/external/webkit/Source/WebCore/platform/graphics/qt/ |
GraphicsContext3DQt.cpp | 41 #if ENABLE(WEBGL) 541 // Use direct texture mapping if WebGL canvas has a shared OpenGL context [all...] |
/external/webkit/Source/WebCore/ |
DerivedSources.cpp | 41 #if ENABLE(WEBGL)
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ChangeLog | 139 [chromium] Make throttling of WebGL based on webgl frames, not compositor frames 142 When a WebGL layer is dirtied outside of a requestAnimFrame callback, we need 143 to prevent WebGL from running too far ahead of the GPU process. The current 144 throttling mechanism relies on prepareTexture being called for every WebGL frame. 149 the WebGL context after every WebGL "frame." When the compositor runs, it calls 246 1. Support the new TextureMapperPlatformLayer for media & WebGL. 391 Patch 7/12: Allow a 3D-context (WebGL) to paint itself into a TextureMapper. 392 This allows using a WebGL canvas with CSS [all...] |
ChangeLog-2010-05-24 | [all...] |
ChangeLog-2010-01-29 | [all...] |
/external/webkit/Source/WebKit/chromium/src/ |
WebViewImpl.h | 347 // WebGL. Returns 0 if compositing support is not compiled in.
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GraphicsContext3DChromium.cpp | 33 #if ENABLE(WEBGL) [all...] |
/external/webkit/Source/WebCore/platform/graphics/opengl/ |
GraphicsContext3DOpenGL.cpp | 28 #if ENABLE(WEBGL) [all...] |
/external/webkit/Source/WebCore/html/canvas/ |
WebGLRenderingContext.cpp | 28 #if ENABLE(WEBGL) 373 canvas->dispatchEvent(WebGLContextEvent::create(eventNames().webglcontextcreationerrorEvent, false, true, "Could not create a WebGL context.")); [all...] |
CanvasRenderingContext2D.cpp | [all...] |
/external/chromium/chrome/common/ |
sandbox_policy.cc | 645 // In process WebGL won't work if the sandbox is enabled.
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pref_names.cc | 703 // Preference to disable 3D APIs (WebGL, Pepper 3D). [all...] |
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/geometry/ |
VertexDataManager.cpp | 282 // FIXED (not in WebGL) FLOAT (FixedToFloat)
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/external/webkit/Source/WebKit/chromium/public/ |
WebView.h | 354 // that used by the compositor) and contexts for WebGL and other
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/external/webkit/Tools/DumpRenderTree/gtk/ |
LayoutTestControllerGtk.cpp | 782 propertyName = "enable-webgl"; [all...] |
/external/webkit/Tools/Scripts/ |
build-webkit | 128 { option => "3d-canvas", desc => "Toggle 3D canvas (WebGL) support",
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old-run-webkit-tests | 589 $ignoredDirectories{'fast/canvas/webgl'} = 1; 590 $ignoredDirectories{'compositing/webgl'} = 1; 591 $ignoredDirectories{'http/tests/canvas/webgl'} = 1; [all...] |
/external/webkit/Source/WebKit/chromium/ |
ChangeLog | 15 [chromium] Make throttling of WebGL based on webgl frames, not compositor frames [all...] |
ChangeLog-2011-02-16 | 423 Test: fast/canvas/webgl/context-lost.html, comment out the line with [all...] |
/external/webkit/Source/WebKit/gtk/webkit/ |
webkitwebview.cpp | [all...] |
/external/webkit/Tools/QtTestBrowser/ |
launcherwindow.cpp | 247 QAction* toggleWebGL = toolsMenu->addAction("Toggle WebGL", this, SLOT(toggleWebGL(bool))); [all...] |
/external/webkit/Source/WebKit/qt/tests/qwebpage/ |
tst_qwebpage.cpp | [all...] |
/external/v8/ |
ChangeLog | 330 Add primitive WebGL array support to d8. [all...] |
/external/webkit/Source/ThirdParty/ANGLE/src/compiler/ |
ParseHelper.cpp | 440 // webgl shader. [all...] |
/external/webkit/Source/WebKit/qt/Api/ |
qwebsettings.cpp | 177 #if ENABLE(WEBGL) [all...] |