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Searched
refs:EGL_SUCCESS
(Results
26 - 50
of
91
) sorted by null
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/frameworks/native/opengl/tools/glgen/stubs/egl/
EGL14Header.java-if
39
public static final int
EGL_SUCCESS
= 0x3000;
/cts/tests/tests/media/src/android/media/cts/
OutputSurface.java
296
while ((error = mEGL.eglGetError()) != EGL10.
EGL_SUCCESS
) {
/cts/tests/tests/textureview/src/android/textureview/cts/
GLProducerThread.java
152
Assert.assertEquals(EGL10.
EGL_SUCCESS
, mEgl.eglGetError());
/development/ndk/platforms/android-4/samples/san-angeles/jni/
app-linux.c
86
if (error && error !=
EGL_SUCCESS
)
app-win32.c
69
if (error !=
EGL_SUCCESS
)
/frameworks/base/opengl/java/javax/microedition/khronos/egl/
EGL10.java
22
int
EGL_SUCCESS
= 0x3000;
/frameworks/base/media/mca/filterfw/native/core/
gl_env.cpp
311
error !=
EGL_SUCCESS
;
324
error !=
EGL_SUCCESS
;
/frameworks/native/opengl/tests/gl2_basic/
gl2_basic.cpp
52
for (EGLint error = eglGetError(); error !=
EGL_SUCCESS
; error
221
if (returnVal && error ==
EGL_SUCCESS
) {
/frameworks/native/opengl/tests/gl_basic/
gl_basic.cpp
140
if (returnVal && error ==
EGL_SUCCESS
) {
153
for (EGLint error = eglGetError(); error !=
EGL_SUCCESS
; error
/frameworks/native/opengl/tests/gl_yuvtex/
gl_yuvtex.cpp
54
for (EGLint error = eglGetError(); error !=
EGL_SUCCESS
; error
216
if (returnVal && error ==
EGL_SUCCESS
) {
/packages/apps/LegacyCamera/src/com/android/camera/panorama/
MosaicRendererSurfaceView.java
119
while ((error = egl.eglGetError()) != EGL10.
EGL_SUCCESS
) {
302
while (egl.eglGetError() != EGL10.
EGL_SUCCESS
);
/frameworks/base/opengl/java/android/opengl/
EGLLogWrapper.java
371
if ((eglError = mEgl10.eglGetError()) !=
EGL_SUCCESS
) {
537
case
EGL_SUCCESS
:
538
return "
EGL_SUCCESS
";
EGL14.java
40
public static final int
EGL_SUCCESS
= 0x3000;
/frameworks/native/opengl/tests/gl2_copyTexImage/
gl2_copyTexImage.cpp
52
for (EGLint error = eglGetError(); error !=
EGL_SUCCESS
; error
325
if (returnVal && error ==
EGL_SUCCESS
) {
/frameworks/native/opengl/tests/gl2_yuvtex/
gl2_yuvtex.cpp
54
for (EGLint error = eglGetError(); error !=
EGL_SUCCESS
; error
326
if (returnVal && error ==
EGL_SUCCESS
) {
/cts/tests/src/android/opengl/cts/
EglConfigGLSurfaceView.java
323
while (egl.eglGetError() != EGL10.
EGL_SUCCESS
);
/frameworks/native/opengl/tests/angeles/include/GLES/
egl.h
99
#define
EGL_SUCCESS
0x3000
/packages/apps/Camera/src/com/android/camera/
MosaicPreviewRenderer.java
231
while ((error = egl.eglGetError()) != EGL10.
EGL_SUCCESS
) {
/packages/apps/Gallery2/src/com/android/camera/
MosaicPreviewRenderer.java
232
while ((error = egl.eglGetError()) != EGL10.
EGL_SUCCESS
) {
/external/webkit/Source/ThirdParty/ANGLE/src/libEGL/
libEGL.cpp
86
if (error !=
EGL_SUCCESS
)
88
egl::setCurrentError(
EGL_SUCCESS
);
/frameworks/rs/driver/
rsdGL.cpp
57
case
EGL_SUCCESS
: return "
EGL_SUCCESS
";
81
for (EGLint error = eglGetError(); error !=
EGL_SUCCESS
; error
/development/ndk/platforms/android-9/include/EGL/
egl.h
77
#define
EGL_SUCCESS
0x3000
/external/webkit/Source/ThirdParty/ANGLE/include/EGL/
egl.h
77
#define
EGL_SUCCESS
0x3000
/frameworks/native/opengl/include/EGL/
egl.h
77
#define
EGL_SUCCESS
0x3000
/frameworks/native/opengl/libs/EGL/
egl_cache.cpp
117
if (err !=
EGL_SUCCESS
) {
Completed in 314 milliseconds
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