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    Searched refs:SL_BOOLEAN_TRUE (Results 26 - 50 of 73) sorted by null

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  /frameworks/wilhelm/tests/
mimeUri_test.cpp 136 required[0] = SL_BOOLEAN_TRUE;
138 required[1] = SL_BOOLEAN_TRUE;
276 (SLuint32) SL_BOOLEAN_TRUE } };
  /frameworks/wilhelm/tests/sandbox/
engine.c 51 engine_req[index] = SL_BOOLEAN_TRUE;
97 engine_req[numSupportedInterfaces] = SL_BOOLEAN_TRUE;
106 options[0].data = (SLuint32) SL_BOOLEAN_TRUE;
object.c 146 SLboolean isSupported = SL_BOOLEAN_TRUE;
153 isSupported = SL_BOOLEAN_TRUE;
168 assert(SL_BOOLEAN_TRUE == isSupported);
outputmix.c 130 SLboolean req[10] = {SL_BOOLEAN_TRUE, SL_BOOLEAN_FALSE /*SL_BOOLEAN_TRUE*/, SL_BOOLEAN_TRUE,
131 SL_BOOLEAN_TRUE/*FALSE*/, SL_BOOLEAN_FALSE, SL_BOOLEAN_FALSE, SL_BOOLEAN_FALSE,
intbufq.c 125 SLboolean flags[2] = {SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE};
urimime.c 81 req[0] = SL_BOOLEAN_TRUE;
  /frameworks/wilhelm/tests/automated/
BufferQueue_test.cpp 65 static const SLboolean flags[1] = { SL_BOOLEAN_TRUE };
67 static const SLboolean flags_mutesolo[2] = { SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE };
69 static const SLboolean flags_seek[2] = { SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE };
  /frameworks/wilhelm/tests/examples/
slesTestRecBuffQueue.cpp 187 required[0] = SL_BOOLEAN_TRUE;
189 required[1] = SL_BOOLEAN_TRUE;
366 {(SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE}
slesTestDecodeToBuffQueue.cpp 322 required[0] = SL_BOOLEAN_TRUE;
325 required[1] = SL_BOOLEAN_TRUE;
328 required[2] = SL_BOOLEAN_TRUE;
551 {(SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE}
slesTestPlayFdPath.cpp 106 required[0] = SL_BOOLEAN_TRUE;
209 {(SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE}
slesTestDecodeAac.cpp 119 SLboolean createRaw = SL_BOOLEAN_TRUE; // whether to create a .raw file containing PCM data
223 head_atend = SL_BOOLEAN_TRUE;
495 required[0] = SL_BOOLEAN_TRUE;
498 required[1] = SL_BOOLEAN_TRUE;
501 required[2] = SL_BOOLEAN_TRUE;
505 required[3] = SL_BOOLEAN_TRUE;
    [all...]
slesTestFeedback.cpp 316 SLboolean flags_tx[1] = {SL_BOOLEAN_TRUE};
353 SLboolean flags_rx[1] = {SL_BOOLEAN_TRUE};
  /frameworks/wilhelm/tests/mimeUri/
slesTestGetPositionUri.cpp 169 required[0] = SL_BOOLEAN_TRUE;
171 required[1] = SL_BOOLEAN_TRUE;
332 (SLuint32) SL_BOOLEAN_TRUE}};
slesTestManyPlayers.cpp 139 (SLuint32) SL_BOOLEAN_TRUE}};
184 required[0] = SL_BOOLEAN_TRUE;
186 required[1] = SL_BOOLEAN_TRUE;
  /frameworks/wilhelm/tests/sandbox/streamSource/
slesTestPlayStream.cpp 221 required[0] = SL_BOOLEAN_TRUE;
223 required[1] = SL_BOOLEAN_TRUE;
399 (SLuint32) SL_BOOLEAN_TRUE}};
  /frameworks/ex/variablespeed/jni/
variablespeed.cc 536 SL_ENGINEOPTION_THREADSAFE, SL_BOOLEAN_TRUE } };
585 const SLboolean reqs[playerInterfaceCount] = { SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE };
622 SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE };
  /external/quake/quake/src/WinQuake/
snd_android.cpp 136 required[0] = SL_BOOLEAN_TRUE;
183 required[0] = SL_BOOLEAN_TRUE;
259 (SLuint32) SL_BOOLEAN_TRUE}};
  /frameworks/wilhelm/src/
entry.c 55 SLboolean threadSafe = SL_BOOLEAN_TRUE;
  /frameworks/wilhelm/src/itf/
IBassBoost.c 154 *pSupported = SL_BOOLEAN_TRUE;
IBufferQueue.c 106 thiz->mClearRequested = SL_BOOLEAN_TRUE;
IEngineCapabilities.c 54 *pIsAbsoluteMax = SL_BOOLEAN_TRUE;
IVirtualizer.c 156 *pSupported = SL_BOOLEAN_TRUE;
I3DLocation.c 232 thiz->mRotatePending = SL_BOOLEAN_TRUE;
I3DMacroscopic.c 137 thiz->mRotatePending = SL_BOOLEAN_TRUE;
  /frameworks/wilhelm/tests/listening/
seekTorture.c 74 SLboolean flags[1] = {SL_BOOLEAN_TRUE};

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12 3