/prebuilts/ndk/8/platforms/android-9/arch-arm/usr/include/GLES/ |
glext.h | [all...] |
/prebuilts/ndk/8/platforms/android-9/arch-mips/usr/include/GLES/ |
glext.h | [all...] |
/prebuilts/ndk/8/platforms/android-9/arch-x86/usr/include/GLES/ |
glext.h | [all...] |
/sdk/emulator/opengl/host/libs/Translator/include/GLES/ |
glext.h | [all...] |
/device/generic/goldfish/opengl/system/GLESv2_enc/ |
gl2_entry.cpp | 164 void glDeleteVertexArraysOES(GLsizei n, const GLuint* arrays); 165 void glGenVertexArraysOES(GLsizei n, GLuint* arrays); [all...] |
gl2_enc.h | 180 void glDeleteVertexArraysOES_enc(void *self , GLsizei n, const GLuint* arrays); 181 void glGenVertexArraysOES_enc(void *self , GLsizei n, GLuint* arrays);
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/device/generic/goldfish/opengl/tests/gles_android_wrapper/ |
gles.cpp | 1236 void glDeleteVertexArraysOES(GLsizei n, const GLuint *arrays) 1238 getDispatch()->glDeleteVertexArraysOES(n, arrays); 1241 void glGenVertexArraysOES(GLsizei n, GLuint *arrays) 1243 getDispatch()->glGenVertexArraysOES(n, arrays); [all...] |
/frameworks/native/opengl/include/GLES/ |
glext.h | [all...] |
/frameworks/native/opengl/include/GLES2/ |
gl2ext.h | [all...] |
/bionic/libc/arch-mips/string/ |
memcpy.S | 128 bgtz v1,.Lloop16w # skip "pref 30,64(a0)" for too short arrays 277 bgtz v1,.Lua_loop16w # skip "pref 30,64(a0)" for too short arrays
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/development/ndk/platforms/android-18/samples/gles3jni/jni/ |
gl3stub.c | 268 GL_APICALL void (* GL_APIENTRY glDeleteVertexArrays) (GLsizei n, const GLuint* arrays); 269 GL_APICALL void (* GL_APIENTRY glGenVertexArrays) (GLsizei n, GLuint* arrays);
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gl3stub.h | 411 extern GL_APICALL void (* GL_APIENTRY glDeleteVertexArrays) (GLsizei n, const GLuint* arrays); 412 extern GL_APICALL void (* GL_APIENTRY glGenVertexArrays) (GLsizei n, GLuint* arrays); [all...] |
/external/ceres-solver/docs/ |
powell.tex | 41 With its automatic differentiation support, Ceres allows you to define templated objects/functors that will compute the residual and it takes care of computing the Jacobians as needed and filling the \texttt{jacobians} arrays with them. For example, for $f_4(x)$ we define
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/external/v8/test/mjsunit/ |
mirror-array.js | 122 // Test a number of different arrays.
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object-freeze.js | 125 // Test freeze on arrays.
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object-seal.js | 131 // Test seal on arrays.
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mjsunit.js | 53 // of, e.g., Number and Date objects, the elements of arrays
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/external/libvpx/libvpx/examples/includes/geshi/ |
geshi.php | 3554 $arrays = func_get_args(); variable [all...] |
/external/libpng/ |
CHANGES | 526 Removed all global arrays (according to PNG_NO_GLOBAL_ARRAYS macro), to 529 eliminated use of png_sig in pngwutil.c. Moved the various png_CHNK arrays 530 into pngtypes.h. Eliminated use of global png_pass arrays. Declared the 531 png_CHNK and png_pass arrays to be "const". Made the global arrays 539 Eliminated pngtypes.h; use macros instead to declare PNG_CHNK arrays. [all...] |
/frameworks/native/opengl/libagl/ |
context.h | 174 // arrays 606 array_machine_t arrays __attribute__((aligned(32))); member in struct:android::gl::ogles_context_t
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/frameworks/native/opengl/libs/GLES_trace/src/ |
gltrace_api.h | 195 void GLTrace_glDeleteVertexArrays(GLsizei n, const GLuint* arrays); 196 void GLTrace_glGenVertexArrays(GLsizei n, GLuint* arrays); 287 void GLTrace_glDeleteVertexArraysOES(GLsizei n, const GLuint *arrays); 288 void GLTrace_glGenVertexArraysOES(GLsizei n, GLuint *arrays); [all...] |
/device/generic/goldfish/opengl/system/GLESv1_enc/ |
gl_enc.h | 280 void glDeleteVertexArraysOES_enc(void *self , GLsizei n, const GLuint* arrays); 281 void glGenVertexArraysOES_enc(void *self , GLsizei n, GLuint* arrays);
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gl_entry.cpp | 265 void glDeleteVertexArraysOES(GLsizei n, const GLuint* arrays); 266 void glGenVertexArraysOES(GLsizei n, GLuint* arrays); [all...] |
/external/chromium/chrome/common/extensions/docs/examples/api/webNavigation/basic/ |
navigation_collector.js | 136 * errored and completed arrays for ease of insertion later.
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/external/chromium/chrome/common/extensions/docs/examples/extensions/benchmark/jst/ |
jstemplate.js | 340 * The inner arrays (constituent queues) are structured as
361 * A pool of empty arrays. Minimizes object allocation for IE6's benefit.
613 // arrays, seen in Firefox. Thus we recognize an array as an object
[all...] |