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  /external/webkit/Source/WebCore/page/animation/
AnimationBase.h 39 class Animation;
53 AnimationBase(const Animation* transition, RenderObject* renderer, CompositeAnimation* compAnim);
62 // the animation is started. This may or may not require deferred response from the animator.
67 AnimationStateNew, // animation just created, animation not running yet
70 AnimationStateStartWaitResponse, // animation started, waiting for response
71 AnimationStateLooping, // response received, animation running, loop timer running, waiting for fire
72 AnimationStateEnding, // received, animation running, end timer running, waiting for fire
73 AnimationStatePausedWaitTimer, // in pause mode when animation started
75 AnimationStatePausedWaitResponse, // animation paused when in STARTING stat
189 const Animation* animation() const { return m_animation.get(); } function in class:WebCore::AnimationBase
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ImplicitAnimation.h 41 static PassRefPtr<ImplicitAnimation> create(const Animation* animation, int animatingProperty, RenderObject* renderer, CompositeAnimation* compositeAnimation, RenderStyle* fromStyle)
43 return adoptRef(new ImplicitAnimation(animation, animatingProperty, renderer, compositeAnimation, fromStyle));
81 ImplicitAnimation(const Animation*, int animatingProperty, RenderObject*, CompositeAnimation*, RenderStyle* fromStyle);
86 bool m_overridden; // true when there is a keyframe animation that overrides the transitioning property
KeyframeAnimation.h 40 // A KeyframeAnimation tracks the state of an explicit animation
44 static PassRefPtr<KeyframeAnimation> create(const Animation* animation, RenderObject* renderer, int index, CompositeAnimation* compositeAnimation, RenderStyle* unanimatedStyle)
46 return adoptRef(new KeyframeAnimation(animation, renderer, index, compositeAnimation, unanimatedStyle));
82 KeyframeAnimation(const Animation* animation, RenderObject*, int index, CompositeAnimation*, RenderStyle* unanimatedStyle);
85 // Get the styles for the given property surrounding the current animation time and the progress between them.
91 // The order in which this animation appears in the animation-name style.
95 // The style just before we started animation
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  /packages/apps/LegacyCamera/src/com/android/camera/ui/
IndicatorControlBarContainer.java 27 import android.view.animation.Animation;
28 import android.view.animation.Animation.AnimationListener;
29 import android.view.animation.AnimationUtils;
38 private Animation mFadeIn, mFadeOut;
39 private Animation mSecondLevelFadeIn, mSecondLevelFadeOut;
94 public void onAnimationEnd(Animation animation) {
95 if (animation == mSecondLevelFadeOut)
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  /cts/tests/tests/view/src/android/view/animation/cts/
LayoutAnimationControllerTest.java 17 package android.view.animation.cts;
30 import android.view.animation.AccelerateInterpolator;
31 import android.view.animation.Animation;
32 import android.view.animation.AnimationUtils;
33 import android.view.animation.DecelerateInterpolator;
34 import android.view.animation.Interpolator;
35 import android.view.animation.LayoutAnimationController;
36 import android.view.animation.ScaleAnimation;
37 import android.view.animation.Transformation
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GridLayoutAnimationControllerTest.java 17 package android.view.animation.cts;
29 import android.view.animation.Animation;
30 import android.view.animation.AnimationUtils;
31 import android.view.animation.GridLayoutAnimationController;
32 import android.view.animation.Transformation;
33 import android.view.animation.GridLayoutAnimationController.AnimationParameters;
41 private Animation mDefaultAnimation;
96 Animation childAnimation1 = mGridView.getChildAt(INDEX_OF_CHILD1).getAnimation();
97 Animation childAnimation4 = mGridView.getChildAt(INDEX_OF_CHILD4).getAnimation()
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  /development/samples/ApiDemos/src/com/example/android/apis/view/
Animation3.java 26 import android.view.animation.AnimationUtils;
27 import android.view.animation.Animation;
28 import android.view.animation.TranslateAnimation;
57 Animation a = new TranslateAnimation(0.0f,
62 a.setRepeatMode(Animation.RESTART);
63 a.setRepeatCount(Animation.INFINITE);
  /external/chromium/chrome/browser/ui/views/location_bar/
suggested_text_view.cc 10 #include "ui/base/animation/multi_animation.h"
49 void SuggestedTextView::AnimationEnded(const ui::Animation* animation) {
53 void SuggestedTextView::AnimationProgressed(const ui::Animation* animation) {
62 ui::Tween::ValueBetween(animation->GetCurrentValue(), 0, 255)));
67 void SuggestedTextView::AnimationCanceled(const ui::Animation* animation) {
70 ui::Animation* SuggestedTextView::CreateAnimation() {
76 ui::MultiAnimation* animation = new ui::MultiAnimation(parts) local
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  /external/jmonkeyengine/engine/src/core/com/jme3/animation/
AnimControl.java 32 package com.jme3.animation;
49 * of skeletal animation.
52 * 1) Animation blending/transitions
53 * 2) Multiple animation channels
55 * 4) Animation event listeners
61 * 2) Morph/Pose animation
79 HashMap<String, Animation> animationMap;
81 * Animation channels
85 * Animation event listeners
90 * Creates a new animation control for the given skeleton.
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  /external/replicaisland/src/com/replica/replicaisland/
AnimationPlayerActivity.java 31 import android.view.animation.Animation;
32 import android.view.animation.AnimationUtils;
33 import android.view.animation.TranslateAnimation;
76 mAnimationType = callingIntent.getIntExtra("animation", KYLE_DEATH);
104 // the display and just generate the anim in code. The Rokudou animation
106 Animation gameOverAnim = new TranslateAnimation(startX, 0, 0, 0);
116 Animation foregroundAnim = AnimationUtils.loadAnimation(this, R.anim.horizontal_layer2_slide);
117 Animation backgroundAnim = AnimationUtils.loadAnimation(this, R.anim.horizontal_layer1_slide);
133 Animation backgroundAnim = AnimationUtils.loadAnimation(this, R.anim.rokudou_slide_bg)
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ExtrasMenuActivity.java 16 import android.view.animation.Animation;
17 import android.view.animation.AnimationUtils;
26 private Animation mButtonFlickerAnimation;
27 private Animation mFadeOutAnimation;
28 private Animation mAlternateFadeOutAnimation;
29 private Animation mLockedAnimation;
195 protected class StartActivityAfterAnimation implements Animation.AnimationListener {
203 public void onAnimationEnd(Animation animation) {
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DifficultyMenuActivity.java 12 import android.view.animation.Animation;
13 import android.view.animation.AnimationUtils;
23 private Animation mButtonFlickerAnimation;
24 private Animation mFadeOutAnimation;
25 private Animation mAlternateFadeOutAnimation;
131 protected class StartActivityAfterAnimation implements Animation.AnimationListener {
139 public void onAnimationEnd(Animation animation) {
160 public void onAnimationRepeat(Animation animation)
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  /external/webkit/Source/WebCore/bindings/v8/custom/
V8WebKitAnimationCustom.cpp 44 if (count == Animation::IterationCountInfinite)
  /external/webkit/Source/WebCore/platform/graphics/ca/
GraphicsLayerCA.h 93 // return true if we started an animation
105 virtual bool addAnimation(const KeyframeValueList&, const IntSize& boxSize, const Animation*, const String& animationName, double timeOffset);
161 bool createAnimationFromKeyframes(const KeyframeValueList&, const Animation*, const String& animationName, double timeOffset);
162 bool createTransformAnimationsFromKeyframes(const KeyframeValueList&, const Animation*, const String& animationName, double timeOffset, const IntSize& boxSize);
164 // Return autoreleased animation (use RetainPtr?)
165 PassRefPtr<PlatformCAAnimation> createBasicAnimation(const Animation*, AnimatedPropertyID, bool additive);
166 PassRefPtr<PlatformCAAnimation> createKeyframeAnimation(const Animation*, AnimatedPropertyID, bool additive);
167 void setupAnimation(PlatformCAAnimation*, const Animation*, bool additive);
169 const TimingFunction* timingFunctionForAnimationValue(const AnimationValue*, const Animation*);
171 bool setAnimationEndpoints(const KeyframeValueList&, const Animation*, PlatformCAAnimation*)
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  /development/samples/ApiDemos/src/com/example/android/apis/animation/
Rotate3dAnimation.java 17 package com.example.android.apis.animation;
19 import android.view.animation.Animation;
20 import android.view.animation.Transformation;
25 * An animation that rotates the view on the Y axis between two specified angles.
26 * This animation also adds a translation on the Z axis (depth) to improve the effect.
28 public class Rotate3dAnimation extends Animation {
41 * of X and Y coordinates, called centerX and centerY. When the animation
Transition3d.java 1 package com.example.android.apis.animation;
13 import android.view.animation.Animation;
14 import android.view.animation.AccelerateInterpolator;
15 import android.view.animation.DecelerateInterpolator;
18 * This sample application shows how to use layout animation and various
22 * list. The animation is made of two smaller animations: the first half
76 // between each animation
93 // The animation listener is used to trigger the next animation
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  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
AnimateDrawables.java 27 import android.view.animation.Animation;
28 import android.view.animation.TranslateAnimation;
49 Animation an = new TranslateAnimation(0, 100, 0, 200);
  /external/chromium/chrome/browser/ui/gtk/
status_bubble_gtk.h 20 #include "ui/base/animation/animation_delegate.h"
52 virtual void AnimationEnded(const ui::Animation* animation);
53 virtual void AnimationProgressed(const ui::Animation* animation);
147 // The animation for resizing the status bubble on long hovers.
150 // The start and end width of the current resize animation.
  /external/chromium/chrome/browser/ui/touch/frame/
touch_browser_frame_view.h 13 #include "ui/base/animation/animation_delegate.h"
74 virtual void AnimationProgressed(const ui::Animation* animation);
75 virtual void AnimationEnded(const ui::Animation* animation);
  /external/chromium/chrome/browser/ui/views/infobars/
infobar.h 11 #include "ui/base/animation/animation_delegate.h"
51 const ui::SlideAnimation* animation() const { return animation_.get(); } function in class:InfoBar
60 virtual void AnimationProgressed(const ui::Animation* animation) OVERRIDE;
70 // within us, taking into account animation so the control "slides in" (or
75 ui::SlideAnimation* animation() { return animation_.get(); } function in class:InfoBar
86 virtual void AnimationEnded(const ui::Animation* animation) OVERRIDE;
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/constraints/
ConstraintInverseKinematics.java 3 import com.jme3.animation.Animation;
4 import com.jme3.animation.Skeleton;
137 * the bone animation data that stores the traces for the skeleton's bones
140 private CalculationBone[] getBonesToCalculate(Skeleton skeleton, Animation boneAnimation) {
  /external/webkit/Source/WebCore/page/
WebKitAnimation.cpp 29 #include "Animation.h"
44 return m_keyframeAnimation->animation()->name();
64 return m_keyframeAnimation->animation()->delay();
69 return m_keyframeAnimation->animation()->iterationCount();
80 if (iterations == Animation::IterationCountInfinite)
87 if (m_keyframeAnimation->animation()->direction() == Animation::AnimationDirectionNormal)
94 switch (m_keyframeAnimation->animation()->fillMode()) {
  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
MarqueeActivity.java 23 import android.view.animation.Animation;
24 import android.view.animation.AnimationUtils;
60 Animation animation = AnimationUtils.loadAnimation(text2.getContext(),
62 animation.setFillEnabled(true);
63 animation.setFillAfter(true);
64 text2.startAnimation(animation);
  /external/robolectric/src/test/java/com/xtremelabs/robolectric/shadows/
AnimationTest.java 4 import android.view.animation.Animation;
5 import android.view.animation.LinearInterpolator;
6 import android.view.animation.Transformation;
20 private TestAnimation animation; field in class:AnimationTest
26 animation = new TestAnimation();
27 shadow = shadowOf(animation);
29 animation.setAnimationListener(listener);
35 animation.start();
44 animation.cancel()
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  /packages/apps/Calculator/src/com/android/calculator2/
PanelSwitcher.java 24 import android.view.animation.Animation;
25 import android.view.animation.Animation.AnimationListener;
26 import android.view.animation.TranslateAnimation;
166 public void onAnimationRepeat(Animation animation) {
170 public void onAnimationStart(Animation animation) {
174 public void onAnimationEnd(Animation animation)
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