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Searched
full:bicubicshader
(Results
1 - 6
of
6
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/gpu/
BicubicShader.h
38
class
BicubicShader
: public Shader {
40
static PassOwnPtr<
BicubicShader
> create(GraphicsContext3D*);
45
BicubicShader
(GraphicsContext3D*, unsigned program);
BicubicShader.cpp
35
#include "
BicubicShader
.h"
41
BicubicShader
::
BicubicShader
(GraphicsContext3D* context, unsigned program)
53
PassOwnPtr<
BicubicShader
>
BicubicShader
::create(GraphicsContext3D* context)
109
return new
BicubicShader
(context, program);
112
void
BicubicShader
::use(const AffineTransform& transform, const AffineTransform& texTransform, const float coefficients[16], const float imageIncrement[2], float alpha)
SharedGraphicsContext3D.cpp
38
#include "
BicubicShader
.h"
80
OwnPtr<
BicubicShader
>
bicubicShader
=
BicubicShader
::create(context.get());
81
if (!
bicubicShader
)
89
return adoptRef(new SharedGraphicsContext3D(context.release(), solidFillShader.release(), texShader.release(),
bicubicShader
.release(), convolutionShaders.release()));
92
SharedGraphicsContext3D::SharedGraphicsContext3D(PassRefPtr<GraphicsContext3D> context, PassOwnPtr<SolidFillShader> solidFillShader, PassOwnPtr<TexShader> texShader, PassOwnPtr<
BicubicShader
>
bicubicShader
, PassOwnArrayPtr<OwnPtr<ConvolutionShader> > convolutionShaders)
98
, m_bicubicShader(
bicubicShader
)
SharedGraphicsContext3D.h
53
class
BicubicShader
;
147
SharedGraphicsContext3D(PassRefPtr<GraphicsContext3D>, PassOwnPtr<SolidFillShader>, PassOwnPtr<TexShader>, PassOwnPtr<
BicubicShader
>, PassOwnArrayPtr<OwnPtr<ConvolutionShader> >);
160
OwnPtr<
BicubicShader
> m_bicubicShader;
/external/webkit/Source/WebCore/
ChangeLog
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all
...]
WebCore.gypi
[
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...]
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