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  /external/jmonkeyengine/engine/src/tools/jme3tools/converters/model/strip/
TriStrip.java 297 public static void remapArrays(float[] vertexBuffer, int vertexSize, int[] indices) {
298 int[] remapped = remapIndices(indices, vertexBuffer.length / vertexSize);
299 float[] bufferCopy = vertexBuffer.clone();
304 vertexBuffer[to + j] = bufferCopy[from + j];
  /external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
OGLESShaderRenderer.java 44 import com.jme3.scene.VertexBuffer;
45 import com.jme3.scene.VertexBuffer.Format;
46 import com.jme3.scene.VertexBuffer.Type;
47 import com.jme3.scene.VertexBuffer.Usage;
    [all...]
  /external/jmonkeyengine/engine/src/core/com/jme3/animation/
package.html 41 {link com.jme3.scene.VertexBuffer}s <code>BoneWeight</code> and <code>BoneIndex</code>.
56 It is this index that is specified in the BoneIndex VertexBuffer mentioned above
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/constraints/
ConstraintShrinkWrap.java 14 import com.jme3.scene.VertexBuffer.Type;
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/debug/
Grid.java 37 import com.jme3.scene.VertexBuffer.Type;
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/
Cylinder.java 43 import com.jme3.scene.VertexBuffer.Type;
223 // VertexBuffer pvb = getBuffer(Type.Position);
224 // VertexBuffer nvb = getBuffer(Type.Normal);
225 // VertexBuffer tvb = getBuffer(Type.TexCoord);
Quad.java 36 import com.jme3.scene.VertexBuffer.Type;
StripBox.java 37 import com.jme3.scene.VertexBuffer.Type;
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/
UpdatedTerrainPatch.java 35 import com.jme3.scene.VertexBuffer.Type;
TerrainPatch.java 48 import com.jme3.scene.VertexBuffer;
49 import com.jme3.scene.VertexBuffer.Type;
325 VertexBuffer NB = mesh.getBuffer(Type.Normal);
326 VertexBuffer TB = mesh.getBuffer(Type.Tangent);
327 VertexBuffer BB = mesh.getBuffer(Type.Binormal);
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  /external/jmonkeyengine/engine/src/test/jme3test/collision/
TestRayCasting.java 41 import com.jme3.scene.VertexBuffer.Type;
  /external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/
OBJLoader.java 43 import com.jme3.scene.VertexBuffer.Type;
457 m.setBuffer(VertexBuffer.Type.Normal, 3, normBuf);
461 m.setBuffer(VertexBuffer.Type.TexCoord, 2, tcBuf);
468 m.setBuffer(VertexBuffer.Type.Index, 3, ib);
472 m.setBuffer(VertexBuffer.Type.Index, 3, sb);
521 m.setBuffer(VertexBuffer.Type.Position, 3, posBuf);
  /external/jmonkeyengine/engine/src/tools/jme3tools/optimize/
TextureAtlas.java 42 import com.jme3.scene.VertexBuffer;
43 import com.jme3.scene.VertexBuffer.Type;
432 VertexBuffer inBuf = inMesh.getBuffer(Type.TexCoord);
433 VertexBuffer outBuf = outMesh.getBuffer(Type.TexCoord);
530 VertexBuffer inBuf = inMesh.getBuffer(Type.TexCoord);
531 VertexBuffer outBuf = outMesh.getBuffer(Type.TexCoord);
  /sdk/emulator/opengl/host/libs/Translator/GLcommon/
GLEScontext.cpp 195 GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Ptr());
446 GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Ptr());
452 GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Ptr());
458 GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Ptr());
465 GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Ptr());
473 GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Ptr());
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/
Geometry.java 45 import com.jme3.scene.VertexBuffer.Type;
146 * with {@link Mesh#setLodLevels(com.jme3.scene.VertexBuffer[]) }.
512 * with the vertexbuffer data duplicated.
  /frameworks/base/libs/hwui/
OpenGLRenderer.h 97 class VertexBuffer;
728 * @param vertexBuffer The VertexBuffer to be drawn
730 * @param useOffset Offset the vertexBuffer (used in drawing non-AA lines)
732 status_t drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
    [all...]
  /external/jmonkeyengine/engine/src/core/com/jme3/shader/
Shader.java 37 import com.jme3.scene.VertexBuffer;
335 public Attribute getAttribute(VertexBuffer.Type attribType){
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/modifiers/
MirrorModifier.java 8 import com.jme3.scene.VertexBuffer.Type;
  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/
GImpactCollisionShape.java 40 import com.jme3.scene.VertexBuffer.Type;
MeshCollisionShape.java 40 import com.jme3.scene.VertexBuffer.Type;
  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/util/
DebugShapeFactory.java 42 import com.jme3.scene.VertexBuffer.Type;
  /external/jmonkeyengine/engine/src/core/com/jme3/effect/shapes/
EmitterMeshFaceShape.java 6 import com.jme3.scene.VertexBuffer.Type;
EmitterMeshVertexShape.java 10 import com.jme3.scene.VertexBuffer.Type;
  /external/jmonkeyengine/engine/src/test/jme3test/light/
TestTangentGen.java 45 import com.jme3.scene.VertexBuffer.Type;
  /external/jmonkeyengine/engine/src/test/jme3test/model/shape/
TestCustomMesh.java 42 import com.jme3.scene.VertexBuffer.Type;

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