/external/jmonkeyengine/engine/src/tools/jme3tools/converters/model/strip/ |
TriStrip.java | 297 public static void remapArrays(float[] vertexBuffer, int vertexSize, int[] indices) {
298 int[] remapped = remapIndices(indices, vertexBuffer.length / vertexSize);
299 float[] bufferCopy = vertexBuffer.clone();
304 vertexBuffer[to + j] = bufferCopy[from + j];
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/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/ |
OGLESShaderRenderer.java | 44 import com.jme3.scene.VertexBuffer; 45 import com.jme3.scene.VertexBuffer.Format; 46 import com.jme3.scene.VertexBuffer.Type; 47 import com.jme3.scene.VertexBuffer.Usage; [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/animation/ |
package.html | 41 {link com.jme3.scene.VertexBuffer}s <code>BoneWeight</code> and <code>BoneIndex</code>. 56 It is this index that is specified in the BoneIndex VertexBuffer mentioned above
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/constraints/ |
ConstraintShrinkWrap.java | 14 import com.jme3.scene.VertexBuffer.Type;
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/external/jmonkeyengine/engine/src/core/com/jme3/scene/debug/ |
Grid.java | 37 import com.jme3.scene.VertexBuffer.Type;
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/external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/ |
Cylinder.java | 43 import com.jme3.scene.VertexBuffer.Type;
223 // VertexBuffer pvb = getBuffer(Type.Position);
224 // VertexBuffer nvb = getBuffer(Type.Normal);
225 // VertexBuffer tvb = getBuffer(Type.TexCoord);
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Quad.java | 36 import com.jme3.scene.VertexBuffer.Type;
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StripBox.java | 37 import com.jme3.scene.VertexBuffer.Type;
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/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/ |
UpdatedTerrainPatch.java | 35 import com.jme3.scene.VertexBuffer.Type;
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TerrainPatch.java | 48 import com.jme3.scene.VertexBuffer;
49 import com.jme3.scene.VertexBuffer.Type;
325 VertexBuffer NB = mesh.getBuffer(Type.Normal);
326 VertexBuffer TB = mesh.getBuffer(Type.Tangent);
327 VertexBuffer BB = mesh.getBuffer(Type.Binormal);
[all...] |
/external/jmonkeyengine/engine/src/test/jme3test/collision/ |
TestRayCasting.java | 41 import com.jme3.scene.VertexBuffer.Type;
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/external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/ |
OBJLoader.java | 43 import com.jme3.scene.VertexBuffer.Type; 457 m.setBuffer(VertexBuffer.Type.Normal, 3, normBuf); 461 m.setBuffer(VertexBuffer.Type.TexCoord, 2, tcBuf); 468 m.setBuffer(VertexBuffer.Type.Index, 3, ib); 472 m.setBuffer(VertexBuffer.Type.Index, 3, sb); 521 m.setBuffer(VertexBuffer.Type.Position, 3, posBuf);
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/external/jmonkeyengine/engine/src/tools/jme3tools/optimize/ |
TextureAtlas.java | 42 import com.jme3.scene.VertexBuffer; 43 import com.jme3.scene.VertexBuffer.Type; 432 VertexBuffer inBuf = inMesh.getBuffer(Type.TexCoord); 433 VertexBuffer outBuf = outMesh.getBuffer(Type.TexCoord); 530 VertexBuffer inBuf = inMesh.getBuffer(Type.TexCoord); 531 VertexBuffer outBuf = outMesh.getBuffer(Type.TexCoord);
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/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
GLEScontext.cpp | 195 GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Ptr()); 446 GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Ptr()); 452 GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Ptr()); 458 GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Ptr()); 465 GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Ptr()); 473 GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Ptr());
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/external/jmonkeyengine/engine/src/core/com/jme3/scene/ |
Geometry.java | 45 import com.jme3.scene.VertexBuffer.Type; 146 * with {@link Mesh#setLodLevels(com.jme3.scene.VertexBuffer[]) }. 512 * with the vertexbuffer data duplicated.
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/frameworks/base/libs/hwui/ |
OpenGLRenderer.h | 97 class VertexBuffer; 728 * @param vertexBuffer The VertexBuffer to be drawn 730 * @param useOffset Offset the vertexBuffer (used in drawing non-AA lines) 732 status_t drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint, [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/shader/ |
Shader.java | 37 import com.jme3.scene.VertexBuffer;
335 public Attribute getAttribute(VertexBuffer.Type attribType){
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/modifiers/ |
MirrorModifier.java | 8 import com.jme3.scene.VertexBuffer.Type;
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/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/ |
GImpactCollisionShape.java | 40 import com.jme3.scene.VertexBuffer.Type;
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MeshCollisionShape.java | 40 import com.jme3.scene.VertexBuffer.Type;
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/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/util/ |
DebugShapeFactory.java | 42 import com.jme3.scene.VertexBuffer.Type;
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/external/jmonkeyengine/engine/src/core/com/jme3/effect/shapes/ |
EmitterMeshFaceShape.java | 6 import com.jme3.scene.VertexBuffer.Type;
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EmitterMeshVertexShape.java | 10 import com.jme3.scene.VertexBuffer.Type;
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/external/jmonkeyengine/engine/src/test/jme3test/light/ |
TestTangentGen.java | 45 import com.jme3.scene.VertexBuffer.Type;
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/external/jmonkeyengine/engine/src/test/jme3test/model/shape/ |
TestCustomMesh.java | 42 import com.jme3.scene.VertexBuffer.Type;
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