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  /external/skia/legacy/include/core/
SkLineClipper.h 34 /* Intersect the line segment against the rect. If there is a non-empty
  /external/skia/legacy/include/effects/
SkBlurDrawLooper.h 22 should there be an option to just draw the shadow/blur layer? webkit?
  /external/skia/legacy/src/core/
SkCoreBlitters.h 170 1. If there is an xfermode, there will also be a shader
171 2. If there is a colorfilter, there will be a shader that itself handles
  /external/skia/src/core/
SkCoreBlitters.h 175 1. If there is an xfermode, there will also be a shader
176 2. If there is a colorfilter, there will be a shader that itself handles
SkMatrixUtils.h 21 * align such that there is a 1-to-1 coorspondence between src and dst pixels.
  /external/skia/src/gpu/
GrRectanizer.h 40 // if there is no candidate
  /external/skia/src/gpu/gl/
GrGLStencilBuffer.h 56 // us how many bits of stencil there are).
  /external/smack/src/org/jivesoftware/smack/
XMPPException.java 138 * Returns the XMPPError asscociated with this exception, or <tt>null</tt> if there
148 * Returns the StreamError asscociated with this exception, or <tt>null</tt> if there
159 * Returns the Throwable asscociated with this exception, or <tt>null</tt> if there
190 // If the message was not set, but there is an XMPPError, return the
  /external/smack/src/org/jivesoftware/smackx/bytestreams/ibb/
InBandBytestreamListener.java 23 * There are two ways to add this listener. See
  /external/smack/src/org/jivesoftware/smackx/bytestreams/socks5/
Socks5BytestreamListener.java 23 * There are two ways to add this listener. See
  /external/smack/src/org/jivesoftware/smackx/pubsub/
SimplePayload.java 35 * @param namespace The namespace of the payload, null if there is none
  /external/srtp/doc/
Makefile 8 # these, then there is no way that you can make your own
Makefile.in 8 # these, then there is no way that you can make your own
  /external/stlport/stlport/stl/
_csetjmp.h 19 // if the macro is on, the header is already there
  /external/v8/src/ia32/
simulator-ia32.cc 29 // Since there is no simulator for the ia32 architecture this file is empty.
  /external/valgrind/main/
bionic.supp 37 # hide all the callers; fortunately there appear to be not many.
  /external/valgrind/main/docs/internals/
SPEC-notes.txt 6 There are two benchmarks that have issues, and I thought I'd share them
  /external/valgrind/main/drd/tests/
pth_create_chain.c 1 // Create threads in such a way that there is a realistic chance that the
  /external/valgrind/main/helgrind/tests/
bar_trivial.c 5 (there isn't one.) */
filter_stderr 13 # there are multiple threads which play interchangeable roles.
  /external/valgrind/main/massif/tests/
thresholds.c 17 // (There must be a '|' between the '->'s.)
  /external/valgrind/main/memcheck/tests/
filter_stderr 21 # (eg. Darwin) there may be extra (reachable, and thus not shown) loss
  /external/valgrind/main/none/tests/
filter_timestamp 18 # At this point there are two lines left which look something like this:
  /external/valgrind/main/none/tests/s390x/
op00.stderr.exp1 6 did not recognise. There are two possible reasons for this.
op00.stderr.exp2 6 did not recognise. There are two possible reasons for this.

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