/prebuilts/ndk/8/platforms/android-14/arch-arm/usr/include/GLES2/ |
gl2.h | 510 GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
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/prebuilts/ndk/8/platforms/android-14/arch-mips/usr/include/GLES2/ |
gl2.h | 510 GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
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/prebuilts/ndk/8/platforms/android-14/arch-x86/usr/include/GLES2/ |
gl2.h | 510 GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
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/prebuilts/ndk/8/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 510 GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
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/prebuilts/ndk/8/platforms/android-8/arch-arm/usr/include/GLES2/ |
gl2.h | 510 GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
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/prebuilts/ndk/8/platforms/android-9/arch-arm/usr/include/GLES2/ |
gl2.h | 510 GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
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/prebuilts/ndk/8/platforms/android-9/arch-mips/usr/include/GLES2/ |
gl2.h | 510 GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
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/prebuilts/ndk/8/platforms/android-9/arch-x86/usr/include/GLES2/ |
gl2.h | 510 GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
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/sdk/emulator/opengl/host/libs/Translator/include/GLES2/ |
gl2.h | 510 GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
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/external/webkit/Source/WebCore/html/canvas/ |
WebGLRenderingContext.idl | 504 [StrictTypeChecking] void depthRange(in float zNear, in float zFar); [all...] |
WebGLRenderingContext.cpp | [all...] |
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
libGLESv2.cpp | [all...] |
/frameworks/native/opengl/libagl/ |
texture.cpp | 590 GGLfixed f = gglFloatToFixed(c->transforms.vpt.zFar); [all...] |
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/ |
GLESv2Imp.cpp | 520 GL_APICALL void GL_APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar){ 522 ctx->dispatcher().glDepthRange(zNear,zFar); [all...] |
/device/generic/goldfish/opengl/system/GLESv2_enc/ |
gl2_enc.cpp | 651 void glDepthRangef_enc(void *self , GLclampf zNear, GLclampf zFar) 664 memcpy(ptr, &zFar, 4); ptr += 4; [all...] |
/frameworks/base/core/jni/ |
android_opengl_GLES20.cpp | [all...] |
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/GL/ |
glext.h | [all...] |
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/GL/ |
glext.h | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/GL/ |
glext.h | [all...] |
/prebuilts/sdk/14/ |
android.jar | |
/prebuilts/sdk/15/ |
android.jar | |
/prebuilts/sdk/4/ |
android.jar | |
/prebuilts/sdk/5/ |
android.jar | |
/prebuilts/sdk/6/ |
android.jar | |