/src/main/java/org/xml/sax/
XMLReader.java 307 * highly recommended that all SAX applications implement an
  /ndk/docs/
CPU-ARCH-ABIS.html 141 optimization options which are used by default and/or recommended for
  /ndk/sources/cxx-stl/llvm-libc++/www/
atomic_design_c.html 138 <h2>Recommended work for a higher performance <tt>&lt;atomic&gt;</tt></h2>
  /ndk/sources/cxx-stl/stlport/stlport/stl/config/
user_config.h 120 * Otherwise this option is not recommended as it increases the size of your object files

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