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Searched
refs:gui
(Results
51 - 75
of
276
) sorted by null
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/external/proguard/src/proguard/gui/
ExtensionFileFilter.java
21
package proguard.
gui
;
KeepSpecificationsPanel.java
21
package proguard.
gui
;
TextAreaOutputStream.java
21
package proguard.
gui
;
MessageDialogRunnable.java
21
package proguard.
gui
;
/external/proguard/src/proguard/gui/splash/
TimeSwitchSprite.java
21
package proguard.
gui
.splash;
TypeWriterString.java
21
package proguard.
gui
.splash;
CircleSprite.java
21
package proguard.
gui
.splash;
ImageSprite.java
21
package proguard.
gui
.splash;
LinearColor.java
21
package proguard.
gui
.splash;
TextSprite.java
21
package proguard.
gui
.splash;
/frameworks/native/libs/gui/
SensorEventQueue.cpp
26
#include <
gui
/Sensor.h>
27
#include <
gui
/BitTube.h>
28
#include <
gui
/SensorEventQueue.h>
29
#include <
gui
/ISensorEventConnection.h>
ISurfaceComposerClient.cpp
32
#include <
gui
/IGraphicBufferProducer.h>
33
#include <
gui
/ISurfaceComposerClient.h>
34
#include <private/
gui
/LayerState.h>
LayerState.cpp
19
#include <
gui
/ISurfaceComposerClient.h>
20
#include <
gui
/IGraphicBufferProducer.h>
21
#include <private/
gui
/LayerState.h>
/frameworks/native/services/sensorservice/
CorrectedGyroSensor.h
23
#include <
gui
/Sensor.h>
GravitySensor.h
23
#include <
gui
/Sensor.h>
/frameworks/native/services/surfaceflinger/DisplayHardware/
VirtualDisplaySurface.cpp
20
#include <
gui
/IGraphicBufferProducer.h>
/external/proguard/examples/
proguardgui.pro
2
# This ProGuard configuration file illustrates how to process the ProGuard
GUI
.
26
# additional
GUI
files instead of all files.
46
# class names. Notably, in this case, the
GUI
resource properties file will
53
-keep public class proguard.
gui
.ProGuardGUI {
/external/webkit/Source/WebCore/platform/graphics/android/layers/
MediaListener.h
22
#include <
gui
/GLConsumer.h>
23
#include <
gui
/Surface.h>
/frameworks/av/media/libstagefright/omx/
GraphicBufferSource.h
21
#include <
gui
/IGraphicBufferProducer.h>
22
#include <
gui
/BufferQueue.h>
/frameworks/native/services/surfaceflinger/tests/resize/
resize.cpp
25
#include <
gui
/Surface.h>
26
#include <
gui
/SurfaceComposerClient.h>
/frameworks/wilhelm/tests/sandbox/
nativewindow.cpp
23
#include <
gui
/Surface.h>
24
#include <
gui
/SurfaceComposerClient.h>
/hardware/libhardware/tests/camera2/
CameraStreamTests.cpp
31
#include <
gui
/CpuConsumer.h>
32
#include <
gui
/Surface.h>
/prebuilts/tools/common/proguard/proguard4.7/examples/
proguardgui.pro
2
# This ProGuard configuration file illustrates how to process the ProGuard
GUI
.
21
# additional
GUI
files instead of all files.
41
# class names. Notably, in this case, the
GUI
resource properties file will
48
-keep public class proguard.
gui
.ProGuardGUI {
/frameworks/av/services/camera/libcameraservice/camera2/
BurstCapture.h
23
#include <
gui
/CpuConsumer.h>
/frameworks/native/cmds/flatland/
Flatland.h
22
#include <
gui
/GLConsumer.h>
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