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  /external/v8/test/mjsunit/
array-iteration.js 61 // Respect holes.
105 // Respect holes.
144 // Respect holes.
183 // Respect holes.
218 // Respect holes.
dont-enum-array-holes.js 28 // Do not enum holes in arrays.
array-splice.js 28 // Check that splicing array of holes keeps it as array of holes
244 // Now check the case with array of holes and some elements on prototype.
294 // Now check the case with array of holes and some elements on prototype.
array-indexing.js 67 // Find undefined, not holes.
134 // Find undefined, not holes.
array-concat.js 185 // Check that concat preserves holes.
array-elements-from-array-prototype-chain.js 93 // Slice must keep intact a and reify holes at indices 0--2 and 4--6.
array-elements-from-array-prototype.js 93 // Slice must keep intact a and reify holes at indices 0--2 and 4--6.
array-elements-from-object-prototype.js 93 // Slice must keep intact a and reify holes at indices 0--2 and 4--6.
array-functions-prototype-misc.js 132 // Delete a huge number of holes.
array-sort.js 151 // Test array sorting with holes in the array.
unicode-test.js     [all...]
  /external/kernel-headers/original/asm-arm/
memory.h 149 #define arch_adjust_zones(node,size,holes) do { } while (0)
  /external/v8/src/
objects-debug.cc 796 int holes = 0; local
801 if (e->get(i) == heap->the_hole_value()) holes++;
803 info->number_of_fast_used_elements_ += len - holes;
804 info->number_of_fast_unused_elements_ += holes;
array.js 851 // to obj itself, if obj has holes. Return one more than the maximal index
911 // Copy defined elements from the end to fill in all holes and undefineds
912 // in the beginning of the array. Write undefineds and holes at the end
923 // Maintain the invariant num_holes = the number of holes in the original
948 // Fill in the undefineds and the holes. There may be a hole where
986 // There were indexed accessors in the array. Move array holes and
    [all...]
objects.cc 11338 unsigned int holes = limit; local
11370 unsigned int holes = limit; local
    [all...]
  /frameworks/native/services/surfaceflinger/
Layer.cpp 468 // if not everything below us is covered, we plug the holes!
469 Region holes(clip.subtract(under));
470 if (!holes.isEmpty()) {
471 clearWithOpenGL(hw, holes, 0, 0, 0, 1);
    [all...]
  /external/v8/tools/
codemap.js 191 // Static code entries can contain "holes" of unnamed code.
  /external/genext2fs/
genext2fs.c 235 #define OP_HOLES 0x01 // make files with holes
2530 int holes = 0; local
    [all...]

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