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  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/modifiers/
ArmatureModifier.java 12 import com.jme3.animation.AnimControl;
13 import com.jme3.animation.Animation;
14 import com.jme3.animation.Bone;
15 import com.jme3.animation.BoneTrack;
16 import com.jme3.animation.Skeleton;
17 import com.jme3.animation.SkeletonControl;
40 * This modifier allows to add bone animation to the object.
57 /** Loaded animation data. */
72 * This constructor reads animation data from the object structore. The
208 Animation animation = animList.get(i); local
209 anims.put(animation.getName(), animation); local
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  /frameworks/base/core/java/android/view/animation/
GridLayoutAnimationController.java 17 package android.view.animation;
28 * A layout animation controller is used to animated a grid layout's children.
31 * in the view group to compute the animation delay, this class uses both the
34 * In addition, the animation direction can be controlled. The default direction
36 * also set the animation priority to columns or rows. The default priority is
39 * Information used to compute the animation delay of each child are stored
41 * {@link android.view.animation.GridLayoutAnimationController.AnimationParameters},
105 * Creates a new grid layout animation controller from external resources.
110 * layout animation controller
118 Animation.Description d = Animation.Description.parseValue
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  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
TransformsAndAnimationsActivity.java 18 import android.animation.ObjectAnimator;
19 import android.animation.ValueAnimator;
25 import android.view.animation.AlphaAnimation;
26 import android.view.animation.Animation;
27 import android.view.animation.Transformation;
28 import android.view.animation.TranslateAnimation;
118 alphaAnim.setRepeatCount(Animation.INFINITE);
119 alphaAnim.setRepeatMode(Animation.REVERSE);
123 transAnim.setRepeatCount(Animation.INFINITE)
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BitmapsActivity.java 31 import android.view.animation.Animation;
32 import android.view.animation.ScaleAnimation;
49 a.setRepeatCount(Animation.INFINITE);
50 a.setRepeatMode(Animation.REVERSE);
  /packages/apps/Calendar/src/com/android/calendar/
DayFragment.java 30 import android.view.animation.Animation;
31 import android.view.animation.AnimationUtils;
51 protected Animation mInAnimationForward;
52 protected Animation mOutAnimationForward;
53 protected Animation mInAnimationBackward;
54 protected Animation mOutAnimationBackward;
158 // Stop events cross-fade animation
  /external/chromium/chrome/browser/renderer_host/
render_widget_host_view_gtk.h 18 #include "ui/base/animation/animation_delegate.h"
19 #include "ui/base/animation/slide_animation.h"
100 virtual void AnimationEnded(const ui::Animation* animation);
101 virtual void AnimationProgressed(const ui::Animation* animation);
102 virtual void AnimationCanceled(const ui::Animation* animation);
200 // The animation used for the abovementioned shade effect. The animation'
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  /external/chromium/chrome/browser/ui/gtk/infobars/
infobar_arrow_model.cc 114 void InfoBarArrowModel::AnimationEnded(const ui::Animation* animation) {
118 void InfoBarArrowModel::AnimationProgressed(const ui::Animation* animation) {
122 void InfoBarArrowModel::AnimationCanceled(const ui::Animation* animation) {
  /external/chromium/chrome/browser/ui/views/frame/
contents_container.cc 9 #include "ui/base/animation/slide_animation.h"
99 if (active_overlay_ || !ui::Animation::ShouldRenderRichAnimation())
117 if (active_overlay_ || !ui::Animation::ShouldRenderRichAnimation())
133 void ContentsContainer::AnimationProgressed(const ui::Animation* animation) {
135 ui::Tween::ValueBetween(animation->GetCurrentValue(), kMinOpacity,
  /external/chromium/chrome/browser/ui/views/tabs/
base_tab.h 12 #include "ui/base/animation/animation_delegate.h"
51 // Starts/Stops a pulse animation.
107 // Returns the pulse animation. The pulse animation is non-null if StartPulse
111 // Returns the hover animation. This may return null.
123 virtual void AnimationProgressed(const ui::Animation* animation) OVERRIDE;
124 virtual void AnimationCanceled(const ui::Animation* animation) OVERRIDE;
125 virtual void AnimationEnded(const ui::Animation* animation) OVERRIDE
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  /external/jmonkeyengine/engine/src/core/com/jme3/animation/
AnimChannel.java 33 package com.jme3.animation;
41 * fast forward, etc, for an animation. The animation
43 * skeleton. A single model may have multiple animation channels influencing
45 * animation channel for its feet, and another for its torso, and
58 private Animation animation; field in class:AnimChannel
59 private Animation blendFrom;
113 * @return The name of the currently playing animation, or null if
119 return animation != null ? animation.getName() : null
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  /external/jmonkeyengine/engine/src/core/com/jme3/export/
SavableClassUtil.java 34 import com.jme3.animation.Animation;
71 addRemapping("com.jme3.animation.BoneAnimation", Animation.class);
72 addRemapping("com.jme3.animation.SpatialAnimation", Animation.class);
  /external/replicaisland/src/com/replica/replicaisland/
LevelSelectActivity.java 30 import android.view.animation.Animation;
31 import android.view.animation.AnimationUtils;
46 private Animation mButtonFlickerAnimation;
357 protected class EndActivityAfterAnimation implements Animation.AnimationListener {
365 public void onAnimationEnd(Animation animation) {
370 public void onAnimationRepeat(Animation animation) {
375 public void onAnimationStart(Animation animation)
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  /packages/apps/Browser/src/com/android/browser/
TitleBar.java 19 import android.animation.Animator;
20 import android.animation.Animator.AnimatorListener;
21 import android.animation.ObjectAnimator;
30 import android.view.animation.Animation;
31 import android.view.animation.Animation.AnimationListener;
32 import android.view.animation.AnimationUtils;
33 import android.view.animation.DecelerateInterpolator;
240 public void onAnimationStart(Animator animation) {
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  /cts/tests/tests/view/src/android/view/animation/cts/
AccelerateDecelerateInterpolatorTest.java 17 package android.view.animation.cts;
28 import android.view.animation.AccelerateDecelerateInterpolator;
29 import android.view.animation.AlphaAnimation;
30 import android.view.animation.Animation;
31 import android.view.animation.AnimationUtils;
32 import android.view.animation.Interpolator;
33 import android.view.animation.Transformation;
71 final Animation anim = AnimationUtils.loadAnimation(mActivity,
LinearInterpolatorTest.java 17 package android.view.animation.cts;
22 import android.view.animation.AlphaAnimation;
23 import android.view.animation.Animation;
24 import android.view.animation.AnimationUtils;
25 import android.view.animation.Interpolator;
26 import android.view.animation.LinearInterpolator;
27 import android.view.animation.Transformation;
73 final Animation anim = AnimationUtils.loadAnimation(mActivity, R.anim.alpha);
  /external/chromium/chrome/browser/ui/gtk/
slide_animator_gtk.cc 8 #include "ui/base/animation/animation.h"
9 #include "ui/base/animation/slide_animation.h"
115 void SlideAnimatorGtk::AnimationProgressed(const ui::Animation* animation) {
129 void SlideAnimatorGtk::AnimationEnded(const ui::Animation* animation) {
  /external/chromium/chrome/browser/ui/views/bubble/
bubble.h 10 #include "ui/base/animation/animation_delegate.h"
130 virtual void AnimationEnded(const ui::Animation* animation);
131 virtual void AnimationProgressed(const ui::Animation* animation);
194 // The animation used to fade the bubble out.
  /external/chromium/chrome/browser/ui/views/infobars/
infobar.cc 9 #include "ui/base/animation/slide_animation.h"
50 // Once the closing animation starts, we ignore further requests to change the
52 if ((arrow_target_height_ != height) && !animation()->IsClosing()) {
58 void InfoBar::AnimationProgressed(const ui::Animation* animation) {
80 void InfoBar::AnimationEnded(const ui::Animation* animation) {
81 // When the animation ends, we must ensure the container is notified even if
82 // the heights haven't changed, lest it never get an "animation finished"
95 // scaling each of these with the square root of the animation value causes
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  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/constraints/
ConstraintShrinkWrap.java 7 import com.jme3.animation.Animation;
65 for(Animation animation : animData.anims) {
66 BlenderTrack track = this.getTrack(owner, animData.skeleton, animation);
  /packages/apps/Camera/src/com/android/camera/ui/
CountDownView.java 29 import android.view.animation.Animation;
30 import android.view.animation.AnimationUtils;
43 private Animation mCountDownAnim;
77 // Fade-out animation
  /packages/apps/Gallery2/src/com/android/camera/ui/
CountDownView.java 29 import android.view.animation.Animation;
30 import android.view.animation.AnimationUtils;
43 private Animation mCountDownAnim;
77 // Fade-out animation
  /development/samples/Home/src/com/example/android/home/
Home.java 50 import android.view.animation.Animation;
51 import android.view.animation.AnimationUtils;
52 import android.view.animation.LayoutAnimationController;
121 private Animation mGridEntry;
122 private Animation mGridExit;
518 * Shows all of the applications by playing an animation on the grid.
533 // This enables a layout animation; if you uncomment this code, you need to
554 * Hides all of the applications by playing an animation on the grid.
574 // This enables a layout animation; if you uncomment this code, you need t
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  /external/chromium/chrome/browser/chromeos/status/
network_menu_button.h 18 #include "ui/base/animation/throb_animation.h"
64 virtual void AnimationProgressed(const ui::Animation* animation);
145 // The throb animation that does the wifi connecting animation.
  /external/chromium/chrome/browser/ui/gtk/notifications/
balloon_view_gtk.h 18 #include "ui/base/animation/animation_delegate.h"
64 virtual void AnimationProgressed(const ui::Animation* animation);
77 // RepositionToBalloon() has been called and the animation completes.
122 // An animation to move the balloon on the screen as its position changes.
  /external/webkit/Source/WebCore/platform/animation/
AnimationList.cpp 28 for (i = 0; i < size() && animation(i)->test(); ++i) { } \
31 animation(i)->propSet(animation(j)->propGet()); \
37 m_animations.append(Animation::create(o.animation(i)));
59 if (*animation(i) != *o.animation(i))

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