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    Searched refs:glBindTexture (Results 126 - 150 of 234) sorted by null

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  /external/replicaisland/src/com/replica/replicaisland/
GLErrorLogger.java 71 public void glBindTexture(int target, int texture) {
72 ((GL10)mGL).glBindTexture(target, texture);
  /frameworks/native/services/surfaceflinger/
Layer.cpp 497 glBindTexture(GL_TEXTURE_EXTERNAL_OES, mTextureName);
510 glBindTexture(GL_TEXTURE_2D, mFlinger->getProtectedTexName());
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  /sdk/emulator/opengl/host/libs/Translator/GLcommon/
GLDispatch.cpp 73 void (GLAPIENTRY *GLDispatch::glBindTexture)(GLenum, GLuint) = NULL;
308 LOAD_GL_FUNC(glBindTexture);
  /device/generic/goldfish/opengl/system/GLESv2_enc/
gl2_entry.cpp 15 void glBindTexture(GLenum target, GLuint texture);
262 void glBindTexture(GLenum target, GLuint texture)
265 ctx->glBindTexture(ctx, target, texture);
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  /device/generic/goldfish/opengl/tests/gles_android_wrapper/
gles.cpp 261 void glBindTexture(GLenum target, GLuint texture)
263 getDispatch()->glBindTexture(target, texture);
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  /external/qemu/distrib/sdl-1.2.15/src/video/
SDL_video.c 863 video->glBindTexture( GL_TEXTURE_2D, video->texture );
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  /frameworks/base/opengl/java/android/opengl/
GLErrorWrapper.java 88 public void glBindTexture(int target, int texture) {
90 mgl.glBindTexture(target, texture);
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GLES20.java 378 // C function void glBindTexture ( GLenum target, GLuint texture )
380 public static native void glBindTexture(
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  /frameworks/rs/driver/
rsdAllocation.cpp 111 RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID);
126 RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID);
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  /development/ndk/platforms/android-4/include/GLES/
gl.h 636 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
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  /development/ndk/platforms/android-5/include/GLES2/
gl2.h 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
  /external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
gl2.h 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
  /frameworks/base/media/mca/filterfw/native/core/
shader_program.cpp 435 glBindTexture(targets[i], textures[i]);
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  /frameworks/base/opengl/java/com/google/android/gles_jni/
GLImpl.java 107 // C function void glBindTexture ( GLenum target, GLuint texture )
109 public native void glBindTexture(
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  /frameworks/native/opengl/include/GLES/
gl.h 636 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
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  /frameworks/native/opengl/include/GLES2/
gl2.h 479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
  /frameworks/native/opengl/tests/angeles/include/GLES/
gl.h 476 GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture);
  /prebuilts/ndk/4/platforms/android-4/arch-arm/usr/include/GLES/
gl.h 635 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
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  /prebuilts/ndk/4/platforms/android-5/arch-arm/usr/include/GLES/
gl.h 635 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
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  /prebuilts/ndk/4/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
  /prebuilts/ndk/4/platforms/android-5/arch-x86/usr/include/GLES/
gl.h 635 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
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  /prebuilts/ndk/4/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
  /prebuilts/ndk/4/platforms/android-8/arch-arm/usr/include/GLES/
gl.h 635 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
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  /prebuilts/ndk/4/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h 479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
  /prebuilts/ndk/4/platforms/android-8/arch-x86/usr/include/GLES/
gl.h 635 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
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