HomeSort by relevance Sort by last modified time
    Searched refs:SLuint32 (Results 101 - 125 of 145) sorted by null

1 2 3 45 6

  /frameworks/wilhelm/tests/mimeUri/
slesTestGetPositionUri.cpp 66 void PrefetchEventCallback( SLPrefetchStatusItf caller, void *pContext, SLuint32 event)
70 SLuint32 status;
93 SLuint32 event)
132 SLuint32 deviceID = 0;
245 SLuint32 prefetchStatus = SL_PREFETCHSTATUS_UNDERFLOW;
246 SLuint32 timeOutIndex = 100; // 10s
331 {(SLuint32) SL_ENGINEOPTION_THREADSAFE,
332 (SLuint32) SL_BOOLEAN_TRUE}};
slesTestManyPlayers.cpp 74 void PrefetchEventCallback( SLPrefetchStatusItf caller, void *pContext, SLuint32 event)
80 SLuint32 status;
105 SLuint32 event)
133 SLuint32 deviceID = 0;
138 {(SLuint32) SL_ENGINEOPTION_THREADSAFE,
139 (SLuint32) SL_BOOLEAN_TRUE}};
277 SLuint32 prefetchStatus = SL_PREFETCHSTATUS_UNDERFLOW;
278 SLuint32 timeOutIndex = 10; // 1s, should be enough for a local file
slesTestPlayStreamType.cpp 170 SLuint32 prefetchStatus = SL_PREFETCHSTATUS_UNDERFLOW;
194 SLuint32 valueSize = sizeof(SLint32) * 2; // trying too big on purpose
255 {(SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE}
slesTestPlayUri2.cpp 39 void PlayEventCallback( SLPlayItf caller, void *pContext, SLuint32 event)
197 SLuint32 prefetchStatus = SL_PREFETCHSTATUS_UNDERFLOW;
268 {(SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE}
  /frameworks/wilhelm/src/android/
AudioPlayer_to_android.cpp 29 template class android::KeyedVector<SLuint32, android::AudioEffect* > ;
42 SLresult aplayer_setPlayState(const android::sp<android::GenericPlayer> &ap, SLuint32 playState,
534 const SLuint32 sinkLocatorType = *(SLuint32 *)pAudioSink->pLocator;
535 const SLuint32 sinkFormatType = *(SLuint32 *)pAudioSink->pFormat;
569 const SLuint32 sourceLocatorType = *(SLuint32 *)pAudioSrc->pLocator;
570 const SLuint32 sinkLocatorType = *(SLuint32 *)pAudioSnk->pLocator
    [all...]
android_StreamPlayer.h 21 // number of SLuint32 fields to store a buffer event message in an item, by mapping each
22 // to the item key (SLuint32), the item size (SLuint32), and the item data (mask on SLuint32)
40 static const SLuint32 kItemProcessed[NB_BUFFEREVENT_ITEM_FIELDS];
MediaPlayer_to_android.cpp 258 (*callback)(&mp->mPlay.mItf, callbackPContext, (SLuint32) data1); // SL_PLAYEVENT_HEAD*
312 const SLuint32 sourceLocatorType = *(SLuint32 *)pSrc->pLocator;
313 const SLuint32 sourceFormatType = *(SLuint32 *)pSrc->pFormat;
314 const SLuint32 audioSinkLocatorType = *(SLuint32 *)pAudioSnk->pLocator;
315 //const SLuint32 sinkFormatType = *(SLuint32 *)pAudioSnk->pFormat;
414 const SLuint32 sourceLocator = *(SLuint32 *)pDataSrc->pLocator
    [all...]
  /frameworks/wilhelm/src/itf/
IRecord.c 22 static SLresult IRecord_SetRecordState(SLRecordItf self, SLuint32 state)
50 static SLresult IRecord_GetRecordState(SLRecordItf self, SLuint32 *pState)
59 SLuint32 state = thiz->mState;
132 static SLresult IRecord_SetCallbackEventsMask(SLRecordItf self, SLuint32 eventFlags)
160 static SLresult IRecord_GetCallbackEventsMask(SLRecordItf self, SLuint32 *pEventFlags)
169 SLuint32 callbackEventsMask = thiz->mCallbackEventsMask;
IBufferQueue.c 26 static SLuint32 getAssociatedState(IBufferQueue *thiz)
28 SLuint32 state;
46 SLresult IBufferQueue_Enqueue(SLBufferQueueItf self, const void *pBuffer, SLuint32 size)
IEngine.c 94 static SLresult IEngine_CreateLEDDevice(SLEngineItf self, SLObjectItf *pDevice, SLuint32 deviceID,
95 SLuint32 numInterfaces, const SLInterfaceID *pInterfaceIds, const SLboolean *pInterfaceRequired)
132 static SLresult IEngine_CreateVibraDevice(SLEngineItf self, SLObjectItf *pDevice, SLuint32 deviceID,
133 SLuint32 numInterfaces, const SLInterfaceID *pInterfaceIds, const SLboolean *pInterfaceRequired)
171 SLDataSource *pAudioSrc, SLDataSink *pAudioSnk, SLuint32 numInterfaces,
406 SLDataSource *pAudioSrc, SLDataSink *pAudioSnk, SLuint32 numInterfaces,
488 SLuint32 locatorType = thiz->mDataSink.mLocator.mLocatorType;
544 SLDataSink *pVibra, SLDataSink *pLEDArray, SLuint32 numInterfaces,
591 SLuint32 numInterfaces, const SLInterfaceID *pInterfaceIds, const SLboolean *pInterfaceRequired)
627 static SLresult IEngine_Create3DGroup(SLEngineItf self, SLObjectItf *pGroup, SLuint32 numInterfaces
    [all...]
  /frameworks/wilhelm/src/
data.c 25 SLuint32 allowedDataLocatorMask)
30 SLuint32 locatorType;
34 locatorType = *(SLuint32 *)pLocator;
65 SLuint32 deviceType = pDataLocator->mIODevice.deviceType;
69 SLuint32 expectedObjectID;
103 SLuint32 deviceID = pDataLocator->mIODevice.deviceID;
256 SLuint32 actualMask;
337 SLuint32 allowedDataFormatMask)
342 SLuint32 formatType;
346 formatType = *(SLuint32 *)pFormat
    [all...]
classes.h 76 SLuint32 mSampleRateMilliHz;// initially UNKNOWN_SAMPLERATE, then const once it is known
147 SLuint32 mSampleRateMilliHz;// initially UNKNOWN_SAMPLERATE, then const once it is known
189 SLuint32 mEqNumPresets;
202 SLuint32 mDeviceID;
303 SLuint32 mDeviceID;
sles.c 54 SLuint32 IObjectToObjectID(IObject *thiz)
60 SLuint32 id = clazz->mSLObjectID;
74 SLresult AcquireStrongRef(IObject *object, SLuint32 expectedObjectID)
82 SLuint32 actualObjectID = IObjectToObjectID(object);
151 SLresult checkInterfaces(const ClassTable *clazz, SLuint32 numInterfaces,
160 SLuint32 interfaceCount = clazz->mInterfaceCount;
161 SLuint32 i;
522 SLuint32 index;
locks.c 165 SLuint32 objectID = IObjectToObjectID(thiz);
166 SLuint32 index = objectID;
205 SLuint32 prefetchEvents = SL_PREFETCHEVENT_NONE;
  /frameworks/wilhelm/tests/listening/
slesTest_playMuteSolo.cpp 60 SLuint32 prefetch_status = SL_PREFETCHSTATUS_UNKNOWN;
70 void prefetch_callback(SLPrefetchStatusItf caller, void *context, SLuint32 event)
77 SLuint32 status;
80 SLuint32 new_prefetch_status;
102 void PlayEventCallback( SLPlayItf caller, void *pContext, SLuint32 event)
394 {(SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE}
  /frameworks/wilhelm/tests/examples/
slesTestDecodeAac.cpp 95 * are SLuint32, but it is saved in the data field of a SLMetadataInfo, hence the larger size.
130 #define PREFETCHSTATUS_UNKNOWN ((SLuint32) 0)
131 #define PREFETCHSTATUS_ERROR ((SLuint32) (-1))
137 SLuint32 prefetch_status = PREFETCHSTATUS_UNKNOWN;
159 void PrefetchEventCallback(SLPrefetchStatusItf caller, void *pContext, SLuint32 event)
167 SLuint32 status;
171 SLuint32 new_prefetch_status;
209 void PlayCallback(SLPlayItf caller, void *pContext, SLuint32 event) {
236 SLuint32 dataSize, /* input */
237 SLuint32 dataUsed, /* input *
    [all...]
slesTestSendToPresetReverb.cpp 54 void prefetch_callback(SLPrefetchStatusItf caller, void *context, SLuint32 event)
61 SLuint32 status;
237 SLuint32 prefetchStatus = SL_PREFETCHSTATUS_UNDERFLOW;
284 SLuint32 playState;
369 {(SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE}
slesTestSawtoothBufferQueue.cpp 76 SLuint32 size;
110 SLuint32 deviceID = 0;
281 {(SLuint32) SL_ENGINEOPTION_THREADSAFE,
282 (SLuint32) SL_BOOLEAN_TRUE}};
slesTestBassBoostPath.cpp 173 SLuint32 prefetchStatus = SL_PREFETCHSTATUS_UNDERFLOW;
277 {(SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE}
slesTestPlayFdPath.cpp 155 SLuint32 prefetchStatus = SL_PREFETCHSTATUS_UNDERFLOW;
209 {(SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE}
  /frameworks/ex/variablespeed/jni/
variablespeed.cc 58 const SLuint32 kPrefetchErrorCandidate =
151 static void PrefetchEventCb(SLPrefetchStatusItf caller, void*, SLuint32 event) {
160 static void DecodingEventCb(SLPlayItf caller, void*, SLuint32 event) {
225 SLuint32 *sampleRateOut, SLuint32 *channelsOut) {
227 SLuint32 itemCount;
229 SLuint32 i, keySize, valueSize;
245 SLuint32 sampleRate = *(reinterpret_cast<SLuint32*>(value->data));
249 SLuint32 channels = *(reinterpret_cast<SLuint32*>(value->data))
    [all...]
  /frameworks/wilhelm/tests/sandbox/
engine.c 28 SLuint32 numSupportedInterfaces = 12345;
41 SLuint32 index;
106 options[0].data = (SLuint32) SL_BOOLEAN_TRUE;
108 options[1].data = (SLuint32) SL_BOOLEAN_FALSE;
object.c 38 SLuint32 i;
40 SLuint32 objectID;
55 SLuint32 numSupportedInterfaces = 12345;
86 SLuint32 numExtensions = 0x12345;
multithread.c 28 SLuint32 mObjectID;
32 SLuint32 mCounter;
urimime.c 77 SLuint32 numInterfaces = 1;
137 SLuint32 playState;

Completed in 141 milliseconds

1 2 3 45 6