/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
VideoDumpView.java | 605 GLES20.glShaderSource(shader, source);
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/frameworks/base/packages/SystemUI/src/com/android/systemui/ |
ImageWallpaper.java | 569 glShaderSource(shader, source);
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/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
GLDispatch.cpp | 295 void (GL_APIENTRY *GLDispatch::glShaderSource)(GLuint,GLsizei,const GLchar**,const GLint*) = NULL; 533 LOAD_GL_FUNC(glShaderSource);
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/device/generic/goldfish/opengl/system/GLESv2_enc/ |
gl2_entry.cpp | 107 void glShaderSource(GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length); 822 void glShaderSource(GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length) 825 ctx->glShaderSource(ctx, shader, count, string, length); [all...] |
/cts/tests/tests/hardware/src/android/hardware/cts/ |
CameraGLTest.java | [all...] |
/development/ndk/platforms/android-5/include/GLES2/ |
gl2.h | 572 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar** string, const GLint* length);
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/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/ |
gl2.h | 572 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar** string, const GLint* length);
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/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
ShaderProgram.cpp | 194 glShaderSource(shader, 1, &pSource, 0); [all...] |
/frameworks/av/media/libstagefright/tests/ |
SurfaceMediaSource_test.cpp | 200 glShaderSource(shader, 1, &pSource, NULL); [all...] |
/frameworks/base/media/mca/filterfw/native/core/ |
shader_program.cpp | 310 glShaderSource(shader, 1, &source, NULL); [all...] |
/frameworks/base/opengl/java/android/opengl/ |
GLES20.java | [all...] |
/frameworks/native/opengl/include/GLES2/ |
gl2.h | 571 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length);
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/frameworks/native/opengl/libs/GLES_trace/src/ |
gltrace_fixup.cpp | 222 /* void glShaderSource(GLuint shader, GLsizei count, const GLchar** string, 763 case GLMessage::glShaderSource: [all...] |
/frameworks/rs/driver/ |
rsdShader.cpp | 245 RSD_CALL_GL(glShaderSource, mCurrentState->mShaderID, 1, &ss, NULL);
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/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
GLES20Canvas.java | 337 GLES20.glShaderSource(shader, shaderCode); [all...] |
/prebuilts/ndk/4/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 571 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const char** string, const GLint* length);
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/prebuilts/ndk/4/platforms/android-5/arch-x86/usr/include/GLES2/ |
gl2.h | 571 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const char** string, const GLint* length);
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/prebuilts/ndk/4/platforms/android-8/arch-arm/usr/include/GLES2/ |
gl2.h | 571 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const char** string, const GLint* length);
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/prebuilts/ndk/4/platforms/android-8/arch-x86/usr/include/GLES2/ |
gl2.h | 571 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const char** string, const GLint* length);
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/prebuilts/ndk/5/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 571 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const char** string, const GLint* length);
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/prebuilts/ndk/6/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 571 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const char** string, const GLint* length);
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/prebuilts/ndk/6/platforms/android-5/arch-x86/usr/include/GLES2/ |
gl2.h | 571 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const char** string, const GLint* length);
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/prebuilts/ndk/7/platforms/android-14/arch-arm/usr/include/GLES2/ |
gl2.h | 572 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar** string, const GLint* length);
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/prebuilts/ndk/7/platforms/android-14/arch-x86/usr/include/GLES2/ |
gl2.h | 572 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar** string, const GLint* length);
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/prebuilts/ndk/7/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 572 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar** string, const GLint* length);
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