HomeSort by relevance Sort by last modified time
    Searched refs:zFar (Results 126 - 149 of 149) sorted by null

1 2 3 4 56

  /prebuilts/ndk/8/platforms/android-14/arch-arm/usr/include/GLES2/
gl2.h 510 GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
  /prebuilts/ndk/8/platforms/android-14/arch-mips/usr/include/GLES2/
gl2.h 510 GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
  /prebuilts/ndk/8/platforms/android-14/arch-x86/usr/include/GLES2/
gl2.h 510 GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
  /prebuilts/ndk/8/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 510 GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
  /prebuilts/ndk/8/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h 510 GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
  /prebuilts/ndk/8/platforms/android-9/arch-arm/usr/include/GLES2/
gl2.h 510 GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
  /prebuilts/ndk/8/platforms/android-9/arch-mips/usr/include/GLES2/
gl2.h 510 GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
  /prebuilts/ndk/8/platforms/android-9/arch-x86/usr/include/GLES2/
gl2.h 510 GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
  /sdk/emulator/opengl/host/libs/Translator/include/GLES2/
gl2.h 510 GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
  /external/webkit/Source/WebCore/html/canvas/
WebGLRenderingContext.idl 504 [StrictTypeChecking] void depthRange(in float zNear, in float zFar);
    [all...]
WebGLRenderingContext.cpp     [all...]
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
libGLESv2.cpp     [all...]
  /frameworks/native/opengl/libagl/
texture.cpp 590 GGLfixed f = gglFloatToFixed(c->transforms.vpt.zFar);
    [all...]
  /sdk/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Imp.cpp 520 GL_APICALL void GL_APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar){
522 ctx->dispatcher().glDepthRange(zNear,zFar);
    [all...]
  /device/generic/goldfish/opengl/system/GLESv2_enc/
gl2_enc.cpp 651 void glDepthRangef_enc(void *self , GLclampf zNear, GLclampf zFar)
664 memcpy(ptr, &zFar, 4); ptr += 4;
    [all...]
  /frameworks/base/core/jni/
android_opengl_GLES20.cpp     [all...]
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/GL/
glext.h     [all...]
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/GL/
glext.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/GL/
glext.h     [all...]
  /prebuilts/sdk/14/
android.jar 
  /prebuilts/sdk/15/
android.jar 
  /prebuilts/sdk/4/
android.jar 
  /prebuilts/sdk/5/
android.jar 
  /prebuilts/sdk/6/
android.jar 

Completed in 526 milliseconds

1 2 3 4 56