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  /external/quake/quake/src/QW/client/
r_alias.c 39 vec3_t r_plightvec;
48 static vec3_t alias_forward, alias_right, alias_up;
78 void R_AliasTransformVector (vec3_t in, vec3_t out);
253 void R_AliasTransformVector (vec3_t in, vec3_t out)
343 vec3_t angles;
r_sprite.c 39 vec3_t vec;
141 vec3_t left, up, right, down, transformed, local;
290 vec3_t tvec;
d_part.c 57 vec3_t local, transformed;
d_sky.c 38 vec3_t end;
gl_refrag.c 39 vec3_t r_emins, r_emaxs;
r_main.c 28 vec3_t viewlightvec;
63 vec3_t vup, base_vup;
64 vec3_t vpn, base_vpn;
65 vec3_t vright, base_vright;
66 vec3_t r_origin;
554 vec3_t dist;
629 vec3_t dist;
696 vec3_t acceptpt, rejectpt;
760 vec3_t oldorigin;
cl_ents.c 31 vec3_t origin; // predicted origin
415 vec3_t old_origin;
562 vec3_t origin;
563 vec3_t angles;
739 vec3_t v_forward, v_right, v_up;
1024 extern vec3_t player_mins;
1025 extern vec3_t player_maxs;
r_misc.c 352 vec3_t v, v2;
378 void TransformVector (vec3_t in, vec3_t out)
r_draw.c 85 vec3_t local, transformed;
392 vec3_t p_normal;
590 vec3_t p_normal;
704 vec3_t local, transformed;
r_efrag.c 40 vec3_t r_emins, r_emaxs;
  /external/quake/quake/src/WinQuake/
r_alias.cpp 39 vec3_t r_plightvec;
48 static vec3_t alias_forward, alias_right, alias_up;
78 void R_AliasTransformVector (vec3_t in, vec3_t out);
253 void R_AliasTransformVector (vec3_t in, vec3_t out)
343 vec3_t angles;
r_misc.cpp 276 vec3_t v, v2;
302 void TransformVector (vec3_t in, vec3_t out)
r_sprite.cpp 39 vec3_t vec;
141 vec3_t left, up, right, down, transformed, local;
290 vec3_t tvec;
d_part.cpp 57 vec3_t local, transformed;
d_sky.cpp 38 vec3_t end;
gl_refrag.cpp 39 vec3_t r_emins, r_emaxs;
r_main.cpp 28 vec3_t viewlightvec;
61 vec3_t vup, base_vup;
62 vec3_t vpn, base_vpn;
63 vec3_t vright, base_vright;
64 vec3_t r_origin;
534 vec3_t dist;
612 vec3_t dist;
683 vec3_t acceptpt, rejectpt;
747 vec3_t oldorigin;
view.cpp 79 vec3_t forward, right, up;
81 float V_CalcRoll (vec3_t angles, vec3_t velocity)
319 vec3_t from;
321 vec3_t forward, right, up;
868 vec3_t forward, right, up;
869 vec3_t angles;
pr_cmds.cpp 135 vec3_t rmin, rmax;
139 vec3_t base, transformed;
353 vec3_t newvalue;
692 vec3_t org;
758 vec3_t view;
885 vec3_t eorg;
1150 vec3_t move;
1192 vec3_t end;
1336 vec3_t start, dir, end, bestdir;
    [all...]
r_draw.cpp 85 vec3_t local, transformed;
392 vec3_t p_normal;
590 vec3_t p_normal;
704 vec3_t local, transformed;
r_efrag.cpp 40 vec3_t r_emins, r_emaxs;
  /frameworks/native/services/sensorservice/
RotationVectorSensor.cpp 91 const vec3_t b(mSensorFusion.getGyroBias());
  /external/quake/quake/src/QW/server/
server.h 360 qboolean SV_movestep (edict_t *ent, vec3_t move, qboolean relink);
405 void SV_Multicast (vec3_t origin, int to);
pr_cmds.c 290 vec3_t newvalue;
569 vec3_t org;
635 vec3_t view;
768 vec3_t eorg;
974 vec3_t move;
1016 vec3_t end;
1161 vec3_t start, dir, end, bestdir;
sv_ents.c 37 void SV_AddToFatPVS (vec3_t org, mnode_t *node)
80 byte *SV_FatPVS (vec3_t org)
451 vec3_t org;

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